141,710 research outputs found
Error-Correcting Data Structures
We study data structures in the presence of adversarial noise. We want to
encode a given object in a succinct data structure that enables us to
efficiently answer specific queries about the object, even if the data
structure has been corrupted by a constant fraction of errors. This new model
is the common generalization of (static) data structures and locally decodable
error-correcting codes. The main issue is the tradeoff between the space used
by the data structure and the time (number of probes) needed to answer a query
about the encoded object. We prove a number of upper and lower bounds on
various natural error-correcting data structure problems. In particular, we
show that the optimal length of error-correcting data structures for the
Membership problem (where we want to store subsets of size s from a universe of
size n) is closely related to the optimal length of locally decodable codes for
s-bit strings.Comment: 15 pages LaTeX; an abridged version will appear in the Proceedings of
the STACS 2009 conferenc
Nifty Data Structures Projects
For computer science, and many technical fields, it is recognized that projects with real-world applicability play a significant roll in what students get out of the course. Creating applicable projects for upper division such as our data structures classes is very difficult and time consuming. We have utilized the Nifty assignments concept and applied it locally to an upper division data structures course. Our primary goal is to provide a forum for the sharing of data structure project ideas and materials (as applicable).https://digitalscholarship.unlv.edu/btp_expo/1062/thumbnail.jp
Composite repetition-aware data structures
In highly repetitive strings, like collections of genomes from the same
species, distinct measures of repetition all grow sublinearly in the length of
the text, and indexes targeted to such strings typically depend only on one of
these measures. We describe two data structures whose size depends on multiple
measures of repetition at once, and that provide competitive tradeoffs between
the time for counting and reporting all the exact occurrences of a pattern, and
the space taken by the structure. The key component of our constructions is the
run-length encoded BWT (RLBWT), which takes space proportional to the number of
BWT runs: rather than augmenting RLBWT with suffix array samples, we combine it
with data structures from LZ77 indexes, which take space proportional to the
number of LZ77 factors, and with the compact directed acyclic word graph
(CDAWG), which takes space proportional to the number of extensions of maximal
repeats. The combination of CDAWG and RLBWT enables also a new representation
of the suffix tree, whose size depends again on the number of extensions of
maximal repeats, and that is powerful enough to support matching statistics and
constant-space traversal.Comment: (the name of the third co-author was inadvertently omitted from
previous version
Dynamic Range Majority Data Structures
Given a set of coloured points on the real line, we study the problem of
answering range -majority (or "heavy hitter") queries on . More
specifically, for a query range , we want to return each colour that is
assigned to more than an -fraction of the points contained in . We
present a new data structure for answering range -majority queries on a
dynamic set of points, where . Our data structure uses O(n)
space, supports queries in time, and updates in amortized time. If the coordinates of the points are integers,
then the query time can be improved to . For constant values of , this improved query
time matches an existing lower bound, for any data structure with
polylogarithmic update time. We also generalize our data structure to handle
sets of points in d-dimensions, for , as well as dynamic arrays, in
which each entry is a colour.Comment: 16 pages, Preliminary version appeared in ISAAC 201
Active data structures on GPGPUs
Active data structures support operations that may affect a large number of elements of an aggregate data structure. They are well suited for extremely fine grain parallel systems, including circuit parallelism. General purpose GPUs were designed to support regular graphics algorithms, but their intermediate level of granularity makes them potentially viable also for active data structures. We consider the characteristics of active data structures and discuss the feasibility of implementing them on GPGPUs. We describe the GPU implementations of two such data structures (ESF arrays and index intervals), assess their performance, and discuss the potential of active data structures as an unconventional programming model that can exploit the capabilities of emerging fine grain architectures such as GPUs
Lock-free Concurrent Data Structures
Concurrent data structures are the data sharing side of parallel programming.
Data structures give the means to the program to store data, but also provide
operations to the program to access and manipulate these data. These operations
are implemented through algorithms that have to be efficient. In the sequential
setting, data structures are crucially important for the performance of the
respective computation. In the parallel programming setting, their importance
becomes more crucial because of the increased use of data and resource sharing
for utilizing parallelism.
The first and main goal of this chapter is to provide a sufficient background
and intuition to help the interested reader to navigate in the complex research
area of lock-free data structures. The second goal is to offer the programmer
familiarity to the subject that will allow her to use truly concurrent methods.Comment: To appear in "Programming Multi-core and Many-core Computing
Systems", eds. S. Pllana and F. Xhafa, Wiley Series on Parallel and
Distributed Computin
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