1,127 research outputs found

    Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition

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    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future

    A Survey of Positioning Systems Using Visible LED Lights

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    © 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.As Global Positioning System (GPS) cannot provide satisfying performance in indoor environments, indoor positioning technology, which utilizes indoor wireless signals instead of GPS signals, has grown rapidly in recent years. Meanwhile, visible light communication (VLC) using light devices such as light emitting diodes (LEDs) has been deemed to be a promising candidate in the heterogeneous wireless networks that may collaborate with radio frequencies (RF) wireless networks. In particular, light-fidelity has a great potential for deployment in future indoor environments because of its high throughput and security advantages. This paper provides a comprehensive study of a novel positioning technology based on visible white LED lights, which has attracted much attention from both academia and industry. The essential characteristics and principles of this system are deeply discussed, and relevant positioning algorithms and designs are classified and elaborated. This paper undertakes a thorough investigation into current LED-based indoor positioning systems and compares their performance through many aspects, such as test environment, accuracy, and cost. It presents indoor hybrid positioning systems among VLC and other systems (e.g., inertial sensors and RF systems). We also review and classify outdoor VLC positioning applications for the first time. Finally, this paper surveys major advances as well as open issues, challenges, and future research directions in VLC positioning systems.Peer reviewe

    CrowdFusion: Multi-Signal Fusion SLAM Positioning Leveraging Visible Light

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    With the fast development of location-based services, an ubiquitous indoor positioning approach with high accuracy and low calibration has become increasingly important. In this work, we target on a crowdsourcing approach with zero calibration effort based on visible light, magnetic field and WiFi to achieve sub-meter accuracy. We propose a CrowdFusion Simultaneous Localization and Mapping (SLAM) comprised of coarse-grained and fine-grained trace merging respectively based on the Iterative Closest Point (ICP) SLAM and GraphSLAM. ICP SLAM is proposed to correct the relative locations and directions of crowdsourcing traces and GraphSLAM is further adopted for fine-grained pose optimization. In CrowdFusion SLAM, visible light is used to accurately detect loop closures and magnetic field to extend the coverage. According to the merged traces, we construct a radio map with visible light and WiFi fingerprints. An enhanced particle filter fusing inertial sensors, visible light, WiFi and floor plan is designed, in which visible light fingerprinting is used to improve the accuracy and increase the resampling/rebooting efficiency. We evaluate CrowdFusion based on comprehensive experiments. The evaluation results show a mean accuracy of 0.67m for the merged traces and 0.77m for positioning, merely replying on crowdsourcing traces without professional calibration

    Recurrent Neural Networks For Accurate RSSI Indoor Localization

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    This paper proposes recurrent neuron networks (RNNs) for a fingerprinting indoor localization using WiFi. Instead of locating user's position one at a time as in the cases of conventional algorithms, our RNN solution aims at trajectory positioning and takes into account the relation among the received signal strength indicator (RSSI) measurements in a trajectory. Furthermore, a weighted average filter is proposed for both input RSSI data and sequential output locations to enhance the accuracy among the temporal fluctuations of RSSI. The results using different types of RNN including vanilla RNN, long short-term memory (LSTM), gated recurrent unit (GRU) and bidirectional LSTM (BiLSTM) are presented. On-site experiments demonstrate that the proposed structure achieves an average localization error of 0.750.75 m with 80%80\% of the errors under 11 m, which outperforms the conventional KNN algorithms and probabilistic algorithms by approximately 30%30\% under the same test environment.Comment: Received signal strength indicator (RSSI), WiFi indoor localization, recurrent neuron network (RNN), long shortterm memory (LSTM), fingerprint-based localizatio

    Maximum convergence algorithm for WiFi based indoor positioning system

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    WiFi-based indoor positioning is widely exploited thanks to the existing WiFi infrastructure in buildings and built-in sensors in smartphones. The techniques for indoor positioning require the high-density training data to archive high accuracy with high computation complexity. In this paper, the approach for indoor positioning systems which is called the maximum convergence algorithm is proposed to find the accurate location by the strongest receiver signal in the small cluster and K nearest neighbours (KNN) of other clusters. Also, the K-mean clustering is deployed for each access point to reduce the computation complexity of the offline databases. Moreover, the pedestrian dead reckoning (PDR) method and Kalman filter with the information from the received signal strength (RSS) and inertial sensors are applied to the WiFi fingerprinting to increase the efficiency of the mobile object's position. The different experiments are performed to compare the proposed algorithm with the others using KNN and PDR. The recommended framework demonstrates significant proceed based on the results. The average precision of this system can be lower than 1.02 meters when testing in the laboratory environment with an area of 7x7 m using three access points
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