33,884 research outputs found

    Discursive design thinking: the role of explicit knowledge in creative architectural design reasoning

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    The main hypothesis investigated in this paper is based upon the suggestion that the discursive reasoning in architecture supported by an explicit knowledge of spatial configurations can enhance both design productivity and the intelligibility of design solutions. The study consists of an examination of an architect’s performance while solving intuitively a well-defined problem followed by an analysis of the spatial structure of their design solutions. One group of architects will attempt to solve the design problem logically, rationalizing their design decisions by implementing their explicit knowledge of spatial configurations. The other group will use an implicit form of such knowledge arising from their architectural education to reason about their design acts. An integrated model of protocol analysis combining linkography and macroscopic coding is used to analyze the design processes. The resulting design outcomes will be evaluated quantitatively in terms of their spatial configurations. The analysis appears to show that an explicit knowledge of the rules of spatial configurations, as possessed by the first group of architects can partially enhance their function-driven judgment producing permeable and well-structured spaces. These findings are particularly significant as they imply that an explicit rather than an implicit knowledge of the fundamental rules that make a layout possible can lead to a considerable improvement in both the design process and product. This suggests that by externalizing th

    The 'what' and 'how' of learning in design, invited paper

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    Previous experiences hold a wealth of knowledge which we often take for granted and use unknowingly through our every day working lives. In design, those experiences can play a crucial role in the success or failure of a design project, having a great deal of influence on the quality, cost and development time of a product. But how can we empower computer based design systems to acquire this knowledge? How would we use such systems to support design? This paper outlines some of the work which has been carried out in applying and developing Machine Learning techniques to support the design activity; particularly in utilising previous designs and learning the design process

    Urban Amenities or Agglomeration Economies? Locational Behaviour and Entrepreneurial Success of Dutch Fashion Designers

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    Urban economic growth and industrial clustering is traditionally explained by Marshallian agglomeration economies benefiting co-located firms. The focus on firms rather than people has been challenged by Florida arguing that urban amenities and a tolerant climate attract creative people, and the firms they work for, to certain cities. We analyse to what extent these two mechanisms affect the locational behaviour of Dutch fashion designers. On the basis of a questionnaire, we find that urban amenities are considered more important than agglomeration economies in entrepreneurs’ location decision. Designers located in the Amsterdam cluster do not profit from agglomeration economies as such, but rather from superior networking opportunities with peers both within and outside the cluster.Agglomeration economies, urban amenities, creative class, fashion design, cultural industries, social networks, cluster

    SPIDA: Abstracting and generalizing layout design cases

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    Abstraction and generalization of layout design cases generate new knowledge that is more widely applicable to use than specific design cases. The abstraction and generalization of design cases into hierarchical levels of abstractions provide the designer with the flexibility to apply any level of abstract and generalized knowledge for a new layout design problem. Existing case-based layout learning (CBLL) systems abstract and generalize cases into single levels of abstractions, but not into a hierarchy. In this paper, we propose a new approach, termed customized viewpoint - spatial (CV-S), which supports the generalization and abstraction of spatial layouts into hierarchies along with a supporting system, SPIDA (SPatial Intelligent Design Assistant)

    Shape matching and clustering

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    Generalising knowledge and matching patterns is a basic human trait in re-using past experiences. We often cluster (group) knowledge of similar attributes as a process of learning and or aid to manage the complexity and re-use of experiential knowledge [1, 2]. In conceptual design, an ill-defined shape may be recognised as more than one type. Resulting in shapes possibly being classified differently when different criteria are applied. This paper outlines the work being carried out to develop a new technique for shape clustering. It highlights the current methods for analysing shapes found in computer aided sketching systems, before a method is proposed that addresses shape clustering and pattern matching. Clustering for vague geometric models and multiple viewpoint support are explored

    Combining case based reasoning with neural networks

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    This paper presents a neural network based technique for mapping problem situations to problem solutions for Case-Based Reasoning (CBR) applications. Both neural networks and CBR are instance-based learning techniques, although neural nets work with numerical data and CBR systems work with symbolic data. This paper discusses how the application scope of both paradigms could be enhanced by the use of hybrid concepts. To make the use of neural networks possible, the problem's situation and solution features are transformed into continuous features, using techniques similar to CBR's definition of similarity metrics. Radial Basis Function (RBF) neural nets are used to create a multivariable, continuous input-output mapping. As the mapping is continuous, this technique also provides generalisation between cases, replacing the domain specific solution adaptation techniques required by conventional CBR. This continuous representation also allows, as in fuzzy logic, an associated membership measure to be output with each symbolic feature, aiding the prioritisation of various possible solutions. A further advantage is that, as the RBF neurons are only active in a limited area of the input space, the solution can be accompanied by local estimates of accuracy, based on the sufficiency of the cases present in that area as well as the results measured during testing. We describe how the application of this technique could be of benefit to the real world problem of sales advisory systems, among others

    Function allocation theory for creative design

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    Function structure influences on systems architecture (or product architecture). This paper discusses a design method for creative design solutions that focuses on the allocation of functions. It first proposes a theory called “Function Allocation Theory” to allocate a function to an appropriate subsystem or component during the systems decomposition phase. By doing so, the complexity of design solutions can be reduced. The theory is applied to some examples including collaborative robots and robotics maintenance. Finally, the paper illustrates a case study of designing a reaction-free fastening system using this theory

    Knowledge transformers : a link between learning and creativity

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    The purpose of this paper is to investigate whether knowledge transformers which are featured in the learning process, are also present in the creative process. This is achieved by reviewing models and theories of creativity and identifying the existence of the knowledge transformers. The investigation shows that there is some evidence to show that the creative process can be explained through knowledge transformers. Hence, it is suggested that one of links between learning and creativity is through the knowledge transformers
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