10 research outputs found

    DisC Diversity: Result Diversification based on Dissimilarity and Coverage

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    Recently, result diversification has attracted a lot of attention as a means to improve the quality of results retrieved by user queries. In this paper, we propose a new, intuitive definition of diversity called DisC diversity. A DisC diverse subset of a query result contains objects such that each object in the result is represented by a similar object in the diverse subset and the objects in the diverse subset are dissimilar to each other. We show that locating a minimum DisC diverse subset is an NP-hard problem and provide heuristics for its approximation. We also propose adapting DisC diverse subsets to a different degree of diversification. We call this operation zooming. We present efficient implementations of our algorithms based on the M-tree, a spatial index structure, and experimentally evaluate their performance.Comment: To appear at the 39th International Conference on Very Large Data Bases (VLDB), August 26-31, 2013, Riva del Garda, Trento, Ital

    Connected dominating sets in wireless networks with different transmission ranges

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    Abstract — Since there is no fixed infrastructure or centralized management in wireless ad hoc networks, a Connected Dominating Set (CDS) has been proposed as the virtual backbone. The CDS of a graph representing a network has a significant impact on an efficient design of routing protocols in wireless networks. This problem has been studied extensively in Unit Disk Graphs (UDG), in which each node has the same transmission range. However, in practice, the transmission ranges of all nodes are not necessary equal. In this paper, we model a network as a disk graph and introduce the CDS problem in disk graphs. We present three constant approximation algorithms to obtain a minimum CDS of a given network. These algorithms can be implemented as distributed algorithms. Furthermore, we show the size relationship between a maximal independent set and a CDS as well as the bound of the maximum number of independent neighbors of a node in disk graphs. The theoretical analysis and simulation results are also presented to verify our approaches

    Connected Dominating Sets in Wireless Networks with Different Transmission Ranges

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    Network Based Approaches for Clustering and Location Decisions

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    The objective of this dissertation is to study commonly occurring location and clustering problems on graphs. The dissertation is presented as a collection of results in topics including finding maximum cliques in large graphs, graph clustering in large scale graphs, determining location of facilities for pre-positioning emergency relief supplies, and selecting nodes to form a virtual backbone in a wireless sensor network. To begin with, a new clique relaxation called a k-community is defined as a connected subgraph such that endpoints of every edge have at least k common neighbors within the subgraph. It is used to develop scale reduction techniques to obtain the maximum clique on very large scale real life networks. Analytically, the technique is been shown to be very effective on power-law random graphs. Experimental results on real life graph instances (Collaboration networks, P2P networks, Social networks, etc.) show our procedure to be much more effective than a regular k-core peeling approach. Next, a general purpose network clustering algorithm based on the clique relaxation concept of k-community is presented. A salient feature of this approach is that it does not use any prior information about the structure of the network. By defining a cluster as a k-community, the proposed algorithm aims to provide a clustering of a network into k-communities with varying values of k. Even though the algorithm is not designed to optimize any particular performance measure, the computational results suggest that it performs well on a number of criteria that are used in literature to evaluate the quality of a clustering. The third topic deals with choosing the locations of disaster response facilities for the storage of emergency supplies, which is critical to the quality of service provided in a large scale emergency like an earthquake. In the existing literature, large scale emergency facility location models have either assumed that disaster response facilities will always be functioning and available when required, or that the functioning of a facility is independent of a particular disaster scenario. In this paper new location models are presented that explicitly take into consideration the stochastic nature of the impact a disaster can have on the disaster response facilities and the population centers in surrounding areas. A comparison of the results obtained using our models with those from models available in literature using a case study suggests that the locations suggested by the model in this paper significantly reduce the expected cost of transportation of supplies when we consider the damage a disaster causes to the disaster response facilities and areas near it. Lastly, a distributed approximate algorithm for forming the communication backbone in wireless sensor networks is presented. Some of the most popular routing protocols for wireless sensor networks require a virtual backbone for efficient communication be- tween the sensors. Connected Dominating Sets (CDS) have been studied as a method of choosing nodes to be in the backbone. The traditional approach is to assume that the transmission range of each node is given and then minimize the number of nodes in the CDS representing the backbone. A recently introduced alternative strategy is based on the concept of k-bottleneck connected dominating set (k-BCDS), which, given a positive integer k, minimizes the transmission range of the nodes that ensures a CDS of size k exists in the network. This paper provides a 6-approximate distributed algorithm for the k-BCDS problem. The results of empirical evaluation of the proposed algorithm are also included

    Generalized Domination in Graphs with Applications in Wireless Networks

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    The objective of this research is to study practical generalization of domination in graphs and explore the theoretical and computational aspects of models arising in the design of wireless networks. For the construction of a virtual backbone of a wireless ad-hoc network, two different models are proposed concerning reliability and robustness. This dissertation also considers wireless sensor placement problems with various additional constraints that reflect different real-life scenarios. In wireless ad-hoc network, a connected dominating set (CDS) can be used to serve as a virtual backbone, facilitating communication among the members in the network. Most literature focuses on creating the smallest virtual backbone without considering the distance that a message has to travel from a source until it reaches its desired destination. However, recent research shows that the chance of loss of a message in transmission increases as the distance that the message has to travel increases. We propose CDS with bounded diameter, called dominating s-club (DsC) for s ≥ 1, to model a reliable virtual backbone. An ideal virtual backbone should retain its structure after the failure of a certain number of vertices. The issue of robustness under vertex failure is considered by studying k-connected m-dominating set. We describe several structural properties that hold form ≥ k, but fail when m < k. Three different formulations based on vertex-cut inequalities are shown depending on the value of k and m. The computational results show that the proposed lazy-constraint approach compares favorably with existing methods for the minimum connected dominating set problem (for k = m = 1). The experimental results for k = m = 2, 3, 4 are presented as well. In the wireless sensor placement problem, the objective is often to place a minimum number of sensors while monitoring all sites of interest, and this can be modeled by dominating set. In some practical situations, however, there could be a location where a sensor cannot be placed because of environmental restrictions. Motivated by these practical scenarios, we introduce varieties of dominating set and the corresponding optimization problems. For these new problems, we consider the computational complexity, mathematical programming formulation, and analytical bounds on the size of structures of interest. We solve these problems using a general commercial solver and compare its performance with that of simulated annealing

    Contribution to the improvement of the performance of wireless mesh networks providing real time services

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    Nowadays, people expectations for ubiquitous connectivity is continuously growing. Cities are now moving towards the smart city paradigm. Electricity companies aims to become part of smart grids. Internet is no longer exclusive for humans, we now assume the Internet of everything. We consider that Wireless Mesh Networks (WMNs) have a set of valuable features that will make it an important part of such environments. WMNs can also be use in less favored areas thanks to their low-cost deployment. This is socially relevant since it facilitates the digital divide reduction and could help to improve the population quality of life. Research and industry have been working these years in open or proprietary mesh solutions. Standardization efforts and real deployments establish a solid starting point.We expect that WMNs will be a supporting part for an unlimited number of new applications from a variety of fields: community networking, intelligent transportation systems, health systems, public safety, disaster management, advanced metering, etc. For all these cases, the growing needs of users for real-time and multimedia information is currently evident. On this basis, this thesis proposes a set of contributions to improve the performance of an application service of such type and to promote the better use of two critical resources (memory and energy) of WMNs.For the offered service, this work focuses on a Video on Demand (VoD) system. One of the requirements of this system is the high capacity support. This is mainly achieved by distributing the video contents among various distribution points which in turn consist of several video servers. Each client request that arrives to such video server cluster must be handled by a specific server in a way that the load is balanced. For such task, this thesis proposes a mechanism to appropriately select a specific video server such that the transfer time at the cluster could be minimized.On the other hand, mesh routers that creates the mesh backbone are equipped with multiple interfaces from different technologies and channel types. An important resource is the amount of memory intended for buffers. The quality of service perceived by the users are largely affected by the size of such buffers. This is because important network performance parameters such as packet loss probability, delay, and channel utilization are highly affected by the buffer sizes. An efficient use of memory for buffering, in addition to facilitate the mesh devices scalability, also prevents the problems associated with excessively large buffers. Most of the current works associate the buffer sizing problem with the dynamics of TCP congestion control mechanism. Since this work focuses on real time services, in which the use of TCP is unfeasible, this thesis proposes a dynamic buffer sizing mechanism mainly dedicated for such real time flows. The approach is based on the maximum entropy principle and allows that each device be able to dynamically self-configure its buffers to achieve more efficient memory utilization. The proper performance of the proposal has been extensively evaluated in wired and wireless interfaces. Classical infrastructure-based wireless and multi-hop mesh interfaces have been considered. Finally, when the WMN is built by the interconnection of user hand-helds, energy is a limited and scarce resource, and therefore any approach to optimize its use is valuable. For this case, this thesis proposes a topology control mechanism based on centrality metrics. The main idea is that, instead of having all the devices executing routing functionalities, just a subset of nodes are selected for this task. We evaluate different centralities, form both centralized and distributed perspectives. In addition to the common random mobility models we include the analysis of the proposal with a socially-aware mobility model that generates networks with a community structure.Actualmente las expectativas de las personas de una conectividad ubicua están creciendo. Las ciudades están trabajando para alcanzar el paradigma de ciudades inteligentes. Internet ha dejado de ser exclusivo de las personas y ahora se asume el Internet de todo. Las redes inalámbricas de malla (WMNs) poseen un valioso conjunto de características que las harán parte importante de tales entornos. Las WMNs pueden utilizarse en zonas menos favorecidas debido a su despliegue económico. Esto es socialmente relevante ya que facilita la reducción de la brecha digital y puede ayudar a mejorar la calidad de vida de la población. Los esfuerzos de estandarización y los despliegues de redes reales establecen un punto de partida sólido.Se espera entonces, que las WMNs den soporte a un número importante de nuevas aplicaciones y servicios, de una variedad de campos: redes comunitarias, sistemas de transporte inteligente, sistemas de salud y seguridad, operaciones de rescate y de emergencia, etc. En todos estos casos, es evidente la necesidad de disponer de información multimedia y en tiempo real. En base a estos precedentes, esta tesis propone un conjunto de contribuciones para mejorar el funcionamiento de un servicio de este tipo y promover un uso eficiente de dos recursos críticos (memoria y energía) de las WMNs.Para el servicio ofrecido, este trabajo se centra en un sistema de video bajo demanda. Uno de los requisitos de estos sistemas es el de soportar capacidades elevadas. Esto se consigue principalmente distribuyendo los contenidos de video entre diferentes puntos de distribución, los cuales a su vez están formados por varios servidores. Cada solicitud de un cliente que llega a dicho conjunto de servidores debe ser manejada por un servidor específico, de tal forma que la carga sea balanceada. Para esta tarea, esta tesis propone un mecanismo que selecciona apropiadamente un servidor de tal manera que el tiempo de transferencia del sistema sea minimizado.Por su parte, los enrutadores de malla que crean la red troncal están equipados con múltiples interfaces de diferentes tecnologías y tipos de canal. Un recurso muy importante para éstos es la memoria destinada a sus colas. La calidad de servicio percibida por los usuarios está altamente influenciada por el tamaño de las colas. Esto porque parámetros importantes del rendimiento de la red como la probabilidad de pérdida de paquetes, el retardo, y la utilización del canal se ven afectados por dicho tamaño. Un uso eficiente de tal memoria, a más de facilitar la escalabilidad de los equipos, también evita los problemas asociados a colas muy largas. La mayoría de los trabajos actuales asocian el problema de dimensionamiento de las colas con la dinámica del mecanismo de control de congestión de TCP. Debido a que este trabajo se enfoca en servicios en tiempo real, en los cuales no es factible usar TCP, esta tesis propone un mecanismo de dimensionamiento dinámico de colas dedicado principalmente a flujos en tiempo real. La propuesta está basada en el principio de máxima entropía y permite que los dispositivos sean capaces de auto-configurar sus colas y así lograr un uso más eficiente de la memoria. Finalmente, cuando la WMN se construye a través de la interconexión de los dispositivos portátiles, la energía es un recurso limitado y escaso, y cualquier propuesta para optimizar su uso es muy valorada. Para esto, esta tesis propone un mecanismo de control de topología basado en métricas de centralidad. La idea principal es que en lugar de que todos los dispositivos realicen funciones de enrutamiento, solo un subconjunto de nodos es seleccionado para esta tarea. Se evalúan diferentes métricas, desde una perspectiva centralizada y otra distribuida. A más de los modelos aleatorios clásicos de movilidad, se incluye el análisis de la propuesta con modelos de movilidad basados en información social que toman en cuenta el comportamiento humano y generan redes con una clara estructura de comunidade
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