3,645 research outputs found

    Online Admission Control and Embedding of Service Chains

    Full text link
    The virtualization and softwarization of modern computer networks enables the definition and fast deployment of novel network services called service chains: sequences of virtualized network functions (e.g., firewalls, caches, traffic optimizers) through which traffic is routed between source and destination. This paper attends to the problem of admitting and embedding a maximum number of service chains, i.e., a maximum number of source-destination pairs which are routed via a sequence of to-be-allocated, capacitated network functions. We consider an Online variant of this maximum Service Chain Embedding Problem, short OSCEP, where requests arrive over time, in a worst-case manner. Our main contribution is a deterministic O(log L)-competitive online algorithm, under the assumption that capacities are at least logarithmic in L. We show that this is asymptotically optimal within the class of deterministic and randomized online algorithms. We also explore lower bounds for offline approximation algorithms, and prove that the offline problem is APX-hard for unit capacities and small L > 2, and even Poly-APX-hard in general, when there is no bound on L. These approximation lower bounds may be of independent interest, as they also extend to other problems such as Virtual Circuit Routing. Finally, we present an exact algorithm based on 0-1 programming, implying that the general offline SCEP is in NP and by the above hardness results it is NP-complete for constant L.Comment: early version of SIROCCO 2015 pape

    Analysis of algorithms for online routing and scheduling in networks

    Get PDF
    We study situations in which an algorithm must make decisions about how to best route and schedule data transfer requests in a communication network before each transfer leaves its source. For some situations, such as those requiring quality of service guarantees, this is essential. For other situations, doing work in advance can simplify decisions in transit and increase the speed of the network. In order to reflect realistic scenarios, we require that our algorithms be online, or make their decisions without knowing future requests. We measure the efficiency of an online algorithm by its competitive ratio, which is the maximum ratio, over all request sequences, of the cost of the online algorithm\u27s solution to that of an optimal solution constructed by knowing all the requests in advance.;We identify and study two distinct variations of this general problem. In the first, data transfer requests are permanent virtual circuit requests in a circuit-switched network and the goal is to minimize the network congestion caused by the route assignment. In the second variation, data transfer requests are packets in a packet-switched network and the goal is to minimize the makespan of the schedule, or the time that the last packet reaches its destination. We present new lower bounds on the competitive ratio of any online algorithm with respect to both network congestion and makespan.;We consider two greedy online algorithms for permanent virtual circuit routing on arbitrary networks with unit capacity links, and prove both lower and upper bounds on their competitive ratios. While these greedy algorithms are not optimal, they can be expected to perform well in many circumstances and require less time to make a decision, when compared to a previously discovered asymptotically optimal online algorithm. For the online packet routing and scheduling problem, we consider an algorithm which simply assigns to each packet a priority based upon its arrival time. No packet is delayed by another packet with a lower priority. We analyze the competitive ratio of this algorithm on linear array, tree, and ring networks

    Deliverable JRA1.1: Evaluation of current network control and management planes for multi-domain network infrastructure

    Get PDF
    This deliverable includes a compilation and evaluation of available control and management architectures and protocols applicable to a multilayer infrastructure in a multi-domain Virtual Network environment.The scope of this deliverable is mainly focused on the virtualisation of the resources within a network and at processing nodes. The virtualization of the FEDERICA infrastructure allows the provisioning of its available resources to users by means of FEDERICA slices. A slice is seen by the user as a real physical network under his/her domain, however it maps to a logical partition (a virtual instance) of the physical FEDERICA resources. A slice is built to exhibit to the highest degree all the principles applicable to a physical network (isolation, reproducibility, manageability, ...). Currently, there are no standard definitions available for network virtualization or its associated architectures. Therefore, this deliverable proposes the Virtual Network layer architecture and evaluates a set of Management- and Control Planes that can be used for the partitioning and virtualization of the FEDERICA network resources. This evaluation has been performed taking into account an initial set of FEDERICA requirements; a possible extension of the selected tools will be evaluated in future deliverables. The studies described in this deliverable define the virtual architecture of the FEDERICA infrastructure. During this activity, the need has been recognised to establish a new set of basic definitions (taxonomy) for the building blocks that compose the so-called slice, i.e. the virtual network instantiation (which is virtual with regard to the abstracted view made of the building blocks of the FEDERICA infrastructure) and its architectural plane representation. These definitions will be established as a common nomenclature for the FEDERICA project. Other important aspects when defining a new architecture are the user requirements. It is crucial that the resulting architecture fits the demands that users may have. Since this deliverable has been produced at the same time as the contact process with users, made by the project activities related to the Use Case definitions, JRA1 has proposed a set of basic Use Cases to be considered as starting point for its internal studies. When researchers want to experiment with their developments, they need not only network resources on their slices, but also a slice of the processing resources. These processing slice resources are understood as virtual machine instances that users can use to make them behave as software routers or end nodes, on which to download the software protocols or applications they have produced and want to assess in a realistic environment. Hence, this deliverable also studies the APIs of several virtual machine management software products in order to identify which best suits FEDERICA’s needs.Postprint (published version

    Use of Cross-Connect Clusters to Optimize Routing in Stm-64-Based Sdh Optical Network Systems

    Get PDF
    With the migration to Synchronous Digital Hierarchy, which uses the concept of logical rings, for backbone transmission systems, one of the major concerns that has been brought up repeatedly is a method in which to bring sub-rate circuits from one ring to another without having to decompose the entire backbone data stream to its individual circuits. This is critically important since the backbone data rate can be as high as 10 Gigabits per second or greater and may carry several thousand circuits, ranging in data rate from less than 2.4 Kilobits per second to 2.5 Gbps (STM-16). One potential means of providing this capability in cross-connection locations is to implement cross-connection clusters between the rings. This requires detailed planning of the network infrastructure prior to providing the first customer services, in order to avoid having disruptions to that service at a later date. As shown in this paper, the consequences for failing to plan and implement a strategy allowing for expansion and flexibility in the network build-out phases can have a significant impact in terms of revenue and reliability later during routine network operations, especially when service is needed for new customers

    IP and ATM - a position paper

    Get PDF
    This paper gives a technical overview of different networking technologies, such as the Internet, ATM. It describes different approaches of how to run IP on top of an ATM network, and assesses their potential to be used as an integrated services network

    On-Line End-to-End Congestion Control

    Full text link
    Congestion control in the current Internet is accomplished mainly by TCP/IP. To understand the macroscopic network behavior that results from TCP/IP and similar end-to-end protocols, one main analytic technique is to show that the the protocol maximizes some global objective function of the network traffic. Here we analyze a particular end-to-end, MIMD (multiplicative-increase, multiplicative-decrease) protocol. We show that if all users of the network use the protocol, and all connections last for at least logarithmically many rounds, then the total weighted throughput (value of all packets received) is near the maximum possible. Our analysis includes round-trip-times, and (in contrast to most previous analyses) gives explicit convergence rates, allows connections to start and stop, and allows capacities to change.Comment: Proceedings IEEE Symp. Foundations of Computer Science, 200

    IP and ATM - current evolution for integrated services

    Get PDF
    Current and future applications make use of different technologies as voice, data, and video. Consequently network technologies need to support them. For many years, the ATM based Broadband-ISDN has generally been regarded as the ultimate networking technology, which can integrate voice, data, and video services. With the recent tremendous growth of the Internet and the reluctant deployment of public ATM networks, the future development of ATM seems to be less clear than it used to be. In the past IP provided (and was though to provide) only best effort services, thus, despite its world wide diffution, was not considered as a network solution for multimedia application. Currently many of the IETF working groups work on areas related to integrated services, and IP is also proposing itself as networking technology for supporting voice, data, and video services. This paper give a technical overview on the competing integrated services network solutions, such as IP, ATM and the different available and emerging technologies on how to run IP over ATM, and tries to identify their potential and shortcomings
    • …
    corecore