2,874 research outputs found

    A survey of exemplar-based texture synthesis

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    Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch re-arrangement methods. In the first class, a texture is characterized by a statistical signature; then, a random sampling conditioned to this signature produces genuinely different texture images. The second class boils down to a clever "copy-paste" procedure, which stitches together large regions of the sample. Hybrid methods try to combine ideas from both approaches to avoid their hurdles. The recent approaches using convolutional neural networks fit to this classification, some being statistical and others performing patch re-arrangement in the feature space. They produce impressive synthesis on various kinds of textures. Nevertheless, we found that most real textures are organized at multiple scales, with global structures revealed at coarse scales and highly varying details at finer ones. Thus, when confronted with large natural images of textures the results of state-of-the-art methods degrade rapidly, and the problem of modeling them remains wide open.Comment: v2: Added comments and typos fixes. New section added to describe FRAME. New method presented: CNNMR

    Information Extraction and Modeling from Remote Sensing Images: Application to the Enhancement of Digital Elevation Models

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    To deal with high complexity data such as remote sensing images presenting metric resolution over large areas, an innovative, fast and robust image processing system is presented. The modeling of increasing level of information is used to extract, represent and link image features to semantic content. The potential of the proposed techniques is demonstrated with an application to enhance and regularize digital elevation models based on information collected from RS images

    Learning object behaviour models

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    The human visual system is capable of interpreting a remarkable variety of often subtle, learnt, characteristic behaviours. For instance we can determine the gender of a distant walking figure from their gait, interpret a facial expression as that of surprise, or identify suspicious behaviour in the movements of an individual within a car-park. Machine vision systems wishing to exploit such behavioural knowledge have been limited by the inaccuracies inherent in hand-crafted models and the absence of a unified framework for the perception of powerful behaviour models. The research described in this thesis attempts to address these limitations, using a statistical modelling approach to provide a framework in which detailed behavioural knowledge is acquired from the observation of long image sequences. The core of the behaviour modelling framework is an optimised sample-set representation of the probability density in a behaviour space defined by a novel temporal pattern formation strategy. This representation of behaviour is both concise and accurate and facilitates the recognition of actions or events and the assessment of behaviour typicality. The inclusion of generative capabilities is achieved via the addition of a learnt stochastic process model, thus facilitating the generation of predictions and realistic sample behaviours. Experimental results demonstrate the acquisition of behaviour models and suggest a variety of possible applications, including automated visual surveillance, object tracking, gesture recognition, and the generation of realistic object behaviours within animations, virtual worlds, and computer generated film sequences. The utility of the behaviour modelling framework is further extended through the modelling of object interaction. Two separate approaches are presented, and a technique is developed which, using learnt models of joint behaviour together with a stochastic tracking algorithm, can be used to equip a virtual object with the ability to interact in a natural way. Experimental results demonstrate the simulation of a plausible virtual partner during interaction between a user and the machine

    Sources of pesticide losses to surface waters and groundwater at field and landscape scales

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    Pesticide residues in groundwater and surface waters may harm aquatic ecosystems and result in a deterioration of drinking water quality. EU legislation and policy emphasize risk management and risk reduction for pesticides to ensure long-term, sustainable use of water across Europe. Different tools applicable at scales ranging from farm to national and EU scales are required to meet the needs of the various managers engaged with the task of protecting water resources. The use of computer-based pesticide fate and transport models at such large scales is challenging since models are scale-specific and generally developed for the soil pedon or plot scale. Modelling at larger scales is further complicated by the spatial and temporal variability of agro-environmental conditions and the uncertainty in predictions. The objective of this thesis was to identify the soil processes that dominate diffuse pesticide losses at field and landscape scales and to develop methods that can help identify 'high risk' areas for leaching. The underlying idea was that pesticide pollution of groundwater and surface waters can be mitigated if pesticide application on such areas is reduced. Macropore flow increases the risk of pesticide leaching and was identified as the most important process responsible for spatial variation of diffuse pesticide losses from a 30 ha field and a 9 km² catchment in the south of Sweden. Point-sources caused by careless handling of pesticides when filling or cleaning spraying equipment were also a significant source of contamination at the landscape scale. The research presented in this thesis suggests that the strength of macropore flow due to earthworm burrows and soil aggregation can be predicted from widely available soil survey information such as texture, management practices etc. Thus, a simple classification of soils according to their susceptibility to macropore flow may facilitate the use of process-based models at the landscape scale. Predictions of a meta-model of the MACRO model suggested that, at the field scale, fine-textured soils are high-risk areas for pesticide leaching. Uncertainty in pesticide degradation and sorption did not significantly affect predictions of the spatial extent of these high-risk areas. Thus, site-specific pesticide application seems to be a promising method for mitigating groundwater contamination at this scale

    Photorealistic retrieval of occluded facial information using a performance-driven face model

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    Facial occlusions can cause both human observers and computer algorithms to fail in a variety of important tasks such as facial action analysis and expression classification. This is because the missing information is not reconstructed accurately enough for the purpose of the task in hand. Most current computer methods that are used to tackle this problem implement complex three-dimensional polygonal face models that are generally timeconsuming to produce and unsuitable for photorealistic reconstruction of missing facial features and behaviour. In this thesis, an image-based approach is adopted to solve the occlusion problem. A dynamic computer model of the face is used to retrieve the occluded facial information from the driver faces. The model consists of a set of orthogonal basis actions obtained by application of principal component analysis (PCA) on image changes and motion fields extracted from a sequence of natural facial motion (Cowe 2003). Examples of occlusion affected facial behaviour can then be projected onto the model to compute coefficients of the basis actions and thus produce photorealistic performance-driven animations. Visual inspection shows that the PCA face model recovers aspects of expressions in those areas occluded in the driver sequence, but the expression is generally muted. To further investigate this finding, a database of test sequences affected by a considerable set of artificial and natural occlusions is created. A number of suitable metrics is developed to measure the accuracy of the reconstructions. Regions of the face that are most important for performance-driven mimicry and that seem to carry the best information about global facial configurations are revealed using Bubbles, thus in effect identifying facial areas that are most sensitive to occlusions. Recovery of occluded facial information is enhanced by applying an appropriate scaling factor to the respective coefficients of the basis actions obtained by PCA. This method improves the reconstruction of the facial actions emanating from the occluded areas of the face. However, due to the fact that PCA produces bases that encode composite, correlated actions, such an enhancement also tends to affect actions in non-occluded areas of the face. To avoid this, more localised controls for facial actions are produced using independent component analysis (ICA). Simple projection of the data onto an ICA model is not viable due to the non-orthogonality of the extracted bases. Thus occlusion-affected mimicry is first generated using the PCA model and then enhanced by accordingly manipulating the independent components that are subsequently extracted from the mimicry. This combination of methods yields significant improvements and results in photorealistic reconstructions of occluded facial actions
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