245 research outputs found

    Computing Storyline Visualizations with Few Block Crossings

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    Storyline visualizations show the structure of a story, by depicting the interactions of the characters over time. Each character is represented by an x-monotone curve from left to right, and a meeting is represented by having the curves of the participating characters run close together for some time. There have been various approaches to drawing storyline visualizations in an automated way. In order to keep the visual complexity low, rather than minimizing pairwise crossings of curves, we count block crossings, that is, pairs of intersecting bundles of lines. Partly inspired by the ILP-based approach of Gronemann et al. [GD 2016] for minimizing the number of pairwise crossings, we model the problem as a satisfiability problem (since the straightforward ILP formulation becomes more complicated and harder to solve). Having restricted ourselves to a decision problem, we can apply powerful SAT solvers to find optimal drawings in reasonable time. We compare this SAT-based approach with two exact algorithms for block crossing minimization, using both the benchmark instances of Gronemann et al. and random instances. We show that the SAT approach is suitable for real-world instances and identify cases where the other algorithms are preferable.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Block Crossings in Storyline Visualizations

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    Storyline visualizations help visualize encounters of the characters in a story over time. Each character is represented by an x-monotone curve that goes from left to right. A meeting is represented by having the characters that participate in the meeting run close together for some time. In order to keep the visual complexity low, rather than just minimizing pairwise crossings of curves, we propose to count block crossings, that is, pairs of intersecting bundles of lines. Our main results are as follows. We show that minimizing the number of block crossings is NP-hard, and we develop, for meetings of bounded size, a constant-factor approximation. We also present two fixed-parameter algorithms and, for meetings of size 2, a greedy heuristic that we evaluate experimentally.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    Bundled Crossings Revisited

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    An effective way to reduce clutter in a graph drawing that has (many) crossings is to group edges that travel in parallel into \emph{bundles}. Each edge can participate in many such bundles. Any crossing in this bundled graph occurs between two bundles, i.e., as a \emph{bundled crossing}. We consider the problem of bundled crossing minimization: A graph is given and the goal is to find a bundled drawing with at most kk bundled crossings. We show that the problem is NP-hard when we require a simple drawing. Our main result is an FPT algorithm (in kk) when we require a simple circular layout. These results make use of the connection between bundled crossings and graph genus.Comment: Appears in the Proceedings of the 27th International Symposium on Graph Drawing and Network Visualization (GD 2019

    Bundled Crossings Revisited

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    International audienceAn effective way to reduce clutter in a graph drawing that has (many) crossings is to group edges that travel in parallel into bundles. Each edge can participate in many such bundles. Any crossing in this bundled graph occurs between two bundles, i.e., as a bundled crossing. We consider the problem of bundled crossing minimization: A graph is given and the goal is to find a bundled drawing with at most k bundled crossings. We show that the problem is NP-hard when we require a simple drawing. Our main result is an FPT algorithm (in k) for simple circular layouts where vertices must be placed on a circle and edges must be drawn inside the circle. These results make use of the connection between bundled crossings and graph genus. We also consider bundling crossings in a given drawing, in particular for storyline visualizations

    A survey on visualization techniques to narrate interpersonal interactions between sportsmen

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    Technological advances have resulted in rapid growth in personal activity data documentation. Chronological activity data flowing can narrate a story. Writing a story needs the means to visualize interactions to know the relationships between characters. This article explores time-oriented data visualization techniques. Exploration aims to investigate visualizations that might be used to narrate activities about interpersonal interactions. We map data visualizations based on the completeness of story elements and shape flexibility. Based on the analysis of visualization techniques, we are looking for a flow visualization technique from events that can describe the event in detai

    A survey on visualization techniques to narrate interpersonal interactions between sportsmen

    Get PDF
    Technological advances have resulted in rapid growth in personal activity data documentation. Chronological activity data flowing can narrate a story. Writing a story needs the means to visualize interactions to know the relationships between characters. This article explores time-oriented data visualization techniques. Exploration aims to investigate visualizations that might be used to narrate activities about interpersonal interactions. We map data visualizations based on the completeness of story elements and shape flexibility. Based on the analysis of visualization techniques, we are looking for a flow visualization technique from events that can describe the event in detai

    MetroSets: Visualizing Sets as Metro Maps

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    We propose MetroSets, a new, flexible online tool for visualizing set systems using the metro map metaphor. We model a given set system as a hypergraph H=(V,S)\mathcal{H} = (V, \mathcal{S}), consisting of a set VV of vertices and a set S\mathcal{S}, which contains subsets of VV called hyperedges. Our system then computes a metro map representation of H\mathcal{H}, where each hyperedge EE in S\mathcal{S} corresponds to a metro line and each vertex corresponds to a metro station. Vertices that appear in two or more hyperedges are drawn as interchanges in the metro map, connecting the different sets. MetroSets is based on a modular 4-step pipeline which constructs and optimizes a path-based hypergraph support, which is then drawn and schematized using metro map layout algorithms. We propose and implement multiple algorithms for each step of the MetroSet pipeline and provide a functional prototype with \new{easy-to-use preset configurations.} % many real-world datasets. Furthermore, \new{using several real-world datasets}, we perform an extensive quantitative evaluation of the impact of different pipeline stages on desirable properties of the generated maps, such as octolinearity, monotonicity, and edge uniformity.Comment: 19 pages; accepted for IEEE INFOVIS 2020; for associated live system, see http://metrosets.ac.tuwien.ac.a

    Portrayal: Leveraging NLP and Visualization for Analyzing Fictional Characters

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    Many creative writing tasks (e.g., fiction writing) require authors to write complex narrative components (e.g., characterization, events, dialogue) over the course of a long story. Similarly, literary scholars need to manually annotate and interpret texts to understand such abstract components. In this paper, we explore how Natural Language Processing (NLP) and interactive visualization can help writers and scholars in such scenarios. To this end, we present Portrayal, an interactive visualization system for analyzing characters in a story. Portrayal extracts natural language indicators from a text to capture the characterization process and then visualizes the indicators in an interactive interface. We evaluated the system with 12 creative writers and scholars in a one-week-long qualitative study. Our findings suggest Portrayal helped writers revise their drafts and create dynamic characters and scenes. It helped scholars analyze characters without the need for any manual annotation, and design literary arguments with concrete evidence
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