1,687 research outputs found

    Mobile Geographical Information System: Using Personal Digital Assistant to Monitor Vehicle Navigation

    Get PDF
    Geographic analysis has been around longer than maps; probably back thousands of years when early humans planned hunting and movement. Perhaps the first GIS were scratches in the dirt or sand. Traditionally, highly skilled cartographers spent many hours drawing maps, and map users labored over the analytical tasks. Modern GIS arrived when computers became powerful, easier to operate, more affordable, and generally available to many users. Technology has created many changes, including geography, data, and methods of analysis. Modern GIS is a new paradigm, even more so when Modern GIS goes mobile. The rapid growth in mobile telecommunications and internet business is living proof of a radical change in today's information society and infrastructure. The current phase in this development is the continued increase in total mobility with wideband services. This paper explores GIS in the mobile environment using commercial-off-the-shelf (COTS) components. It sees the research on GIS, focusing on GIS in mobile environment. It presents the ideaof applying GIS concept in vehicle tracking, where mobile GIS will couple up with GPS as a vehicle movement monitoring tool. The Reuse-Oriented Development Model is used as guidance for the project progress. The methodology is suitable as it stresses on component reuse. It encourages timely completion of the project. A simulation of vehicle tracking and navigating concept would be presented as the findings of the research. The simulation presents the idea of real-time tracking of a moving vehicle using data output from the GPS.

    How is Big Data Transforming Operations Models in the Automotive Industry: A Preliminary Investigation

    Get PDF
    Over the years, traditional car makers have evolved into efficient systems integrators dominating the industry through their size and power. However, with the rise of big data technology the operational landscape is rapidly changing with the emergence of the “connected” car. The automotive incumbents will have to harness the opportunities of big data, if they are to remain competitive and deal with the threats posed by the rise of new connected entrants (i.e. Tesla). These new entrants unlike the incumbents have configured their operational capabilities to fully exploit big data and service delivery rather than production efficiency. They are creating experience, infotainment and customized dimensions of strategic advantage. Therefore the purpose of this paper is to explore how “Big Data” will inform the shape and configuration of future operations models and connected car services in the automotive sector. It uses a secondary case study research design. The cases are used to explore the characteristics of the resources and processes used in three big data operations models based on a connected car framework

    Mobile 2D and 3D Spatial Query Techniques for the Geospatial Web

    Get PDF
    The increasing availability of abundant geographically referenced information in the Geospatial Web provides a variety of opportunities for developing value-added LBS applications. However, large data volumes of the Geospatial Web and small mobile device displays impose a data visualization problem, as the amount of searchable information overwhelms the display when too many query results are returned. Excessive returned results clutter the mobile display, making it harder for users to prioritize information and causes confusion and usability problems. Mobile Spatial Interaction (MSI) research into this “information overload” problem is ongoing where map personalization and other semantic based filtering mechanisms are essential to de-clutter and adapt the exploration of the real-world to the processing/display limitations of mobile devices. In this thesis, we propose that another way to filter this information is to intelligently refine the search space. 3DQ (3-Dimensional Query) is our novel MSI prototype for information discovery on today’s location and orientation-aware smartphones within 3D Geospatial Web environments. Our application incorporates human interactions (interpreted from embedded sensors) in the geospatial query process by determining the shape of their actual visibility space as a query “window” in a spatial database, e.g. Isovist in 2D and Threat Dome in 3D. This effectively applies hidden query removal (HQR) functionality in 360º 3D that takes into account both the horizontal and vertical dimensions when calculating the 3D search space, significantly reducing display clutter and information overload on mobile devices. The effect is a more accurate and expected search result for mobile LBS applications by returning information on only those objects visible within a user’s 3D field-of-view

    Mobile 2D and 3D Spatial Query Techniques for the Geospatial Web

    Get PDF
    The increasing availability of abundant geographically referenced information in the Geospatial Web provides a variety of opportunities for developing value-added LBS applications. However, large data volumes of the Geospatial Web and small mobile device displays impose a data visualization problem, as the amount of searchable information overwhelms the display when too many query results are returned. Excessive returned results clutter the mobile display, making it harder for users to prioritize information and causes confusion and usability problems. Mobile Spatial Interaction (MSI) research into this “information overload” problem is ongoing where map personalization and other semantic based filtering mechanisms are essential to de-clutter and adapt the exploration of the real-world to the processing/display limitations of mobile devices. In this thesis, we propose that another way to filter this information is to intelligently refine the search space. 3DQ (3-Dimensional Query) is our novel MSI prototype for information discovery on today’s location and orientation-aware smartphones within 3D Geospatial Web environments. Our application incorporates human interactions (interpreted from embedded sensors) in the geospatial query process by determining the shape of their actual visibility space as a query “window” in a spatial database, e.g. Isovist in 2D and Threat Dome in 3D. This effectively applies hidden query removal (HQR) functionality in 360º 3D that takes into account both the horizontal and vertical dimensions when calculating the 3D search space, significantly reducing display clutter and information overload on mobile devices. The effect is a more accurate and expected search result for mobile LBS applications by returning information on only those objects visible within a user’s 3D field-of-view. ii

    Real-Time GPS-Alternative Navigation Using Commodity Hardware

    Get PDF
    Modern navigation systems can use the Global Positioning System (GPS) to accurately determine position with precision in some cases bordering on millimeters. Unfortunately, GPS technology is susceptible to jamming, interception, and unavailability indoors or underground. There are several navigation techniques that can be used to navigate during times of GPS unavailability, but there are very few that result in GPS-level precision. One method of achieving high precision navigation without GPS is to fuse data obtained from multiple sensors. This thesis explores the fusion of imaging and inertial sensors and implements them in a real-time system that mimics human navigation. In addition, programmable graphics processing unit technology is leveraged to perform stream-based image processing using a computer\u27s video card. The resulting system can perform complex mathematical computations in a fraction of the time those same operations would take on a CPU-based platform. The resulting system is an adaptable, portable, inexpensive and self-contained software and hardware platform, which paves the way for advances in autonomous navigation, mobile cartography, and artificial intelligence

    Stuck in traffic: analyzing real time traffic capabilities of personal navigation devices and traffic phone applications

    Full text link
    Field Operational Test: May, 2013 to July, 2013The global positioning system (GPS) market is a fast changing, highly competitive market. Products change frequently as they try to provide the best customer experience for a service that is based on the need for real-time data. Two major functions of the GPS unit are to correctly report traffic jams on a driver’s route and provide an accurate and timely estimated time of arrival (ETA) for the driver whether he/she is in a traffic jam or just following driving directions from a GPS unit. This study measures the accuracy of traffic jam reporting by having Personal Navigational Devices (PNDs) from TomTom and Garmin and phone apps from TomTom, INRIX, and Google in the same vehicle programmed to arrive at the same destination. We found significant differences among the units in terms of their ability to recognize an upcoming traffic jam. We also found differences in how well the devices responded to jams when driving on surface streets versus highways, and whether the jams were shorter or longer in length. We see potential for auto manufacturers to employ real-time traffic in their new vehicles, providing potential growth for real-time traffic providers through access to new vehicles as well as the aftermarket.TomTom Group, Southfield, MIhttp://deepblue.lib.umich.edu/bitstream/2027.42/102509/1/102984.pd

    Optimal configuration of active and backup servers for augmented reality cooperative games

    Get PDF
    Interactive applications as online games and mobile devices have become more and more popular in recent years. From their combination, new and interesting cooperative services could be generated. For instance, gamers endowed with Augmented Reality (AR) visors connected as wireless nodes in an ad-hoc network, can interact with each other while immersed in the game. To enable this vision, we discuss here a hybrid architecture enabling game play in ad-hoc mode instead of the traditional client-server setting. In our architecture, one of the player nodes also acts as the server of the game, whereas other backup server nodes are ready to become active servers in case of disconnection of the network i.e. due to low energy level of the currently active server. This allows to have a longer gaming session before incurring in disconnections or energy exhaustion. In this context, the server election strategy with the aim of maximizing network lifetime is not so straightforward. To this end, we have hence analyzed this issue through a Mixed Integer Linear Programming (MILP) model and both numerical and simulation-based analysis shows that the backup servers solution fulfills its design objective

    Autonomous Unmanned Aerial Vehicle Navigation using Reinforcement Learning: A Systematic Review

    Get PDF
    There is an increasing demand for using Unmanned Aerial Vehicle (UAV), known as drones, in different applications such as packages delivery, traffic monitoring, search and rescue operations, and military combat engagements. In all of these applications, the UAV is used to navigate the environment autonomously --- without human interaction, perform specific tasks and avoid obstacles. Autonomous UAV navigation is commonly accomplished using Reinforcement Learning (RL), where agents act as experts in a domain to navigate the environment while avoiding obstacles. Understanding the navigation environment and algorithmic limitations plays an essential role in choosing the appropriate RL algorithm to solve the navigation problem effectively. Consequently, this study first identifies the main UAV navigation tasks and discusses navigation frameworks and simulation software. Next, RL algorithms are classified and discussed based on the environment, algorithm characteristics, abilities, and applications in different UAV navigation problems, which will help the practitioners and researchers select the appropriate RL algorithms for their UAV navigation use cases. Moreover, identified gaps and opportunities will drive UAV navigation research
    • …
    corecore