11,935 research outputs found

    Action Recognition in Videos: from Motion Capture Labs to the Web

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    This paper presents a survey of human action recognition approaches based on visual data recorded from a single video camera. We propose an organizing framework which puts in evidence the evolution of the area, with techniques moving from heavily constrained motion capture scenarios towards more challenging, realistic, "in the wild" videos. The proposed organization is based on the representation used as input for the recognition task, emphasizing the hypothesis assumed and thus, the constraints imposed on the type of video that each technique is able to address. Expliciting the hypothesis and constraints makes the framework particularly useful to select a method, given an application. Another advantage of the proposed organization is that it allows categorizing newest approaches seamlessly with traditional ones, while providing an insightful perspective of the evolution of the action recognition task up to now. That perspective is the basis for the discussion in the end of the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4 table

    Gesture-based Object Recognition using Histograms of Guiding Strokes

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    Recuperação multimodal e interativa de informação orientada por diversidade

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    Orientador: Ricardo da Silva TorresTese (doutorado) - Universidade Estadual de Campinas, Instituto de ComputaçãoResumo: Os métodos de Recuperação da Informação, especialmente considerando-se dados multimídia, evoluíram para a integração de múltiplas fontes de evidência na análise de relevância de itens em uma tarefa de busca. Neste contexto, para atenuar a distância semântica entre as propriedades de baixo nível extraídas do conteúdo dos objetos digitais e os conceitos semânticos de alto nível (objetos, categorias, etc.) e tornar estes sistemas adaptativos às diferentes necessidades dos usuários, modelos interativos que consideram o usuário mais próximo do processo de recuperação têm sido propostos, permitindo a sua interação com o sistema, principalmente por meio da realimentação de relevância implícita ou explícita. Analogamente, a promoção de diversidade surgiu como uma alternativa para lidar com consultas ambíguas ou incompletas. Adicionalmente, muitos trabalhos têm tratado a ideia de minimização do esforço requerido do usuário em fornecer julgamentos de relevância, à medida que mantém níveis aceitáveis de eficácia. Esta tese aborda, propõe e analisa experimentalmente métodos de recuperação da informação interativos e multimodais orientados por diversidade. Este trabalho aborda de forma abrangente a literatura acerca da recuperação interativa da informação e discute sobre os avanços recentes, os grandes desafios de pesquisa e oportunidades promissoras de trabalho. Nós propusemos e avaliamos dois métodos de aprimoramento do balanço entre relevância e diversidade, os quais integram múltiplas informações de imagens, tais como: propriedades visuais, metadados textuais, informação geográfica e descritores de credibilidade dos usuários. Por sua vez, como integração de técnicas de recuperação interativa e de promoção de diversidade, visando maximizar a cobertura de múltiplas interpretações/aspectos de busca e acelerar a transferência de informação entre o usuário e o sistema, nós propusemos e avaliamos um método multimodal de aprendizado para ranqueamento utilizando realimentação de relevância sobre resultados diversificados. Nossa análise experimental mostra que o uso conjunto de múltiplas fontes de informação teve impacto positivo nos algoritmos de balanceamento entre relevância e diversidade. Estes resultados sugerem que a integração de filtragem e re-ranqueamento multimodais é eficaz para o aumento da relevância dos resultados e também como mecanismo de potencialização dos métodos de diversificação. Além disso, com uma análise experimental minuciosa, nós investigamos várias questões de pesquisa relacionadas à possibilidade de aumento da diversidade dos resultados e a manutenção ou até mesmo melhoria da sua relevância em sessões interativas. Adicionalmente, nós analisamos como o esforço em diversificar afeta os resultados gerais de uma sessão de busca e como diferentes abordagens de diversificação se comportam para diferentes modalidades de dados. Analisando a eficácia geral e também em cada iteração de realimentação de relevância, nós mostramos que introduzir diversidade nos resultados pode prejudicar resultados iniciais, enquanto que aumenta significativamente a eficácia geral em uma sessão de busca, considerando-se não apenas a relevância e diversidade geral, mas também o quão cedo o usuário é exposto ao mesmo montante de itens relevantes e nível de diversidadeAbstract: Information retrieval methods, especially considering multimedia data, have evolved towards the integration of multiple sources of evidence in the analysis of the relevance of items considering a given user search task. In this context, for attenuating the semantic gap between low-level features extracted from the content of the digital objects and high-level semantic concepts (objects, categories, etc.) and making the systems adaptive to different user needs, interactive models have brought the user closer to the retrieval loop allowing user-system interaction mainly through implicit or explicit relevance feedback. Analogously, diversity promotion has emerged as an alternative for tackling ambiguous or underspecified queries. Additionally, several works have addressed the issue of minimizing the required user effort on providing relevance assessments while keeping an acceptable overall effectiveness. This thesis discusses, proposes, and experimentally analyzes multimodal and interactive diversity-oriented information retrieval methods. This work, comprehensively covers the interactive information retrieval literature and also discusses about recent advances, the great research challenges, and promising research opportunities. We have proposed and evaluated two relevance-diversity trade-off enhancement work-flows, which integrate multiple information from images, such as: visual features, textual metadata, geographic information, and user credibility descriptors. In turn, as an integration of interactive retrieval and diversity promotion techniques, for maximizing the coverage of multiple query interpretations/aspects and speeding up the information transfer between the user and the system, we have proposed and evaluated a multimodal learning-to-rank method trained with relevance feedback over diversified results. Our experimental analysis shows that the joint usage of multiple information sources positively impacted the relevance-diversity balancing algorithms. Our results also suggest that the integration of multimodal-relevance-based filtering and reranking was effective on improving result relevance and also boosted diversity promotion methods. Beyond it, with a thorough experimental analysis we have investigated several research questions related to the possibility of improving result diversity and keeping or even improving relevance in interactive search sessions. Moreover, we analyze how much the diversification effort affects overall search session results and how different diversification approaches behave for the different data modalities. By analyzing the overall and per feedback iteration effectiveness, we show that introducing diversity may harm initial results whereas it significantly enhances the overall session effectiveness not only considering the relevance and diversity, but also how early the user is exposed to the same amount of relevant items and diversityDoutoradoCiência da ComputaçãoDoutor em Ciência da ComputaçãoP-4388/2010140977/2012-0CAPESCNP

    Second-order Temporal Pooling for Action Recognition

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    Deep learning models for video-based action recognition usually generate features for short clips (consisting of a few frames); such clip-level features are aggregated to video-level representations by computing statistics on these features. Typically zero-th (max) or the first-order (average) statistics are used. In this paper, we explore the benefits of using second-order statistics. Specifically, we propose a novel end-to-end learnable feature aggregation scheme, dubbed temporal correlation pooling that generates an action descriptor for a video sequence by capturing the similarities between the temporal evolution of clip-level CNN features computed across the video. Such a descriptor, while being computationally cheap, also naturally encodes the co-activations of multiple CNN features, thereby providing a richer characterization of actions than their first-order counterparts. We also propose higher-order extensions of this scheme by computing correlations after embedding the CNN features in a reproducing kernel Hilbert space. We provide experiments on benchmark datasets such as HMDB-51 and UCF-101, fine-grained datasets such as MPII Cooking activities and JHMDB, as well as the recent Kinetics-600. Our results demonstrate the advantages of higher-order pooling schemes that when combined with hand-crafted features (as is standard practice) achieves state-of-the-art accuracy.Comment: Accepted in the International Journal of Computer Vision (IJCV

    Gesture-based Object Recognition using Histograms of Guiding Strokes

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    Sadeghipour A, Morency L-P, Kopp S. Gesture-based Object Recognition using Histograms of Guiding Strokes. In: Bowden R, Collomosse J, Mikolajczyk K, eds. Proceedings of the British Machine Vision Conference. BMVA Press; 2012: 44.1-44.11

    Efficient and Effective Solutions for Video Classification

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    The aim of this PhD thesis is to make a step forward towards teaching computers to understand videos in a similar way as humans do. In this work we tackle the video classification and/or action recognition tasks. This thesis was completed in a period of transition, the research community moving from traditional approaches (such as hand-crafted descriptor extraction) to deep learning. Therefore, this thesis captures this transition period, however, unlike image classification, where the state-of-the-art results are dominated by deep learning approaches, for video classification the deep learning approaches are not so dominant. As a matter of fact, most of the current state-of-the-art results in video classification are based on a hybrid approach where the hand-crafted descriptors are combined with deep features to obtain the best performance. This is due to several factors, such as the fact that video is a more complex data as compared to an image, therefore, more difficult to model and also that the video datasets are not large enough to train deep models with effective results. The pipeline for video classification can be broken down into three main steps: feature extraction, encoding and classification. While for the classification part, the existing techniques are more mature, for feature extraction and encoding there is still a significant room for improvement. In addition to these main steps, the framework contains some pre/post processing techniques, such as feature dimensionality reduction, feature decorrelation (for instance using Principal Component Analysis - PCA) and normalization, which can influence considerably the performance of the pipeline. One of the bottlenecks of the video classification pipeline is represented by the feature extraction step, where most of the approaches are extremely computationally demanding, what makes them not suitable for real-time applications. In this thesis, we tackle this issue, propose different speed-ups to improve the computational cost and introduce a new descriptor that can capture motion information from a video without the need of computing optical flow (which is very expensive to compute). Another important component for video classification is represented by the feature encoding step, which builds the final video representation that serves as input to a classifier. During the PhD, we proposed several improvements over the standard approaches for feature encoding. We also propose a new feature encoding approach for deep feature encoding. To summarize, the main contributions of this thesis are as follows3: (1) We propose several speed-ups for descriptor extraction, providing a version for the standard video descriptors that can run in real-time. We also investigate the trade-off between accuracy and computational efficiency; (2) We provide a new descriptor for extracting information from a video, which is very efficient to compute, being able to extract motion information without the need of extracting the optical flow; (3) We investigate different improvements over the standard encoding approaches for boosting the performance of the video classification pipeline.;(4) We propose a new feature encoding approach specifically designed for encoding local deep features, providing a more robust video representation

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved
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