14,825 research outputs found

    Characterising Probabilistic Processes Logically

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    In this paper we work on (bi)simulation semantics of processes that exhibit both nondeterministic and probabilistic behaviour. We propose a probabilistic extension of the modal mu-calculus and show how to derive characteristic formulae for various simulation-like preorders over finite-state processes without divergence. In addition, we show that even without the fixpoint operators this probabilistic mu-calculus can be used to characterise these behavioural relations in the sense that two states are equivalent if and only if they satisfy the same set of formulae.Comment: 18 page

    A Formal Framework for Concrete Reputation Systems

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    In a reputation-based trust-management system, agents maintain information about the past behaviour of other agents. This information is used to guide future trust-based decisions about interaction. However, while trust management is a component in security decision-making, many existing reputation-based trust-management systems provide no formal security-guarantees. In this extended abstract, we describe a mathematical framework for a class of simple reputation-based systems. In these systems, decisions about interaction are taken based on policies that are exact requirements on agents’ past histories. We present a basic declarative language, based on pure-past linear temporal logic, intended for writing simple policies. While the basic language is reasonably expressive (encoding e.g. Chinese Wall policies) we show how one can extend it with quantification and parameterized events. This allows us to encode other policies known from the literature, e.g., ‘one-out-of-k’. The problem of checking a history with respect to a policy is efficient for the basic language, and tractable for the quantified language when policies do not have too many variables

    Concurrent Computing with Shared Replicated Memory

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    The behavioural theory of concurrent systems states that any concurrent system can be captured by a behaviourally equivalent concurrent Abstract State Machine (cASM). While the theory in general assumes shared locations, it remains valid, if different agents can only interact via messages, i.e. sharing is restricted to mailboxes. There may even be a strict separation between memory managing agents and other agents that can only access the shared memory by sending query and update requests to the memory agents. This article is dedicated to an investigation of replicated data that is maintained by a memory management subsystem, whereas the replication neither appears in the requests nor in the corresponding answers. We show how the behaviour of a concurrent system with such a memory management can be specified using concurrent communicating ASMs. We provide several refinements of a high-level ground model addressing different replication policies and internal messaging between data centres. For all these refinements we analyse their effects on the runs such that decisions concerning the degree of consistency can be consciously made.Comment: 23 page

    A Logic for True Concurrency

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    We propose a logic for true concurrency whose formulae predicate about events in computations and their causal dependencies. The induced logical equivalence is hereditary history preserving bisimilarity, and fragments of the logic can be identified which correspond to other true concurrent behavioural equivalences in the literature: step, pomset and history preserving bisimilarity. Standard Hennessy-Milner logic, and thus (interleaving) bisimilarity, is also recovered as a fragment. We also propose an extension of the logic with fixpoint operators, thus allowing to describe causal and concurrency properties of infinite computations. We believe that this work contributes to a rational presentation of the true concurrent spectrum and to a deeper understanding of the relations between the involved behavioural equivalences.Comment: 31 pages, a preliminary version appeared in CONCUR 201

    A Logical Framework for Reputation Systems

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    Reputation systems are meta systems that record, aggregate and distribute information about the past behaviour of principals in an application. Typically, these applications are large-scale open distributed systems where principals are virtually anonymous, and (a priori) have no knowledge about the trustworthiness of each other. Reputation systems serve two primary purposes: helping principals decide whom to trust, and providing an incentive for principals to well-behave. A logical policy-based framework for reputation systems is presented. In the framework, principals specify policies which state precise requirements on the past behaviour of other principals that must be fulfilled in order for interaction to take place. The framework consists of a formal model of behaviour, based on event structures; a declarative logical language for specifying properties of past behaviour; and efficient dynamic algorithms for checking whether a particular behaviour satisfies a property from the language. It is shown how the framework can be extended in several ways, most notably to encompass parameterized events and quantification over parameters. In an extended application, it is illustrated how the framework can be applied for dynamic history-based access control for safe execution of unknown and untrusted programs

    Linear Distances between Markov Chains

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    We introduce a general class of distances (metrics) between Markov chains, which are based on linear behaviour. This class encompasses distances given topologically (such as the total variation distance or trace distance) as well as by temporal logics or automata. We investigate which of the distances can be approximated by observing the systems, i.e. by black-box testing or simulation, and we provide both negative and positive results

    Computing Distances between Probabilistic Automata

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    We present relaxed notions of simulation and bisimulation on Probabilistic Automata (PA), that allow some error epsilon. When epsilon is zero we retrieve the usual notions of bisimulation and simulation on PAs. We give logical characterisations of these notions by choosing suitable logics which differ from the elementary ones, L with negation and L without negation, by the modal operator. Using flow networks, we show how to compute the relations in PTIME. This allows the definition of an efficiently computable non-discounted distance between the states of a PA. A natural modification of this distance is introduced, to obtain a discounted distance, which weakens the influence of long term transitions. We compare our notions of distance to others previously defined and illustrate our approach on various examples. We also show that our distance is not expansive with respect to process algebra operators. Although L without negation is a suitable logic to characterise epsilon-(bi)simulation on deterministic PAs, it is not for general PAs; interestingly, we prove that it does characterise weaker notions, called a priori epsilon-(bi)simulation, which we prove to be NP-difficult to decide.Comment: In Proceedings QAPL 2011, arXiv:1107.074
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