2,898 research outputs found

    Matching Theory for Future Wireless Networks: Fundamentals and Applications

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    The emergence of novel wireless networking paradigms such as small cell and cognitive radio networks has forever transformed the way in which wireless systems are operated. In particular, the need for self-organizing solutions to manage the scarce spectral resources has become a prevalent theme in many emerging wireless systems. In this paper, the first comprehensive tutorial on the use of matching theory, a Nobelprize winning framework, for resource management in wireless networks is developed. To cater for the unique features of emerging wireless networks, a novel, wireless-oriented classification of matching theory is proposed. Then, the key solution concepts and algorithmic implementations of this framework are exposed. Then, the developed concepts are applied in three important wireless networking areas in order to demonstrate the usefulness of this analytical tool. Results show how matching theory can effectively improve the performance of resource allocation in all three applications discussed

    Controlled Matching Game for Resource Allocation and User Association in WLANs

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    In multi-rate IEEE 802.11 WLANs, the traditional user association based on the strongest received signal and the well known anomaly of the MAC protocol can lead to overloaded Access Points (APs), and poor or heterogeneous performance. Our goal is to propose an alternative game-theoretic approach for association. We model the joint resource allocation and user association as a matching game with complementarities and peer effects consisting of selfish players solely interested in their individual throughputs. Using recent game-theoretic results we first show that various resource sharing protocols actually fall in the scope of the set of stability-inducing resource allocation schemes. The game makes an extensive use of the Nash bargaining and some of its related properties that allow to control the incentives of the players. We show that the proposed mechanism can greatly improve the efficiency of 802.11 with heterogeneous nodes and reduce the negative impact of peer effects such as its MAC anomaly. The mechanism can be implemented as a virtual connectivity management layer to achieve efficient APs-user associations without modification of the MAC layer

    A survey of self organisation in future cellular networks

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    This article surveys the literature over the period of the last decade on the emerging field of self organisation as applied to wireless cellular communication networks. Self organisation has been extensively studied and applied in adhoc networks, wireless sensor networks and autonomic computer networks; however in the context of wireless cellular networks, this is the first attempt to put in perspective the various efforts in form of a tutorial/survey. We provide a comprehensive survey of the existing literature, projects and standards in self organising cellular networks. Additionally, we also aim to present a clear understanding of this active research area, identifying a clear taxonomy and guidelines for design of self organising mechanisms. We compare strength and weakness of existing solutions and highlight the key research areas for further development. This paper serves as a guide and a starting point for anyone willing to delve into research on self organisation in wireless cellular communication networks

    Decentralized Adaptive Helper Selection in Multi-channel P2P Streaming Systems

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    In Peer-to-Peer (P2P) multichannel live streaming, helper peers with surplus bandwidth resources act as micro-servers to compensate the server deficiencies in balancing the resources between different channel overlays. With deployment of helper level between server and peers, optimizing the user/helper topology becomes a challenging task since applying well-known reciprocity-based choking algorithms is impossible due to the one-directional nature of video streaming from helpers to users. Because of selfish behavior of peers and lack of central authority among them, selection of helpers requires coordination. In this paper, we design a distributed online helper selection mechanism which is adaptable to supply and demand pattern of various video channels. Our solution for strategic peers' exploitation from the shared resources of helpers is to guarantee the convergence to correlated equilibria (CE) among the helper selection strategies. Online convergence to the set of CE is achieved through the regret-tracking algorithm which tracks the equilibrium in the presence of stochastic dynamics of helpers' bandwidth. The resulting CE can help us select proper cooperation policies. Simulation results demonstrate that our algorithm achieves good convergence, load distribution on helpers and sustainable streaming rates for peers

    Statistical Multiplexing and Traffic Shaping Games for Network Slicing

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    Next generation wireless architectures are expected to enable slices of shared wireless infrastructure which are customized to specific mobile operators/services. Given infrastructure costs and the stochastic nature of mobile services' spatial loads, it is highly desirable to achieve efficient statistical multiplexing amongst such slices. We study a simple dynamic resource sharing policy which allocates a 'share' of a pool of (distributed) resources to each slice-Share Constrained Proportionally Fair (SCPF). We give a characterization of SCPF's performance gains over static slicing and general processor sharing. We show that higher gains are obtained when a slice's spatial load is more 'imbalanced' than, and/or 'orthogonal' to, the aggregate network load, and that the overall gain across slices is positive. We then address the associated dimensioning problem. Under SCPF, traditional network dimensioning translates to a coupled share dimensioning problem, which characterizes the existence of a feasible share allocation given slices' expected loads and performance requirements. We provide a solution to robust share dimensioning for SCPF-based network slicing. Slices may wish to unilaterally manage their users' performance via admission control which maximizes their carried loads subject to performance requirements. We show this can be modeled as a 'traffic shaping' game with an achievable Nash equilibrium. Under high loads, the equilibrium is explicitly characterized, as are the gains in the carried load under SCPF vs. static slicing. Detailed simulations of a wireless infrastructure supporting multiple slices with heterogeneous mobile loads show the fidelity of our models and range of validity of our high load equilibrium analysis
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