74,945 research outputs found

    ‘Taking hold’ of mobile phone stories in a Cape Flats reading club

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    Magister Artium - MAThis ethnographically-orientated intervention explored how members of a Cape Flats reading club “took hold” (Street, 2009) of digital literacy in their engagement with online fictional stories accessed by a mobile phone. The Masifunde reading club takes place inside the premises of a church located in one of the most impoverished and resource-constrained communities on the outskirts of Cape Town. The club is connected to a bigger sets of clubs under the Nal’ibali reading-for-enjoyment campaign seeking to create nurturing spaces for learning by introducing children to literacy through story-telling. I wanted to diversify and increase the literacy material available by introducing mobile phones to the club. This research paper is theoretically grounded in the New Literacy Studies (NLS) framework which argues that the social turn and digital turn to literacy have transformed literacy. I adopted an ethnographic approach to literacy in order to understand how mobile reading is ‘taken hold’ of within an already established activities of the club which are conceptualized using Goffman’s (1983) “interaction order”. Goffman’s (1983) “interaction order” was used to map the established print-based interaction order and then to examine the practices of reading online fiction and the materiality of the mobile phone as taken hold of within this interaction order. The notion of ‘taking hold’ of was further extended to reveal the ways in which mobile stories were resemiotized in the shared practices of the club members. The introduction of mobile phones is viewed within Prinsloo’s (2005) “placed resources” concept that pays attention to the specificity of the context in how the phone was taken hold of. What is more, through Goffman’s (1956) back stage and front stage concept, I was able to trace using Ker’s (2005) “text-chain” concept, how interactions in the back region WhatsApp group chat moved across space-time to the front stage interactions in the Saturday club event. This revealed the ways in which the uses and valuing of the phone changed across these spaces, with the phone being naturalised in the back stage, but being treated as a difficult object in the front stage sessions by the volunteers, while the children took up the phones in easy ways consistent with the existing interaction order and therefore as placed resources. The study reveals that triumphalist claims about uptake of digital technologies in resource-poor contexts and dismal internet connectivity need to be treated with caution

    Mobile learning for civil food literacy engagement

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    University of Technology Sydney. Faculty of Engineering and Information Technology.As escalating rates of dietary disease and environmental degradation are increasingly associated with the contemporary agro-food system, food literacy, that is the knowledge and skills that relate to food, is being recognized as of growing importance. However, such learning remains, for the most part, informally learnt and, to date, poorly understood. This thesis explores informal food literacy acquisition through the lens of mobile learning, which is both a way of learning and a field of inquiry. This perspective can inform the interpretation of existing phenomena, as well as aide in the design of educational initiatives to address new problems. Situated within an interpretivist research paradigm this research uses emergent, qualitative, multidimensional approaches within the context of a case study of a participatory food literacy project, Red Hen Recipes. This project allowed adult learners to explore food provenance by creating and sharing augmented recipes that trace ingredients from ‘farm to fork’ through text, image, video and GPS map data. The Red Hen Recipes project facilitated food literacy development through learner-centered approaches that were supported by conversational and participatory structures that privileged learner agency. The research used interview and survey methods to explore how people learnt and made meaning through praxis (what people did) and multimodal analysis to examine the semiotics of learner-generated content (what people created). Web and social network analytics data supplemented this and demonstrated wider engagement. Findings from this thesis characterize participants’ mobile food literacy learning as one that is situated and embedded within daily life and spans traditional and digital technologies. Mobile devices were critical for people in creating content for their recipe and typically functioned as a satellite to other devices in the individual’s wider ICT ecology. Mobile learning was found to be not ‘anytime anyplace’ but rather a specific time and a specific place within a learner-generated context. This interdisciplinary study contributes to existing mobile learning theory by extending this to new learner cohorts (adult informal learners outside the education system) and new learning problems (food literacy). Since no previous research into mobile learning and food literacy has been undertaken this can be considered a novel contribution. This study also demonstrates the value of slow philosophy within mobile learning, especially for fostering reflection on complex issues such as food provenance. Furthermore, the study develops the construct of a mobile continuum that enables researchers to articulate the ways that learners exercise agency through appropriating personal devices for different tasks in varied contexts

    New literacies, new demands and new technologies: the changing literacy practices of Bangladeshi fishing communities

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    In the palm of your hand: supporting rural teacher professional development and practice through the use of mobile phones and other handheld digital devices

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    Given the huge growth of mobile phone access in Sub Saharan Africa (Minges, 2004) some of the most innovative uses of mobile devices are now to be found in the development context (Economist, 2005). Reviews of the use of mobile technologies point to a range of current and potential development for learning in classrooms, homes and the community (e.g. Naismith et al). This paper draws on the experience of two projects: a large scale project for SMS mediated school administration in Kenya and a small scale research project using eBooks and other digital tools for teacher professional development and practice, carried out in predominantly rural schools in the Eastern Cape, South Africa. This research is set in the wider context of the emerging theory, practice and evaluation of the use of mobile technologies for improving teaching and learning (Leach 2006, Power & Thomas 2006, Traxler & Kukulska-Hulme 2006). The paper considers the potential of currently common mobile phones to aid communication and break down isolation amongst rural teachers and the design, use and evaluation of e-book learning resources on handheld mobile devices, such as current ‘smart-phones’, which the authors anticipate will soon be the ‘normal’ ubiquitous mobile phone. Whilst there is only a small body of evidence on the application of mobile technologies to teacher learning, impacts on teacher development remain a matter for debate. Findings suggest that given the right conditions, uses of mobile technology can significantly enhance teacher professional learning and practice

    Get yourself connected: conceptualising the role of digital technologies in Norwegian career guidance

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    This report outlines the role of digital technologies in the provision of career guidance. It was commissioned by the c ommittee on career guidance which is advising the Norwegian Government following a review of the countries skills system by the OECD. In this report we argue that career guidance and online career guidance in particular can support the development of Norwa y’s skills system to help meet the economic challenges that it faces.The expert committee advising Norway’s Career Guidance Initiativ

    Using gaming paratexts in the literacy classroom

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    This paper illustrates how digital game paratexts may effectively be used in the high school English to meet a variety of traditional and multimodal literacy outcomes. Paratexts are texts that refer to digital gaming and game cultures, and using them in the classroom enables practitioners to focus on and valorise the considerable literacies and skills that young people develop and deploy in their engagement with digital gaming and game cultures. The effectiveness of valorizing paratexts in this manner is demonstrated through two examples of assessment by students in classes where teachers had designed curriculum and assessment activities using paratexts

    Pleasure and pedagogy: the consumption of DVD add-ons among Irish teenagers

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    This article addresses the issue of young people and media use in the digital age, more specifically the interconnection between new media pleasures and pedagogy as they relate to the consumption of DVD add-ons. Arguing against the view of new media as having predominantly detrimental effects on young people, the authors claim that new media can enable young people to develop media literacy skills and are of the view that media literacy strategies must be based on an understanding and legitimating of young people's use patterns and pleasures. The discussion is based on a pilot research project on the use patterns and pleasures of use with a sample of Irish teenagers. They found that DVDs were used predominantly in the home context, and that, while there was variability in use between the groups, overall they developed critical literacy skills and competences which were interwoven into their social life and projects of identity construction. The authors suggest that these findings could be used to develop DVDs and their add-on features as a learning resource in the more formal educational setting and they go on to outline the potential teaching benefits of their use across a range of pedagogical areas

    Literacy practices of primary education children in Andalusia (Spain): a family-based perspective

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    Primary school children develop literacy practices in various domains and situations in everyday life. This study focused on the analysis of literacy practices of children aged 8–12 years from the perspec- tive of their families. 1,843 families participated in the non-experimental explanatory study. The children in these families speak Spanish as a first language and are schooled in this language. The instrument used was a self-report questionnaire about children’s home-literacy practices. The data obtained were analysed using categorical principal components analysis (CATPCA) and analysis of variance (ANOVA). The results show the complex relationship between literacy practices developed by children in the domains of home and school and the limited development of a literacy-promoting ‘third space’. In conclusion, the families in our study had limited awareness of their role as literacy- promoting agents and thought of literacy learning as restricted to formal or academic spaces

    Using tablets for e-assessment of project-based learning

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    Technology is confirmed to be an effective tool for assessment and feedback, in particular for computer-assisted assessment (Irons, 2008; Challis, 2005), producing feedback (Heinrich et al., 2009) and publishing feedback (Bloxham and Boyd, 2007; Denton, 2003; Denton et al., 2008). The arrival of affordable mobile devices has introduced a new means for enhancing the above practices (Fabian and MacLean, 2014; Plimmer and Mason, 2006; Salem, 2013). Student preferences to smart phones and tablet devices steer the technological innovation towards ubiquitous mobile connectivity. Inspired by the benefits of such life and study style, educators have started exploring the use of these technologies. Tablet computers prove to become their preferred choice as they resolve some of the limitations associated with the design, readability and comprehensiveness of the feedback for mobile devices with smaller screens (Strain-Seymour, 2013, Rootman-le Grange and Lutz, 2013). This paper reports how tablets and the Form Connext mobile app have been used for engaging a sample of 300 Business Studies students in in-class online assessment and designing and providing timely comprehensive feedback. The study has followed an action research strategy that is grounded on a continuous and dynamic process of reflection (Carr and Kemmis, 2003) on the effectiveness of assessment of student projects documented electronically through wikis and electronic portfolios. It refines the use of tablets for summative and formative assessment of the project-based learning tasks through three review cycles, each of which incorporated a Reflection and Improvements stage. The experience resulted in enhancement of assessment strategies and contribution to the development of contemporary models of learning through effective assessment and feedback (Carr and Kemmis, 2003). The results of the work confirm that tablet computers are an effective tool in assessing e-materials in larger classes for two primary reasons. Firstly, design of e-forms facilitates rigorous process of reflection and understanding assessment criteria that in turn benefit students when preparing for the assessment. Hence, legible and detailed feedback is produced anytime anywhere with synchronous updates within the marking team. Secondly, students benefit from immediate comprehensive feedback allowing them to reflect on and improve their understanding of subject matters, as well as to engage in discussing specific details of the work that are captured through the form. An unexpected outcome was the enhanced reputation and respect to the tutors amongst students, the triggering of student curiosity and enthusiasm in applying similar approach to their own work. The diffusion for the practice amongst other units and identifying other purposes for which the mobile app could be used are also seen as achievements exceeding the expectations of the project team
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