97 research outputs found

    Compilation Techniques for High-Performance Embedded Systems with Multiple Processors

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    Institute for Computing Systems ArchitectureDespite the progress made in developing more advanced compilers for embedded systems, programming of embedded high-performance computing systems based on Digital Signal Processors (DSPs) is still a highly skilled manual task. This is true for single-processor systems, and even more for embedded systems based on multiple DSPs. Compilers often fail to optimise existing DSP codes written in C due to the employed programming style. Parallelisation is hampered by the complex multiple address space memory architecture, which can be found in most commercial multi-DSP configurations. This thesis develops an integrated optimisation and parallelisation strategy that can deal with low-level C codes and produces optimised parallel code for a homogeneous multi-DSP architecture with distributed physical memory and multiple logical address spaces. In a first step, low-level programming idioms are identified and recovered. This enables the application of high-level code and data transformations well-known in the field of scientific computing. Iterative feedback-driven search for “good” transformation sequences is being investigated. A novel approach to parallelisation based on a unified data and loop transformation framework is presented and evaluated. Performance optimisation is achieved through exploitation of data locality on the one hand, and utilisation of DSP-specific architectural features such as Direct Memory Access (DMA) transfers on the other hand. The proposed methodology is evaluated against two benchmark suites (DSPstone & UTDSP) and four different high-performance DSPs, one of which is part of a commercial four processor multi-DSP board also used for evaluation. Experiments confirm the effectiveness of the program recovery techniques as enablers of high-level transformations and automatic parallelisation. Source-to-source transformations of DSP codes yield an average speedup of 2.21 across four different DSP architectures. The parallelisation scheme is – in conjunction with a set of locality optimisations – able to produce linear and even super-linear speedups on a number of relevant DSP kernels and applications

    Profile-driven parallelisation of sequential programs

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    Traditional parallelism detection in compilers is performed by means of static analysis and more specifically data and control dependence analysis. The information that is available at compile time, however, is inherently limited and therefore restricts the parallelisation opportunities. Furthermore, applications written in C – which represent the majority of today’s scientific, embedded and system software – utilise many lowlevel features and an intricate programming style that forces the compiler to even more conservative assumptions. Despite the numerous proposals to handle this uncertainty at compile time using speculative optimisation and parallelisation, the software industry still lacks any pragmatic approaches that extracts coarse-grain parallelism to exploit the multiple processing units of modern commodity hardware. This thesis introduces a novel approach for extracting and exploiting multiple forms of coarse-grain parallelism from sequential applications written in C. We utilise profiling information to overcome the limitations of static data and control-flow analysis enabling more aggressive parallelisation. Profiling is performed using an instrumentation scheme operating at the Intermediate Representation (Ir) level of the compiler. In contrast to existing approaches that depend on low-level binary tools and debugging information, Ir-profiling provides precise and direct correlation of profiling information back to the Ir structures of the compiler. Additionally, our approach is orthogonal to existing automatic parallelisation approaches and additional fine-grain parallelism may be exploited. We demonstrate the applicability and versatility of the proposed methodology using two studies that target different forms of parallelism. First, we focus on the exploitation of loop-level parallelism that is abundant in many scientific and embedded applications. We evaluate our parallelisation strategy against the Nas and Spec Fp benchmarks and two different multi-core platforms (a shared-memory Intel Xeon Smp and a heterogeneous distributed-memory Ibm Cell blade). Empirical evaluation shows that our approach not only yields significant improvements when compared with state-of- the-art parallelising compilers, but comes close to and sometimes exceeds the performance of manually parallelised codes. On average, our methodology achieves 96% of the performance of the hand-tuned parallel benchmarks on the Intel Xeon platform, and a significant speedup for the Cell platform. The second study, addresses the problem of partially sequential loops, typically found in implementations of multimedia codecs. We develop a more powerful whole-program representation based on the Program Dependence Graph (Pdg) that supports profiling, partitioning and codegeneration for pipeline parallelism. In addition we demonstrate how this enhances conventional pipeline parallelisation by incorporating support for multi-level loops and pipeline stage replication in a uniform and automatic way. Experimental results using a set of complex multimedia and stream processing benchmarks confirm the effectiveness of the proposed methodology that yields speedups up to 4.7 on a eight-core Intel Xeon machine

    An FPGA implementation of an investigative many-core processor, Fynbos : in support of a Fortran autoparallelising software pipeline

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    Includes bibliographical references.In light of the power, memory, ILP, and utilisation walls facing the computing industry, this work examines the hypothetical many-core approach to finding greater compute performance and efficiency. In order to achieve greater efficiency in an environment in which Moore’s law continues but TDP has been capped, a means of deriving performance from dark and dim silicon is needed. The many-core hypothesis is one approach to exploiting these available transistors efficiently. As understood in this work, it involves trading in hardware control complexity for hundreds to thousands of parallel simple processing elements, and operating at a clock speed sufficiently low as to allow the efficiency gains of near threshold voltage operation. Performance is there- fore dependant on exploiting a new degree of fine-grained parallelism such as is currently only found in GPGPUs, but in a manner that is not as restrictive in application domain range. While removing the complex control hardware of traditional CPUs provides space for more arithmetic hardware, a basic level of control is still required. For a number of reasons this work chooses to replace this control largely with static scheduling. This pushes the burden of control primarily to the software and specifically the compiler, rather not to the programmer or to an application specific means of control simplification. An existing legacy tool chain capable of autoparallelising sequential Fortran code to the degree of parallelism necessary for many-core exists. This work implements a many-core architecture to match it. Prototyping the design on an FPGA, it is possible to examine the real world performance of the compiler-architecture system to a greater degree than simulation only would allow. Comparing theoretical peak performance and real performance in a case study application, the system is found to be more efficient than any other reviewed, but to also significantly under perform relative to current competing architectures. This failing is apportioned to taking the need for simple hardware too far, and an inability to implement static scheduling mitigating tactics due to lack of support for such in the compiler

    A metadata-enhanced framework for high performance visual effects

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    This thesis is devoted to reducing the interactive latency of image processing computations in visual effects. Film and television graphic artists depend upon low-latency feedback to receive a visual response to changes in effect parameters. We tackle latency with a domain-specific optimising compiler which leverages high-level program metadata to guide key computational and memory hierarchy optimisations. This metadata encodes static and dynamic information about data dependence and patterns of memory access in the algorithms constituting a visual effect – features that are typically difficult to extract through program analysis – and presents it to the compiler in an explicit form. By using domain-specific information as a substitute for program analysis, our compiler is able to target a set of complex source-level optimisations that a vendor compiler does not attempt, before passing the optimised source to the vendor compiler for lower-level optimisation. Three key metadata-supported optimisations are presented. The first is an adaptation of space and schedule optimisation – based upon well-known compositions of the loop fusion and array contraction transformations – to the dynamic working sets and schedules of a runtimeparameterised visual effect. This adaptation sidesteps the costly solution of runtime code generation by specialising static parameters in an offline process and exploiting dynamic metadata to adapt the schedule and contracted working sets at runtime to user-tunable parameters. The second optimisation comprises a set of transformations to generate SIMD ISA-augmented source code. Our approach differs from autovectorisation by using static metadata to identify parallelism, in place of data dependence analysis, and runtime metadata to tune the data layout to user-tunable parameters for optimal aligned memory access. The third optimisation comprises a related set of transformations to generate code for SIMT architectures, such as GPUs. Static dependence metadata is exploited to guide large-scale parallelisation for tens of thousands of in-flight threads. Optimal use of the alignment-sensitive, explicitly managed memory hierarchy is achieved by identifying inter-thread and intra-core data sharing opportunities in memory access metadata. A detailed performance analysis of these optimisations is presented for two industrially developed visual effects. In our evaluation we demonstrate up to 8.1x speed-ups on Intel and AMD multicore CPUs and up to 6.6x speed-ups on NVIDIA GPUs over our best hand-written implementations of these two effects. Programmability is enhanced by automating the generation of SIMD and SIMT implementations from a single programmer-managed scalar representation

    A data dependency recovery system for a heterogeneous multicore processor

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    Multicore processors often increase the performance of applications. However, with their deeper pipelining, they have proven increasingly difficult to improve. In an attempt to deliver enhanced performance at lower power requirements, semiconductor microprocessor manufacturers have progressively utilised chip-multicore processors. Existing research has utilised a very common technique known as thread-level speculation. This technique attempts to compute results before the actual result is known. However, thread-level speculation impacts operation latency, circuit timing, confounds data cache behaviour and code generation in the compiler. We describe an software framework codenamed Lyuba that handles low-level data hazards and automatically recovers the application from data hazards without programmer and speculation intervention for an asymmetric chip-multicore processor. The problem of determining correct execution of multiple threads when data hazards occur on conventional symmetrical chip-multicore processors is a significant and on-going challenge. However, there has been very little focus on the use of asymmetrical (heterogeneous) processors with applications that have complex data dependencies. The purpose of this thesis is to: (i) define the development of a software framework for an asymmetric (heterogeneous) chip-multicore processor; (ii) present an optimal software control of hardware for distributed processing and recovery from violations;(iii) provides performance results of five applications using three datasets. Applications with a small dataset showed an improvement of 17% and a larger dataset showed an improvement of 16% giving overall 11% improvement in performance

    The exploitation of parallelism on shared memory multiprocessors

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    PhD ThesisWith the arrival of many general purpose shared memory multiple processor (multiprocessor) computers into the commercial arena during the mid-1980's, a rift has opened between the raw processing power offered by the emerging hardware and the relative inability of its operating software to effectively deliver this power to potential users. This rift stems from the fact that, currently, no computational model with the capability to elegantly express parallel activity is mature enough to be universally accepted, and used as the basis for programming languages to exploit the parallelism that multiprocessors offer. To add to this, there is a lack of software tools to assist programmers in the processes of designing and debugging parallel programs. Although much research has been done in the field of programming languages, no undisputed candidate for the most appropriate language for programming shared memory multiprocessors has yet been found. This thesis examines why this state of affairs has arisen and proposes programming language constructs, together with a programming methodology and environment, to close the ever widening hardware to software gap. The novel programming constructs described in this thesis are intended for use in imperative languages even though they make use of the synchronisation inherent in the dataflow model by using the semantics of single assignment when operating on shared data, so giving rise to the term shared values. As there are several distinct parallel programming paradigms, matching flavours of shared value are developed to permit the concise expression of these paradigms.The Science and Engineering Research Council

    A parallel transformations framework for cluster environments.

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    In recent years program transformation technology has matured into a practical solution for many software reengineering and migration tasks. FermaT, an industrial strength program transformation system, has demonstrated that legacy systems can be successfully transformed into efficient and maintainable structured C or COBOL code. Its core, a transformation engine, is based on mathematically proven program transformations and ensures that transformed programs are semantically equivalent to its original state. Its engine facilitates a Wide Spectrum Language (WSL), with low-level as well as high-level constructs, to capture as much information as possible during transformation steps. FermaT’s methodology and technique lack in provision of concurrent migration and analysis. This provision is crucial if the transformation process is to be further automated. As the constraint based program migration theory has demonstrated, it is inefficient and time consuming, trying to satisfy the enormous computation of the generated transformation sequence search-space and its constraints. With the objective to solve the above problems and to extend the operating range of the FermaT transformation system, this thesis proposes a Parallel Transformations Framework which makes parallel transformations processing within the FermaT environment not only possible but also beneficial for its migration process. During a migration process, many thousands of program transformations have to be applied. For example a 1 million line of assembler to C migration takes over 21 hours to be processed on a single PC. Various approaches of search, prediction techniques and a constraint-based approach to address the presented issues already exist but they solve them unsatisfactorily. To remedy this situation, this dissertation proposes a framework to extend transformation processing systems with parallel processing capabilities. The parallel system can analyse specified parallel transformation tasks and produce appropriate parallel transformations processing outlines. To underpin an automated objective, a formal language is introduced. This language can be utilised to describe and outline parallel transformation tasks whereas parallel processing constraints underpin the parallel objective. This thesis addresses and explains how transformation processing steps can be automatically parallelised within a reengineering domain. It presents search and prediction tactics within this field. The decomposition and parallelisation of transformation sequence search-spaces is outlined. At the end, the presented work is evaluated on practical case studies, to demonstrate different parallel transformations processing techniques and conclusions are drawn

    Tools for efficient Deep Learning

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    In the era of Deep Learning (DL), there is a fast-growing demand for building and deploying Deep Neural Networks (DNNs) on various platforms. This thesis proposes five tools to address the challenges for designing DNNs that are efficient in time, in resources and in power consumption. We first present Aegis and SPGC to address the challenges in improving the memory efficiency of DL training and inference. Aegis makes mixed precision training (MPT) stabler by layer-wise gradient scaling. Empirical experiments show that Aegis can improve MPT accuracy by at most 4\%. SPGC focuses on structured pruning: replacing standard convolution with group convolution (GConv) to avoid irregular sparsity. SPGC formulates GConv pruning as a channel permutation problem and proposes a novel heuristic polynomial-time algorithm. Common DNNs pruned by SPGC have maximally 1\% higher accuracy than prior work. This thesis also addresses the challenges lying in the gap between DNN descriptions and executables by Polygeist for software and POLSCA for hardware. Many novel techniques, e.g. statement splitting and memory partitioning, are explored and used to expand polyhedral optimisation. Polygeist can speed up software execution in sequential and parallel by 2.53 and 9.47 times on Polybench/C. POLSCA achieves 1.5 times speedup over hardware designs directly generated from high-level synthesis on Polybench/C. Moreover, this thesis presents Deacon, a framework that generates FPGA-based DNN accelerators of streaming architectures with advanced pipelining techniques to address the challenges from heterogeneous convolution and residual connections. Deacon provides fine-grained pipelining, graph-level optimisation, and heuristic exploration by graph colouring. Compared with prior designs, Deacon shows resource/power consumption efficiency improvement of 1.2x/3.5x for MobileNets and 1.0x/2.8x for SqueezeNets. All these tools are open source, some of which have already gained public engagement. We believe they can make efficient deep learning applications easier to build and deploy.Open Acces

    Analysis and transformation of legacy code

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    Hardware evolves faster than software. While a hardware system might need replacement every one to five years, the average lifespan of a software system is a decade, with some instances living up to several decades. Inevitably, code outlives the platform it was developed for and may become legacy: development of the software stops, but maintenance has to continue to keep up with the evolving ecosystem. No new features are added, but the software is still used to fulfil its original purpose. Even in the cases where it is still functional (which discourages its replacement), legacy code is inefficient, costly to maintain, and a risk to security. This thesis proposes methods to leverage the expertise put in the development of legacy code and to extend its useful lifespan, rather than to throw it away. A novel methodology is proposed, for automatically exploiting platform specific optimisations when retargeting a program to another platform. The key idea is to leverage the optimisation information embedded in vector processing intrinsic functions. The performance of the resulting code is shown to be close to the performance of manually retargeted programs, however with the human labour removed. Building on top of that, the question of discovering optimisation information when there are no hints in the form of intrinsics or annotations is investigated. This thesis postulates that such information can potentially be extracted from profiling the data flow during executions of the program. A context-aware data dependence profiling system is described, detailing previously overlooked aspects in related research. The system is shown to be essential in surpassing the information that can be inferred statically, in particular about loop iterators. Loop iterators are the controlling part of a loop. This thesis describes and evaluates a system for extracting the loop iterators in a program. It is found to significantly outperform previously known techniques and further increases the amount of information about the structure of a program that is available to a compiler. Combining this system with data dependence profiling improves its results even more. Loop iterator recognition enables other code modernising techniques, like source code rejuvenation and commutativity analysis. The former increases the use of idiomatic code and as a result increases the maintainability of the program. The latter can potentially drive parallelisation and thus dramatically improve runtime performance
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