8,196 research outputs found

    Improving the compilation of prolog to C using moded types and determinism information

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    We describe the current status of and provide performance results for a prototype compiler of Prolog to C, ciaocc. ciaocc is novel in that it is designed to accept different kinds of high-level information, typically obtained via an automatic analysis of the initial Prolog program and expressed in a standardized language of assertions. This information is used to optimize the resulting C code, which is then processed by an off-the-shelf C compiler. The basic translation process essentially mimics the unfolding of a bytecode emulator with respect to the particular bytecode corresponding to the Prolog program. This is facilitated by a flexible design of the instructions and their lower-level components. This approach allows reusing a sizable amount of the machinery of the bytecode emulator: predicates already written in C, data definitions, memory management routines and áreas, etc., as well as mixing emulated bytecode with native code in a relatively straightforward way. We report on the performance of programs compiled by the current versión of the system, both with and without analysis information

    Improving the compilation of prolog to C using type and determinism information: Preliminary results

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    We describe the current status of and provide preliminary performance results for a compiler of Prolog to C. The compiler is novel in that it is designed to accept different kinds of high-level information (typically obtained via an analysis of the initial Prolog program and expressed in a standardized language of assertions) and use this information to optimize the resulting C code, which is then further processed by an off-the-shelf C compiler. The basic translation process used essentially mimics an unfolding of a C-coded bytecode emúlator with respect to the particular bytecode corresponding to the Prolog program. Optimizations are then applied to this unfolded program. This is facilitated by a more flexible design of the bytecode instructions and their lower-level components. This approach allows reusing a sizable amount of the machinery of the bytecode emulator: ancillary pieces of C code, data definitions, memory management routines and áreas, etc., as well as mixing bytecode emulated code with natively compiled code in a relatively straightforward way We report on the performance of programs compiled by the current versión of the system, both with and without analysis information

    Description and Optimization of Abstract Machines in a Dialect of Prolog

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    In order to achieve competitive performance, abstract machines for Prolog and related languages end up being large and intricate, and incorporate sophisticated optimizations, both at the design and at the implementation levels. At the same time, efficiency considerations make it necessary to use low-level languages in their implementation. This makes them laborious to code, optimize, and, especially, maintain and extend. Writing the abstract machine (and ancillary code) in a higher-level language can help tame this inherent complexity. We show how the semantics of most basic components of an efficient virtual machine for Prolog can be described using (a variant of) Prolog. These descriptions are then compiled to C and assembled to build a complete bytecode emulator. Thanks to the high level of the language used and its closeness to Prolog, the abstract machine description can be manipulated using standard Prolog compilation and optimization techniques with relative ease. We also show how, by applying program transformations selectively, we obtain abstract machine implementations whose performance can match and even exceed that of state-of-the-art, highly-tuned, hand-crafted emulators.Comment: 56 pages, 46 figures, 5 tables, To appear in Theory and Practice of Logic Programming (TPLP

    High-level languages for small devices: A case study

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    In this paper we study, through a concrete case, the feasibility of using a high-level, general-purpose logic language in the design and implementation of applications targeting wearable computers. The case study is a "sound spatializer" which, given real-time signáis for monaural audio and heading, generates stereo sound which appears to come from a position in space. The use of advanced compile-time transformations and optimizations made it possible to execute code written in a clear style without efñciency or architectural concerns on the target device, while meeting strict existing time and memory constraints. The final executable compares favorably with a similar implementation written in C. We believe that this case is representative of a wider class of common pervasive computing applications, and that the techniques we show here can be put to good use in a range of scenarios. This points to the possibility of applying high-level languages, with their associated flexibility, conciseness, ability to be automatically parallelized, sophisticated compile-time tools for analysis and verification, etc., to the embedded systems field without paying an unnecessary performance penalty

    OSPAR-OIC Intercalibration Study on metals in produced water samples: a QUASIMEME Laboratory performance Study

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    The Offshore Industry Committee (OIC) of OSPAR discussed in its 2008 meeting the reporting of inputs of metals from offshore installations. INPUT is currently compiling data and information on discharges and emissions to the OSPAR maritime area to be used in the Quality Status Report (QSR). This includes an assessment of the inputs of cadmium, lead, and mercury in produced water. Initial estimates were considered by OIC to be unrepresentative, since many of the analyses recorded values below the analytical detection limits of the techniques used. Given the urgency of producing reliable information that could be used to prepare estimates of inputs of cadmium, lead, and mercury for the QSR, OIC agreed to conduct a further study, using the assistance of Quasimeme, to ensure quality assurance from sampling to measurement and reporting. This report focuses on the intercalibration exercise

    Optimizing prolog for small devices: A case study

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    In this paper we present the design and implementation of a wearable application in Prolog. The application program is a "sound spatializer." Given an audio signal and real time data from a head-mounted compass, a signal is generated for stereo headphones that will appear to come from a position in space. We describe high-level and low-level optimizations and transformations that have been applied in order to fit this application on the wearable device. The end application operates comfortably in real-time on a wearable computer, and has a memory foot print that remains constant over time enabling it to run on continuous audio streams. Comparison with a version hand-written in C shows that the C version is no more than 20-40% faster; a small price to pay for a high level description

    Compiler architecture using a portable intermediate language

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    The back end of a compiler performs machine-dependent tasks and low-level optimisations that are laborious to implement and difficult to debug. In addition, in languages that require run-time services such as garbage collection, the back end must interface with the run-time system to provide those services. The net result is that building a compiler back end entails a high implementation cost. In this dissertation I describe reusable code generation infrastructure that enables the construction of a complete programming language implementation (compiler and run-time system) with reduced effort. The infrastructure consists of a portable intermediate language, a compiler for this language and a low-level run-time system. I provide an implementation of this system and I show that it can support a variety of source programming languages, it reduces the overall eort required to implement a programming language, it can capture and retain information necessary to support run-time services and optimisations, and it produces efficient code
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