199 research outputs found

    New Network and ATM Adaptation Layers for Real-Time Multimedia Applications: A Performance Study Based on Psychophysics

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    We present in this paper Network and ATM Adaptation Layers for real-time multimedia applications. These layers provide a robust transmission by applying per-cell sequence numbering combined with a selective Forward Error Correction (FEC) mechanism based on Burst Erasure codes. We compare their performance against a transmission over AAL5 by simulating the transport of an MPEG-2 sequence over an ATM network. Performance is measured in terms of Cell Loss Ratio (CLR) and user perceived quality. The proposed layers achieve an improvement on the cell loss figures obtained for AAL5 of about one order of magnitude under the same traffic conditions. To evaluate the impact of cell losses at the application level, we apply a perceptual quality measure to the decoded MPEG-2 sequences. From a perceptual point of view, the proposed AAL achieves a graceful quality degradation compared to AAL5 which shows a critical CLR value beyond which quality drops very fast. The application of a selective FEC achieves an even smoother image quality degradation with a small overhead

    Designing new network adaptation and ATM adaptation layers for interactive multimedia applications

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    Multimedia services, audiovisual applications composed of a combination of discrete and continuous data streams, will be a major part of the traffic flowing in the next generation of high speed networks. The cornerstones for multimedia are Asynchronous Transfer Mode (ATM) foreseen as the technology for the future Broadband Integrated Services Digital Network (B-ISDN) and audio and video compression algorithms such as MPEG-2 that reduce applications bandwidth requirements. Powerful desktop computers available today can integrate seamlessly the network access and the applications and thus bring the new multimedia services to home and business users. Among these services, those based on multipoint capabilities are expected to play a major role.    Interactive multimedia applications unlike traditional data transfer applications have stringent simultaneous requirements in terms of loss and delay jitter due to the nature of audiovisual information. In addition, such stream-based applications deliver data at a variable rate, in particular if a constant quality is required.    ATM, is able to integrate traffic of different nature within a single network creating interactions of different types that translate into delay jitter and loss. Traditional protocol layers do not have the appropriate mechanisms to provide the required network quality of service (QoS) for such interactive variable bit rate (VBR) multimedia multipoint applications. This lack of functionalities calls for the design of protocol layers with the appropriate functions to handle the stringent requirements of multimedia.    This thesis contributes to the solution of this problem by proposing new Network Adaptation and ATM Adaptation Layers for interactive VBR multimedia multipoint services.    The foundations to build these new multimedia protocol layers are twofold; the requirements of real-time multimedia applications and the nature of compressed audiovisual data.    On this basis, we present a set of design principles we consider as mandatory for a generic Multimedia AAL capable of handling interactive VBR multimedia applications in point-to-point as well as multicast environments. These design principles are then used as a foundation to derive a first set of functions for the MAAL, namely; cell loss detection via sequence numbering, packet delineation, dummy cell insertion and cell loss correction via RSE FEC techniques.    The proposed functions, partly based on some theoretical studies, are implemented and evaluated in a simulated environment. Performances are evaluated from the network point of view using classic metrics such as cell and packet loss. We also study the behavior of the cell loss process in order to evaluate the efficiency to be expected from the proposed cell loss correction method. We also discuss the difficulties to map network QoS parameters to user QoS parameters for multimedia applications and especially for video information. In order to present a complete performance evaluation that is also meaningful to the end-user, we make use of the MPQM metric to map the obtained network performance results to a user level. We evaluate the impact that cell loss has onto video and also the improvements achieved with the MAAL.    All performance results are compared to an equivalent implementation based on AAL5, as specified by the current ITU-T and ATM Forum standards.    An AAL has to be by definition generic. But to fully exploit the functionalities of the AAL layer, it is necessary to have a protocol layer that will efficiently interface the network and the applications. This role is devoted to the Network Adaptation Layer.    The network adaptation layer (NAL) we propose, aims at efficiently interface the applications to the underlying network to achieve a reliable but low overhead transmission of video streams. Since this requires an a priori knowledge of the information structure to be transmitted, we propose the NAL to be codec specific.    The NAL targets interactive multimedia applications. These applications share a set of common requirements independent of the encoding scheme used. This calls for the definition of a set of design principles that should be shared by any NAL even if the implementation of the functions themselves is codec specific. On the basis of the design principles, we derive the common functions that NALs have to perform which are mainly two; the segmentation and reassembly of data packets and the selective data protection.    On this basis, we develop an MPEG-2 specific NAL. It provides a perceptual syntactic information protection, the PSIP, which results in an intelligent and minimum overhead protection of video information. The PSIP takes advantage of the hierarchical organization of the compressed video data, common to the majority of the compression algorithms, to perform a selective data protection based on the perceptual relevance of the syntactic information.    The transmission over the combined NAL-MAAL layers shows significant improvement in terms of CLR and perceptual quality compared to equivalent transmissions over AAL5 with the same overhead.    The usage of the MPQM as a performance metric, which is one of the main contributions of this thesis, leads to a very interesting observation. The experimental results show that for unexpectedly high CLRs, the average perceptual quality remains close to the original value. The economical potential of such an observation is very important. Given that the data flows are VBR, it is possible to improve network utilization by means of statistical multiplexing. It is therefore possible to reduce the cost per communication by increasing the number of connections with a minimal loss in quality.    This conclusion could not have been derived without the combined usage of perceptual and network QoS metrics, which have been able to unveil the economic potential of perceptually protected streams.    The proposed concepts are finally tested in a real environment where a proof-of-concept implementation of the MAAL has shown a behavior close to the simulated results therefore validating the proposed multimedia protocol layers

    Two-layer LMDS system architecture: DAVIC-based approach and analysis

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    Despite the growing interest for LMDS systems there have been only a few commercial implementations until now especially outside of the U.S.A. The use of hierarchical structure through two-layer networking has been even rarer. In many cases LMDS systems have strong advantages against their competitors to cover the last mile. In this article, we review and analyze the standards currently available and describe the European two-layer trial system developed in 1996-2000. We show why further development towards IP based LMDS is useful in the future. Most of our recommendations are based on results derived from the European Union supported research project CABSINET. It had the aim of demonstrating the viability of a 40 GHz cellular digital television system with a return channel to offer interactive services. Two systems were tested: a line of sight link using QPSK, and a non-line of sight with COFDM modulation scheme. In the RF-subsystems, the greatest difficulty of any viable LMDS system is to obtain a moderately low price for the user receiver, while fulfilling the hard OFDM requirements in terms of phase noise, stability and spectrum restrictions. Several options have been studied in order to design the subsystems with the smallest cost. This paper will present the architectures of the transmitters, nomadic terminals, and the design of the IF/RF subsystems for both types of modulations. The discussion is focused on system engineering and selections required in order to build a full two-layer LMDS system.This work has been supported in part by European Commission through the ACTS programme (CABSINET project). PM is in part supported by the Academy of Finland (grant 50624). Authors wish to thank the CABSINET research consortium for enjoyable collaboration and useful suggestions

    Methods of Congestion Control for Adaptive Continuous Media

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    Since the first exchange of data between machines in different locations in early 1960s, computer networks have grown exponentially with millions of people now using the Internet. With this, there has also been a rapid increase in different kinds of services offered over the World Wide Web from simple e-mails to streaming video. It is generally accepted that the commonly used protocol suite TCP/IP alone is not adequate for a number of modern applications with high bandwidth and minimal delay requirements. Many technologies are emerging such as IPv6, Diffserv, Intserv etc, which aim to replace the onesize-fits-all approach of the current lPv4. There is a consensus that the networks will have to be capable of multi-service and will have to isolate different classes of traffic through bandwidth partitioning such that, for example, low priority best-effort traffic does not cause delay for high priority video traffic. However, this research identifies that even within a class there may be delays or losses due to congestion and the problem will require different solutions in different classes. The focus of this research is on the requirements of the adaptive continuous media class. These are traffic flows that require a good Quality of Service but are also able to adapt to the network conditions by accepting some degradation in quality. It is potentially the most flexible traffic class and therefore, one of the most useful types for an increasing number of applications. This thesis discusses the QoS requirements of adaptive continuous media and identifies an ideal feedback based control system that would be suitable for this class. A number of current methods of congestion control have been investigated and two methods that have been shown to be successful with data traffic have been evaluated to ascertain if they could be adapted for adaptive continuous media. A novel method of control based on percentile monitoring of the queue occupancy is then proposed and developed. Simulation results demonstrate that the percentile monitoring based method is more appropriate to this type of flow. The problem of congestion control at aggregating nodes of the network hierarchy, where thousands of adaptive flows may be aggregated to a single flow, is then considered. A unique method of pricing mean and variance is developed such that each individual flow is charged fairly for its contribution to the congestion

    Multiplexing video traffic using frame-skipping aggregation technique.

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    by Alan Yeung.Thesis (M.Phil.)--Chinese University of Hong Kong, 1998.Includes bibliographical references (leaves 53-[56]).Abstract also in Chinese.Chapter 1 --- Introduction --- p.1Chapter 2 --- MPEG Overview --- p.5Chapter 3 --- Framework of Frame-Skipping Lossy Aggregation --- p.10Chapter 3.1 --- Video Frames Delivery using Round-Robin Scheduling --- p.10Chapter 3.2 --- Underflow Safety Margin on Receiver Buffers --- p.12Chapter 3.3 --- Algorithm in Frame-Skipping Aggregation Controller --- p.13Chapter 4 --- Replacement of Skipped Frames in MPEG Sequence --- p.17Chapter 5 --- Subjective Assessment Test on Frame-Skipped Video --- p.21Chapter 5.1 --- Test Settings and Material --- p.22Chapter 5.2 --- Choice of Test Methods --- p.23Chapter 5.3 --- Test Procedures --- p.25Chapter 5.4 --- Test Results --- p.26Chapter 6 --- Performance Study --- p.29Chapter 6.1 --- Experiment 1: Number of Supportable Streams --- p.31Chapter 6.2 --- Experiment 2: Frame-Skipping Rate When Multiplexing on a Leased T3 Link --- p.33Chapter 6.3 --- Experiment 3: Bandwidth Usage --- p.35Chapter 6.4 --- Experiment 4: Optimal USMT --- p.38Chapter 7 --- Implementation Considerations --- p.41Chapter 8 --- Conclusions --- p.45Chapter A --- The Construction of Stuffed Artificial B Frame --- p.48Bibliography --- p.5

    Application of learning algorithms to traffic management in integrated services networks.

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    SIGLEAvailable from British Library Document Supply Centre-DSC:DXN027131 / BLDSC - British Library Document Supply CentreGBUnited Kingdo

    Application of Asynchronous Transfer Mode (Atm) technology to Picture Archiving and Communication Systems (Pacs): A survey

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    Broadband Integrated Services Digital Network (R-ISDN) provides a range of narrowband and broad-band services for voice, video, and multimedia. Asynchronous Transfer Mode (ATM) has been selected by the standards bodies as the transfer mode for implementing B-ISDN; The ability to digitize images has lead to the prospect of reducing the physical space requirements, material costs, and manual labor of traditional film handling tasks in hospitals. The system which handles the acquisition, storage, and transmission of medical images is called a Picture Archiving and Communication System (PACS). The transmission system will directly impact the speed of image transfer. Today the most common transmission means used by acquisition and display station products is Ethernet. However, when considering network media, it is important to consider what the long term needs will be. Although ATM is a new standard, it is showing signs of becoming the next logical step to meet the needs of high speed networks; This thesis is a survey on ATM, and PACS. All the concepts involved in developing a PACS are presented in an orderly manner. It presents the recent developments in ATM, its applicability to PACS and the issues to be resolved for realising an ATM-based complete PACS. This work will be useful in providing the latest information, for any future research on ATM-based networks, and PACS

    Quality of service optimization of multimedia traffic in mobile networks

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    Mobile communication systems have continued to evolve beyond the currently deployed Third Generation (3G) systems with the main goal of providing higher capacity. Systems beyond 3G are expected to cater for a wide variety of services such as speech, data, image transmission, video, as well as multimedia services consisting of a combination of these. With the air interface being the bottleneck in mobile networks, recent enhancing technologies such as the High Speed Downlink Packet Access (HSDPA), incorporate major changes to the radio access segment of 3G Universal Mobile Telecommunications System (UMTS). HSDPA introduces new features such as fast link adaptation mechanisms, fast packet scheduling, and physical layer retransmissions in the base stations, necessitating buffering of data at the air interface which presents a bottleneck to end-to-end communication. Hence, in order to provide end-to-end Quality of Service (QoS) guarantees to multimedia services in wireless networks such as HSDPA, efficient buffer management schemes are required at the air interface. The main objective of this thesis is to propose and evaluate solutions that will address the QoS optimization of multimedia traffic at the radio link interface of HSDPA systems. In the thesis, a novel queuing system known as the Time-Space Priority (TSP) scheme is proposed for multimedia traffic QoS control. TSP provides customized preferential treatment to the constituent flows in the multimedia traffic to suit their diverse QoS requirements. With TSP queuing, the real-time component of the multimedia traffic, being delay sensitive and loss tolerant, is given transmission priority; while the non-real-time component, being loss sensitive and delay tolerant, enjoys space priority. Hence, based on the TSP queuing paradigm, new buffer managementalgorithms are designed for joint QoS control of the diverse components in a multimedia session of the same HSDPA user. In the thesis, a TSP based buffer management algorithm known as the Enhanced Time Space Priority (E-TSP) is proposed for HSDPA. E-TSP incorporates flow control mechanisms to mitigate congestion in the air interface buffer of a user with multimedia session comprising real-time and non-real-time flows. Thus, E-TSP is designed to provide efficient network and radio resource utilization to improve end-to-end multimedia traffic performance. In order to allow real-time optimization of the QoS control between the real-time and non-real-time flows of the HSDPA multimedia session, another TSP based buffer management algorithm known as the Dynamic Time Space Priority (D-TSP) is proposed. D-TSP incorporates dynamic priority switching between the real-time and non-real-time flows. D-TSP is designed to allow optimum QoS trade-off between the flows whilst still guaranteeing the stringent real-time component’s QoS requirements. The thesis presents results of extensive performance studies undertaken via analytical modelling and dynamic network-level HSDPA simulations demonstrating the effectiveness of the proposed TSP queuing system and the TSP based buffer management schemes
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