3,761 research outputs found
Efficient Regularization of Squared Curvature
Curvature has received increased attention as an important alternative to
length based regularization in computer vision. In contrast to length, it
preserves elongated structures and fine details. Existing approaches are either
inefficient, or have low angular resolution and yield results with strong block
artifacts. We derive a new model for computing squared curvature based on
integral geometry. The model counts responses of straight line triple cliques.
The corresponding energy decomposes into submodular and supermodular pairwise
potentials. We show that this energy can be efficiently minimized even for high
angular resolutions using the trust region framework. Our results confirm that
we obtain accurate and visually pleasing solutions without strong artifacts at
reasonable run times.Comment: 8 pages, 12 figures, to appear at IEEE conference on Computer Vision
and Pattern Recognition (CVPR), June 201
Viscous regularization and r-adaptive remeshing for finite element analysis of lipid membrane mechanics
As two-dimensional fluid shells, lipid bilayer membranes resist bending and
stretching but are unable to sustain shear stresses. This property gives
membranes the ability to adopt dramatic shape changes. In this paper, a finite
element model is developed to study static equilibrium mechanics of membranes.
In particular, a viscous regularization method is proposed to stabilize
tangential mesh deformations and improve the convergence rate of nonlinear
solvers. The Augmented Lagrangian method is used to enforce global constraints
on area and volume during membrane deformations. As a validation of the method,
equilibrium shapes for a shape-phase diagram of lipid bilayer vesicle are
calculated. These numerical techniques are also shown to be useful for
simulations of three-dimensional large-deformation problems: the formation of
tethers (long tube-like exetensions); and Ginzburg-Landau phase separation of a
two-lipid-component vesicle. To deal with the large mesh distortions of the
two-phase model, modification of vicous regularization is explored to achieve
r-adaptive mesh optimization
Second-order Shape Optimization for Geometric Inverse Problems in Vision
We develop a method for optimization in shape spaces, i.e., sets of surfaces
modulo re-parametrization. Unlike previously proposed gradient flows, we
achieve superlinear convergence rates through a subtle approximation of the
shape Hessian, which is generally hard to compute and suffers from a series of
degeneracies. Our analysis highlights the role of mean curvature motion in
comparison with first-order schemes: instead of surface area, our approach
penalizes deformation, either by its Dirichlet energy or total variation.
Latter regularizer sparks the development of an alternating direction method of
multipliers on triangular meshes. Therein, a conjugate-gradients solver enables
us to bypass formation of the Gaussian normal equations appearing in the course
of the overall optimization. We combine all of the aforementioned ideas in a
versatile geometric variation-regularized Levenberg-Marquardt-type method
applicable to a variety of shape functionals, depending on intrinsic properties
of the surface such as normal field and curvature as well as its embedding into
space. Promising experimental results are reported
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