640 research outputs found

    Employing H.264 Coarse and Medium Grain Scalable Video to Optimize Video Playback over Passive Optical Networks

    Get PDF
    In this work, we propose the use of Coarse Grain Scalable (CGS) and Medium Grain Scalable (MGS) H.264/AVC video to optimize video playback on passive optical networks (PONs) by investigating network performance metrics such as data delay, video delay, and video delay jitter. Video playback is improved by sequentially dropping layers of scalable video. Dropping just a single CGS enhancement layer results in improvements of up to 57% for both data and video delay. However, video delay jitter benefits the most with an improvement ranging from 47% to 87%. Surprisingly, dropping subsequent CGS enhancement layers does not significantly improve the PONs performance. In order to remedy this effect, our focus switched to employing the H.264/AVC MGS video standard. Though video traffic delay is the primary object of optimization in this work, the proposed algorithm’s impacts on other network performance metrics such as data traffic delay and video traffic delay variance (jitter) are analyzed as well. Video playback is improved by employing an adaptive scalable video layer dropping algorithm which drops a progressively larger number of scalable video layers as network utilization increases as measured by the moving average of the video packet delay. The influence of the algorithm\u27s three parameters on its performance is investigated in detail, and the results of the optimized adaptive dropping algorithm are compared to baseline static dropping algorithm

    An Overview of Own Tracking Wireless Sensors with GSM-GPS Features

    Get PDF
    Wireless Sensors (WS) mobility and pause time have a major impact directly influencing the energy consumption. Lifetime of a WS Network (WSN) depends directly on the energy consumption, thus, the hardware and software components must be optimized for energy management. This study aims to combine a compact hardware architecture with a smart energy management efficiency in order to increase ratio Lifetime/Energy Consumption, to improve the operating time on a portable tracking system with GPS/GSM/GPRS features and own power. In this paper we present the evolution of own WS tracking architecture with GPS/GSM/GPRS features, basic criterion being the lifetime combined with low power consumption. Concern was focused on hardware and software areas: Large number of physical components led to reconsideration of hardware architecture, while for software, we focused on algorithms able to reduce the number of bits in transmitted data packets, which help to reduce energy consumption. The results and conclusions show that the goal was achieved

    Resource management for next generation multi-service mobile network

    Get PDF

    A Multimedia Delivery System for Delay-/Disruption-Tolerant Networks

    Get PDF
    Abstract-Multimedia delivery systems and protocols usually assume end-to-end connections and low delivery delays between multimedia sources and consumers. However, neither of these two properties can always be achieved in hastily formed networks for emergency response operations. In particular, disruptions may break end-to-end connections, which makes it impossible to deliver multimedia content instantly. This work presents a multimedia delivery system that can operate in disrupted networks and hence may help improve the situational awareness in emergency response operations. The multimedia delivery system is based on HTTP adaptive streaming (HAS) and uses a modified version of HTTP which is able to deliver data in partitioned networks. The multimedia delivery system is evaluated in a realistic emergency response scenario

    Information-centric communication in mobile and wireless networks

    Get PDF
    Information-centric networking (ICN) is a new communication paradigm that has been proposed to cope with drawbacks of host-based communication protocols, namely scalability and security. In this thesis, we base our work on Named Data Networking (NDN), which is a popular ICN architecture, and investigate NDN in the context of wireless and mobile ad hoc networks. In a first part, we focus on NDN efficiency (and potential improvements) in wireless environments by investigating NDN in wireless one-hop communication, i.e., without any routing protocols. A basic requirement to initiate informationcentric communication is the knowledge of existing and available content names. Therefore, we develop three opportunistic content discovery algorithms and evaluate them in diverse scenarios for different node densities and content distributions. After content names are known, requesters can retrieve content opportunistically from any neighbor node that provides the content. However, in case of short contact times to content sources, content retrieval may be disrupted. Therefore, we develop a requester application that keeps meta information of disrupted content retrievals and enables resume operations when a new content source has been found. Besides message efficiency, we also evaluate power consumption of information-centric broadcast and unicast communication. Based on our findings, we develop two mechanisms to increase efficiency of information-centric wireless one-hop communication. The first approach called Dynamic Unicast (DU) avoids broadcast communication whenever possible since broadcast transmissions result in more duplicate Data transmissions, lower data rates and higher energy consumption on mobile nodes, which are not interested in overheard Data, compared to unicast communication. Hence, DU uses broadcast communication only until a content source has been found and then retrieves content directly via unicast from the same source. The second approach called RC-NDN targets efficiency of wireless broadcast communication by reducing the number of duplicate Data transmissions. In particular, RC-NDN is a Data encoding scheme for content sources that increases diversity in wireless broadcast transmissions such that multiple concurrent requesters can profit from each others’ (overheard) message transmissions. If requesters and content sources are not in one-hop distance to each other, requests need to be forwarded via multi-hop routing. Therefore, in a second part of this thesis, we investigate information-centric wireless multi-hop communication. First, we consider multi-hop broadcast communication in the context of rather static community networks. We introduce the concept of preferred forwarders, which relay Interest messages slightly faster than non-preferred forwarders to reduce redundant duplicate message transmissions. While this approach works well in static networks, the performance may degrade in mobile networks if preferred forwarders may regularly move away. Thus, to enable routing in mobile ad hoc networks, we extend DU for multi-hop communication. Compared to one-hop communication, multi-hop DU requires efficient path update mechanisms (since multi-hop paths may expire quickly) and new forwarding strategies to maintain NDN benefits (request aggregation and caching) such that only a few messages need to be transmitted over the entire end-to-end path even in case of multiple concurrent requesters. To perform quick retransmission in case of collisions or other transmission errors, we implement and evaluate retransmission timers from related work and compare them to CCNTimer, which is a new algorithm that enables shorter content retrieval times in information-centric wireless multi-hop communication. Yet, in case of intermittent connectivity between requesters and content sources, multi-hop routing protocols may not work because they require continuous end-to-end paths. Therefore, we present agent-based content retrieval (ACR) for delay-tolerant networks. In ACR, requester nodes can delegate content retrieval to mobile agent nodes, which move closer to content sources, can retrieve content and return it to requesters. Thus, ACR exploits the mobility of agent nodes to retrieve content from remote locations. To enable delay-tolerant communication via agents, retrieved content needs to be stored persistently such that requesters can verify its authenticity via original publisher signatures. To achieve this, we develop a persistent caching concept that maintains received popular content in repositories and deletes unpopular content if free space is required. Since our persistent caching concept can complement regular short-term caching in the content store, it can also be used for network caching to store popular delay-tolerant content at edge routers (to reduce network traffic and improve network performance) while real-time traffic can still be maintained and served from the content store
    • …
    corecore