4,588 research outputs found

    Low Cost Quality of Service Multicast Routing in High Speed Networks

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    Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.

    Multiplexing regulated traffic streams: design and performance

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    The main network solutions for supporting QoS rely on traf- fic policing (conditioning, shaping). In particular, for IP networks the IETF has developed Intserv (individual flows regulated) and Diffserv (only ag- gregates regulated). The regulator proposed could be based on the (dual) leaky-bucket mechanism. This explains the interest in network element per- formance (loss, delay) for leaky-bucket regulated traffic. This paper describes a novel approach to the above problem. Explicitly using the correlation structure of the sources’ traffic, we derive approxi- mations for both small and large buffers. Importantly, for small (large) buffers the short-term (long-term) correlations are dominant. The large buffer result decomposes the traffic stream in a stream of constant rate and a periodic impulse stream, allowing direct application of the Brownian bridge approximation. Combining the small and large buffer results by a concave majorization, we propose a simple, fast and accurate technique to statistically multiplex homogeneous regulated sources. To address heterogeneous inputs, we present similarly efficient tech- niques to evaluate the performance of multiple classes of traffic, each with distinct characteristics and QoS requirements. These techniques, applica- ble under more general conditions, are based on optimal resource (band- width and buffer) partitioning. They can also be directly applied to set GPS (Generalized Processor Sharing) weights and buffer thresholds in a shared resource system

    On-board congestion control for satellite packet switching networks

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    It is desirable to incorporate packet switching capability on-board for future communication satellites. Because of the statistical nature of packet communication, incoming traffic fluctuates and may cause congestion. Thus, it is necessary to incorporate a congestion control mechanism as part of the on-board processing to smooth and regulate the bursty traffic. Although there are extensive studies on congestion control for both baseband and broadband terrestrial networks, these schemes are not feasible for space based switching networks because of the unique characteristics of satellite link. Here, we propose a new congestion control method for on-board satellite packet switching. This scheme takes into consideration the long propagation delay in satellite link and takes advantage of the the satellite's broadcasting capability. It divides the control between the ground terminals and satellite, but distributes the primary responsibility to ground terminals and only requires minimal hardware resource on-board satellite

    Energy-efficient wireless communication

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    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters

    Energy-efficient adaptive wireless network design

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    Energy efficiency is an important issue for mobile computers since they must rely on their batteries. We present an energy-efficient highly adaptive architecture of a network interface and novel data link layer protocol for wireless networks that provides quality of service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations are necessary to achieve energy efficiency and an acceptable quality of service. The paper provides a review of ideas and techniques relevant to the design of an energy efficient adaptive wireless networ

    Network Service Customization: End-Point Perspective (Proposal)

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    An important problem with cell-switched technologies such as Asynchronous Transfer Mode (ATM) is the provision of customized multiplexing behavior to applications. This customization takes the form of setting up processes in the network and end-points to meet application Quality of Service (QoS) requirements. The proposed thesis work examines the necessary components of a software architecture to provide QoS in the end-points of a cell-switched network. An architecture has been developed, and the thesis work will refine it using a driving application of the full-feedback teleoperation of a robotics system. Preliminary experimental results indicate that such teleoperation is possible using general-purpose workstations and a lightly-loaded ATM link. An important result of the experimental portion of the thesis work will be a study of the domain of applicability for various resource management techniques

    HIGHLY SYNCHRONOUS COMMUNICATION - CHARACTERIZATION, MODELING AND CONTROL

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    There exists a class of systems with requirements for real-time data delivery, limits on end-to-end delay, and limits on jitter. These systems can have components distributed across a wide area. In addition, the components distributed across a wide area require that the arrival and departure of data occur synchronously. To support these classes of systems, the communication systems must be able to transmit the required information within a pre-determined window of time. Due to the synchronous nature and requirements of these classes of systems, they are referred to as being Synchronous Dependent (SD). This research models and characterizes a serial communication link for application in a strict time constraint environment. These applications will also have limitations on jitter and delay, relative to the need to synchronize with other components of the system. Additionally, the research provides the modeling of users that utilize applications with relaxed constraints. The communication link will be able to support multiple users with varying requirements, from highly periodic control data to aperiodic general data. The network link is a modified T-channel, with resource reservation applying to both bandwidth and size allocation of a data frame. In contrast to a standard T-channel, the link has adjustable channel sizes, as well as the capability to shift a transmission out of the assigned channel into a channel either earlier or later than the previously assigned channel. In addition, a user may use more than one consecutive channel for the transmission of a single instance of information, i.e., multiple channels can be viewed as concatenated for use by a single user. The purpose of the channel is to provide a dedicated time slot available to the user that needs to transmit at a specific time that is also periodic. Through the modeling of the user's communications across the link, it is possible to examine the potential effects of the various characteristics of the individual user on the other users requesting access to the link. Assuming no adverse affects and to insure that time sensitive data are delivered on time, a method to determine the acceptability of the admission of the given user has been designed to determine which users will have access to the link and those that will not

    A Study of Quality of Service Communication for High-Speed Packet-Switching Computer Sub-Networks

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    In this thesis, we analyze various factors that affect quality of service (QoS) communication in high-speed, packet-switching sub-networks. We hypothesize that sub-network-wide bandwidth reservation and guaranteed CPU processing power at endpoint systems for handling data traffic are indispensable to achieving hard end-to-end quality of service. Different bandwidth reservation strategies, traffic characterization schemes, and scheduling algorithms affect the network resources and CPU usage as well as the extent that QoS can be achieved. In order to analyze those factors, we design and implement a communication layer. Our experimental analysis supports our research hypothesis. The Resource ReSerVation Protocol (RSVP) is designed to realize resource reservation. Our analysis of RSVP shows that using RSVP solely is insufficient to provide hard end-to-end quality of service in a high-speed sub-network. Analysis of the IEEE 802.lp protocol also supports the research hypothesis

    The design and implementation of a multimedia storage server tosupport video-on-demand applications

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    In this paper we present the design and implementation of a client/server based multimedia architecture for supporting video-on-demand applications. We describe in detail the software architecture of the implementation along with the adopted buffering mechanism. The proposed multithreaded architecture obtains, on one hand, a high degree of parallelism at the server side, allowing both the disk controller and the network card controller work in parallel. On the other hand; at the client side, it achieves the synchronized playback of the video stream at its precise rate, decoupling this process from the reception of data through the network. Additionally, we have derived, under an engineering perspective, some services that a real-time operating system should offer to satisfy the requirements found in video-on-demand applications.This research has been supported by the Regional Research Plan of the Autonomus Community of Madrid under an F.P.I. research grant.Publicad

    Real-time communication in packet-switched networks

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