261 research outputs found
Real-Time Salient Closed Boundary Tracking via Line Segments Perceptual Grouping
This paper presents a novel real-time method for tracking salient closed
boundaries from video image sequences. This method operates on a set of
straight line segments that are produced by line detection. The tracking scheme
is coherently integrated into a perceptual grouping framework in which the
visual tracking problem is tackled by identifying a subset of these line
segments and connecting them sequentially to form a closed boundary with the
largest saliency and a certain similarity to the previous one. Specifically, we
define a new tracking criterion which combines a grouping cost and an area
similarity constraint. The proposed criterion makes the resulting boundary
tracking more robust to local minima. To achieve real-time tracking
performance, we use Delaunay Triangulation to build a graph model with the
detected line segments and then reduce the tracking problem to finding the
optimal cycle in this graph. This is solved by our newly proposed closed
boundary candidates searching algorithm called "Bidirectional Shortest Path
(BDSP)". The efficiency and robustness of the proposed method are tested on
real video sequences as well as during a robot arm pouring experiment.Comment: 7 pages, 8 figures, The 2017 IEEE/RSJ International Conference on
Intelligent Robots and Systems (IROS 2017) submission ID 103
Interpretable Transformations with Encoder-Decoder Networks
Deep feature spaces have the capacity to encode complex transformations of
their input data. However, understanding the relative feature-space
relationship between two transformed encoded images is difficult. For instance,
what is the relative feature space relationship between two rotated images?
What is decoded when we interpolate in feature space? Ideally, we want to
disentangle confounding factors, such as pose, appearance, and illumination,
from object identity. Disentangling these is difficult because they interact in
very nonlinear ways. We propose a simple method to construct a deep feature
space, with explicitly disentangled representations of several known
transformations. A person or algorithm can then manipulate the disentangled
representation, for example, to re-render an image with explicit control over
parameterized degrees of freedom. The feature space is constructed using a
transforming encoder-decoder network with a custom feature transform layer,
acting on the hidden representations. We demonstrate the advantages of explicit
disentangling on a variety of datasets and transformations, and as an aid for
traditional tasks, such as classification.Comment: Accepted at ICCV 201
Learning Social Image Embedding with Deep Multimodal Attention Networks
Learning social media data embedding by deep models has attracted extensive
research interest as well as boomed a lot of applications, such as link
prediction, classification, and cross-modal search. However, for social images
which contain both link information and multimodal contents (e.g., text
description, and visual content), simply employing the embedding learnt from
network structure or data content results in sub-optimal social image
representation. In this paper, we propose a novel social image embedding
approach called Deep Multimodal Attention Networks (DMAN), which employs a deep
model to jointly embed multimodal contents and link information. Specifically,
to effectively capture the correlations between multimodal contents, we propose
a multimodal attention network to encode the fine-granularity relation between
image regions and textual words. To leverage the network structure for
embedding learning, a novel Siamese-Triplet neural network is proposed to model
the links among images. With the joint deep model, the learnt embedding can
capture both the multimodal contents and the nonlinear network information.
Extensive experiments are conducted to investigate the effectiveness of our
approach in the applications of multi-label classification and cross-modal
search. Compared to state-of-the-art image embeddings, our proposed DMAN
achieves significant improvement in the tasks of multi-label classification and
cross-modal search
From pixels to people : recovering location, shape and pose of humans in images
Humans are at the centre of a significant amount of research in computer vision. Endowing machines with the ability to perceive people from visual data is an immense scientific challenge with a high degree of direct practical relevance. Success in automatic perception can be measured at different levels of abstraction, and this will depend on which intelligent behaviour we are trying to replicate: the ability to localise persons in an image or in the environment, understanding how persons are moving at the skeleton and at the surface level, interpreting their interactions with the environment including with other people, and perhaps even anticipating future actions. In this thesis we tackle different sub-problems of the broad research area referred to as "looking at people", aiming to perceive humans in images at different levels of granularity. We start with bounding box-level pedestrian detection: We present a retrospective analysis of methods published in the decade preceding our work, identifying various strands of research that have advanced the state of the art. With quantitative exper- iments, we demonstrate the critical role of developing better feature representations and having the right training distribution. We then contribute two methods based on the insights derived from our analysis: one that combines the strongest aspects of past detectors and another that focuses purely on learning representations. The latter method outperforms more complicated approaches, especially those based on hand- crafted features. We conclude our work on pedestrian detection with a forward-looking analysis that maps out potential avenues for future research. We then turn to pixel-level methods: Perceiving humans requires us to both separate them precisely from the background and identify their surroundings. To this end, we introduce Cityscapes, a large-scale dataset for street scene understanding. This has since established itself as a go-to benchmark for segmentation and detection. We additionally develop methods that relax the requirement for expensive pixel-level annotations, focusing on the task of boundary detection, i.e. identifying the outlines of relevant objects and surfaces. Next, we make the jump from pixels to 3D surfaces, from localising and labelling to fine-grained spatial understanding. We contribute a method for recovering 3D human shape and pose, which marries the advantages of learning-based and model- based approaches. We conclude the thesis with a detailed discussion of benchmarking practices in computer vision. Among other things, we argue that the design of future datasets should be driven by the general goal of combinatorial robustness besides task-specific considerations.Der Mensch steht im Zentrum vieler Forschungsanstrengungen im Bereich des maschinellen Sehens. Es ist eine immense wissenschaftliche Herausforderung mit hohem unmittelbarem Praxisbezug, Maschinen mit der Fähigkeit auszustatten, Menschen auf der Grundlage von visuellen Daten wahrzunehmen. Die automatische Wahrnehmung kann auf verschiedenen Abstraktionsebenen erfolgen. Dies hängt davon ab, welches intelligente Verhalten wir nachbilden wollen: die Fähigkeit, Personen auf der Bildfläche oder im 3D-Raum zu lokalisieren, die Bewegungen von Körperteilen und Körperoberflächen zu erfassen, Interaktionen einer Person mit ihrer Umgebung einschließlich mit anderen Menschen zu deuten, und vielleicht sogar zukünftige Handlungen zu antizipieren. In dieser Arbeit beschäftigen wir uns mit verschiedenen Teilproblemen die dem breiten Forschungsgebiet "Betrachten von Menschen" gehören. Beginnend mit der Fußgängererkennung präsentieren wir eine Analyse von Methoden, die im Jahrzehnt vor unserem Ausgangspunkt veröffentlicht wurden, und identifizieren dabei verschiedene Forschungsstränge, die den Stand der Technik vorangetrieben haben. Unsere quantitativen Experimente zeigen die entscheidende Rolle sowohl der Entwicklung besserer Bildmerkmale als auch der Trainingsdatenverteilung. Anschließend tragen wir zwei Methoden bei, die auf den Erkenntnissen unserer Analyse basieren: eine Methode, die die stärksten Aspekte vergangener Detektoren kombiniert, eine andere, die sich im Wesentlichen auf das Lernen von Bildmerkmalen konzentriert. Letztere übertrifft kompliziertere Methoden, insbesondere solche, die auf handgefertigten Bildmerkmalen basieren. Wir schließen unsere Arbeit zur Fußgängererkennung mit einer vorausschauenden Analyse ab, die mögliche Wege für die zukünftige Forschung aufzeigt. Anschließend wenden wir uns Methoden zu, die Entscheidungen auf Pixelebene betreffen. Um Menschen wahrzunehmen, müssen wir diese sowohl praezise vom Hintergrund trennen als auch ihre Umgebung verstehen. Zu diesem Zweck führen wir Cityscapes ein, einen umfangreichen Datensatz zum Verständnis von Straßenszenen. Dieser hat sich seitdem als Standardbenchmark für Segmentierung und Erkennung etabliert. Darüber hinaus entwickeln wir Methoden, die die Notwendigkeit teurer Annotationen auf Pixelebene reduzieren. Wir konzentrieren uns hierbei auf die Aufgabe der Umgrenzungserkennung, d. h. das Erkennen der Umrisse relevanter Objekte und Oberflächen. Als nächstes machen wir den Sprung von Pixeln zu 3D-Oberflächen, vom Lokalisieren und Beschriften zum präzisen räumlichen Verständnis. Wir tragen eine Methode zur Schätzung der 3D-Körperoberfläche sowie der 3D-Körperpose bei, die die Vorteile von lernbasierten und modellbasierten Ansätzen vereint. Wir schließen die Arbeit mit einer ausführlichen Diskussion von Evaluationspraktiken im maschinellen Sehen ab. Unter anderem argumentieren wir, dass der Entwurf zukünftiger Datensätze neben aufgabenspezifischen Überlegungen vom allgemeinen Ziel der kombinatorischen Robustheit bestimmt werden sollte
VDIP-TGV: Blind Image Deconvolution via Variational Deep Image Prior Empowered by Total Generalized Variation
Recovering clear images from blurry ones with an unknown blur kernel is a
challenging problem. Deep image prior (DIP) proposes to use the deep network as
a regularizer for a single image rather than as a supervised model, which
achieves encouraging results in the nonblind deblurring problem. However, since
the relationship between images and the network architectures is unclear, it is
hard to find a suitable architecture to provide sufficient constraints on the
estimated blur kernels and clean images. Also, DIP uses the sparse maximum a
posteriori (MAP), which is insufficient to enforce the selection of the
recovery image. Recently, variational deep image prior (VDIP) was proposed to
impose constraints on both blur kernels and recovery images and take the
standard deviation of the image into account during the optimization process by
the variational principle. However, we empirically find that VDIP struggles
with processing image details and tends to generate suboptimal results when the
blur kernel is large. Therefore, we combine total generalized variational (TGV)
regularization with VDIP in this paper to overcome these shortcomings of VDIP.
TGV is a flexible regularization that utilizes the characteristics of partial
derivatives of varying orders to regularize images at different scales,
reducing oil painting artifacts while maintaining sharp edges. The proposed
VDIP-TGV effectively recovers image edges and details by supplementing extra
gradient information through TGV. Additionally, this model is solved by the
alternating direction method of multipliers (ADMM), which effectively combines
traditional algorithms and deep learning methods. Experiments show that our
proposed VDIP-TGV surpasses various state-of-the-art models quantitatively and
qualitatively.Comment: 13 pages, 5 figure
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