3,493 research outputs found
Artificial Intelligence methodologies to early predict student outcome and enrich learning material
L'abstract è presente nell'allegato / the abstract is in the attachmen
CONTENT BASED RETRIEVAL OF LECTURE VIDEO REPOSITORY: LITERATURE REVIEW
Multimedia has a significant role in communicating the information and a large amount of multimedia repositories make the browsing, retrieval and delivery of video contents. For higher education, using video as a tool for learning and teaching through multimedia application is a considerable promise. Many universities adopt educational systems where the teacher lecture is video recorded and the video lecture is made available to students with minimum post-processing effort. Since each video may cover many subjects, it is critical for an e-Learning environment to have content-based video searching capabilities to meet diverse individual learning needs. The present paper reviewed 120+ core research article on the content based retrieval of the lecture video repositories hosted on cloud by government academic and research organization of India
A data-assisted approach to supporting instructional interventions in technology enhanced learning environments
The design of intelligent learning environments requires significant up-front resources and expertise. These environments generally maintain complex and comprehensive knowledge bases describing pedagogical approaches, learner traits, and content models. This has limited the influence of these technologies in higher education, which instead largely uses learning content management systems in order to deliver non-classroom instruction to learners.
This dissertation puts forth a data-assisted approach to embedding intelligence within learning environments. In this approach, instructional experts are provided with summaries of the activities of learners who interact with technology enhanced learning tools. These experts, which may include instructors, instructional designers, educational technologists, and others, use this data to gain insight into the activities of their learners. These insights lead experts to form instructional interventions which can be used to enhance the learning experience. The novel aspect of this approach is that the actions of the intelligent learning environment are now not just those of the learners and software constructs, but also those of the educational experts who may be supporting the learning process.
The kinds of insights and interventions that come from application of the data-assisted approach vary with the domain being taught, the epistemology and pedagogical techniques being employed, and the particulars of the cohort being instructed. In this dissertation, three investigations using the data-assisted approach are described. The first of these demonstrates the effects of making available to instructors novel sociogram-based visualizations of online asynchronous discourse. By making instructors aware of the discussion habits of both themselves and learners, the instructors are better able to measure the effect of their teaching practice. This enables them to change their activities in response to the social networks that form between their learners, allowing them to react to deficiencies in the learning environment. Through these visualizations it is demonstrated that instructors can effectively change their pedagogy based on seeing data of their students’ interactions.
The second investigation described in this dissertation is the application of unsupervised machine learning to the viewing habits of learners using lecture capture facilities. By clustering learners into groups based on behaviour and correlating groups with academic outcome, a model of positive learning activity can be described. This is particularly useful for instructional designers who are evaluating the role of learning technologies in programs as it contextualizes how technologies enable success in learners. Through this investigation it is demonstrated that the viewership data of learners can be used to assist designers in building higher level models of learning that can be used for evaluating the use of specific tools in blended learning situations.
Finally, the results of applying supervised machine learning to the indexing of lecture video is described. Usage data collected from software is increasingly being used by software engineers to make technologies that are more customizable and adaptable. In this dissertation, it is demonstrated that supervised machine learning can provide human-like indexing of lecture videos that is more accurate than current techniques. Further, these indices can be customized for groups of learners, increasing the level of personalization in the learning environment. This investigation demonstrates that the data-assisted approach can also be used by application developers who are building software features for personalization into intelligent learning environments.
Through this work, it is shown that a data-assisted approach to supporting instructional interventions in technology enhanced learning environments is both possible and can positively impact the teaching and learning process. By making available to instructional experts the online activities of learners, experts can better understand and react to patterns of use that develop, making for a more effective and personalized learning environment. This approach differs from traditional methods of building intelligent learning environments, which apply learning theories a priori to instructional design, and do not leverage the in situ data collected about learners
A Closer Look into Recent Video-based Learning Research: A Comprehensive Review of Video Characteristics, Tools, Technologies, and Learning Effectiveness
People increasingly use videos on the Web as a source for learning. To
support this way of learning, researchers and developers are continuously
developing tools, proposing guidelines, analyzing data, and conducting
experiments. However, it is still not clear what characteristics a video should
have to be an effective learning medium. In this paper, we present a
comprehensive review of 257 articles on video-based learning for the period
from 2016 to 2021. One of the aims of the review is to identify the video
characteristics that have been explored by previous work. Based on our
analysis, we suggest a taxonomy which organizes the video characteristics and
contextual aspects into eight categories: (1) audio features, (2) visual
features, (3) textual features, (4) instructor behavior, (5) learners
activities, (6) interactive features (quizzes, etc.), (7) production style, and
(8) instructional design. Also, we identify four representative research
directions: (1) proposals of tools to support video-based learning, (2) studies
with controlled experiments, (3) data analysis studies, and (4) proposals of
design guidelines for learning videos. We find that the most explored
characteristics are textual features followed by visual features, learner
activities, and interactive features. Text of transcripts, video frames, and
images (figures and illustrations) are most frequently used by tools that
support learning through videos. The learner activity is heavily explored
through log files in data analysis studies, and interactive features have been
frequently scrutinized in controlled experiments. We complement our review by
contrasting research findings that investigate the impact of video
characteristics on the learning effectiveness, report on tasks and technologies
used to develop tools that support learning, and summarize trends of design
guidelines to produce learning video
A Web-Based VOD Clipping Tool for Efficient Private Review
In this paper, we present a web-based tool for learners, to review the parts of the lecture contents that the learners have already attended. Each learner can efficiently review what they want to learn again independent of the scenario in each lecture. We assume that the contents of the lectures are stored in the internet based video streaming systems. The objects are automatically arranged on a screen of this tool, so that each object gets closer to its similar objects.ArticleKnowledge-based software engineering : proceedings of the fifth Joint Conference on Knowledge-Based Software Engineering. 313-316 (2002)conference pape
Semantic topic discovery for lecture video
© Springer Nature Switzerland AG 2020. With more and more lecture, videos are available on the Internet, on-line learning and e-learning are getting increasing concerns because of many advantages such as high degree of interactivity. The semantic content discovery for lecture video is a key problem. In this paper, we propose a Multi-modal LDA model, which discovers the semantic topics of lecture videos by considering audio and visual information. Specifically, the speaking content and the information of presentation slides are extracted from the lecture videos. With the proposed inference and learning algorithm, the semantic topics of the video can be discovered. The experimental results show that the proposed method can effectively discover the meaningful semantic characters of the lecture videos
A Review on Recent Advances in Video-based Learning Research: Video Features, Interaction, Tools, and Technologies
Human learning shifts stronger than ever towards online settings, and especially towards video platforms. There is an abundance of tutorials and lectures covering diverse topics, from fixing a bike to particle physics. While it is advantageous that learning resources are freely available on the Web, the quality of the resources varies a lot. Given the number of available videos, users need algorithmic support in finding helpful and entertaining learning resources.
In this paper, we present a review of the recent research literature (2020-2021) on video-based learning. We focus on publications that examine the characteristics of video content, analyze frequently used features and technologies, and, finally, derive conclusions on trends and possible future research directions
- …