517 research outputs found

    Lower body design of the ‘iCub’ a human-baby like crawling robot

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    The development of robotic cognition and a greater understanding of human cognition form two of the current greatest challenges of science. Within the RobotCub project the goal is the development of an embodied robotic child (iCub) with the physical and ultimately cognitive abilities of a 2frac12 year old human baby. The ultimate goal of this project is to provide the cognition research community with an open human like platform for understanding of cognitive systems through the study of cognitive development. In this paper the design of the mechanisms adopted for lower body and particularly for the leg and the waist are outlined. This is accompanied by discussion on the actuator group realisation in order to meet the torque requirements while achieving the dimensional and weight specifications. Estimated performance measures of the iCub are presented

    A Variable Stiffness Actuator Module With Favorable Mass Distribution for a Bio-inspired Biped Robot

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    Achieving human-like locomotion with humanoid platforms often requires the use of variable stiffness actuators (VSAs) in multi-degree-of-freedom robotic joints. VSAs possess 2 motors for the control of both stiffness and equilibrium position. Hence, they add mass and mechanical complexity to the design of humanoids. Mass distribution of the legs is an important design parameter, because it can have detrimental effects on the cost of transport. This work presents a novel VSA module, designed to be implemented in a bio-inspired humanoid robot, Binocchio, that houses all components on the same side of the actuated joint. This feature allowed to place the actuator's mass to more proximal locations with respect to the actuated joint instead of concentrating it at the joint level, creating a more favorable mass distribution in the humanoid. Besides, it also facilitated it's usage in joints with centralized multi-degree of freedom (DoF) joints instead of cascading single DoF modules. The design of the VSA module is presented, including it's integration in the multi-DoFs joints of Binocchio. Experiments validated the static characteristics of the VSA module to accurately estimate the output torque and stiffness. The dynamic responses of the driving and stiffening mechanisms are shown. Finally, experiments show the ability of the actuation system to replicate the envisioned human-like kinematic, torque and stiffness profiles for Binocchio

    Design and Implement Towards Enhanced Physical Interactive Performance Robot Bodies

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    In this thesis, it will introduce the design principle and implement details towards enhanced physical interactive performance robot bodies, which are more specically focused on under actuated principle robotic hands and articulated leg robots. Since they both signicantly function as the physical interactive robot bodies against external environment, while their current performance can hardly satisfy the requirement of undertaking missions in real application. Regarding to the enhanced physical interactive performances, my work will emphasis on the three following specific functionalities, high energy efficiency, high strength and physical sturdiness in both robotics actuation and mechanism. For achieving the aforementioned targets, multiple design methods have been applied, rstly the elastic energy storage elements and compliant actuation have been adopted in legged robots as Asymmetrical Compliant Actuation (ACA), implemented for not only single joint but also multiple joints as mono and biarticulation congurations in order to achieve higher energy effciency motion. Secondly the under actuated principle and modular nger design concept have been utilized on the development of robotic hands for enhancing the grasping strength and physical sturdiness meanwhile maintaining the manipulation dexterity. Lastly, a novel high payload active tuning Parallel Elastic Actuation (PEA) and Series Elastic Actuation (SEA) have been adopted on legged robots for augmenting energy eciency and physical sturdiness. My thesis contribution relies on the novel design and implement of robotics bodies for enhancing physical interactive performance and we experimentally veried the design effectiveness in specic designed scenario and practical applications

    The Future of Humanoid Robots

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    This book provides state of the art scientific and engineering research findings and developments in the field of humanoid robotics and its applications. It is expected that humanoids will change the way we interact with machines, and will have the ability to blend perfectly into an environment already designed for humans. The book contains chapters that aim to discover the future abilities of humanoid robots by presenting a variety of integrated research in various scientific and engineering fields, such as locomotion, perception, adaptive behavior, human-robot interaction, neuroscience and machine learning. The book is designed to be accessible and practical, with an emphasis on useful information to those working in the fields of robotics, cognitive science, artificial intelligence, computational methods and other fields of science directly or indirectly related to the development and usage of future humanoid robots. The editor of the book has extensive R&D experience, patents, and publications in the area of humanoid robotics, and his experience is reflected in editing the content of the book
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