4 research outputs found

    THE DEVELOPMENT OF COMIC FORMATTED FIQH TEXTBOOK FOR ISLAMIC ELEMENTARY SCHOOL

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    Comic formatted fiqh textbook as a media of learning has an essential role in building students' understanding to live up to and practice the Islamic teaching, which will become the basis of worship in their life. The purpose of this study is to develop a comic formatted fiqh textbook for Islamic elementary school. The study method used Research and Development (R&D) model Walter Dick and Lou Carey. Participants involved in this study were grade 1 Islamic elementary school at MI Darussalam Candi Sidoarjo, Indonesia. The study results on the development of comic formatted fiqh textbooks are valid, based on 90% content expert validation, 91.67% design expert validation, 100% individual trial results, 94% small group trial results, and group trial results in large reached 96.81%. The t-test analysis results with a significance level of 0.05 showed that the p-value t-test was 0.00, which means

    Artistic Content Representation and Modelling based on Visual Style Features

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    This thesis aims to understand visual style in the context of computer science, using traditionally intangible artistic properties to enhance existing content manipulation algorithms and develop new content creation methods. The developed algorithms can be used to apply extracted properties to other drawings automatically; transfer a selected style; categorise images based upon perceived style; build 3D models using style features from concept artwork; and other style-based actions that change our perception of an object without changing our ability to recognise it. The research in this thesis aims to provide the style manipulation abilities that are missing from modern digital art creation pipelines

    Graph-level operations: A high-level interface for graph visualization technique specification

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    More and more the world is being described as graphs---as connections between people, places, and ideas---since they provide a richer model than simply understanding each item in isolation. In order to help analysts understand these graphs, researchers have developed and studied a large number of graph visualization techniques. This variety of techniques presents solutions to a breadth of graph analysis tasks, but it introduces a new issue: complexity. The variety introduces both the complexity of comparing techniques in an objective way and the engineering complexity of implementing so many techniques. In this thesis, I present graph-level operations models (or GLO models) as an elegant solution to these challenges. A GLO model consists of a model of visual elements and a set of functions (GLOs) that manipulate those elements. I introduce GLOv1 and GLOv2, GLO models derived from six hand-picked graph visualization techniques and twenty-nine techniques derived from a review of 430 graph visualization publications, respectively. I show how to use GLOs to define graph visualization techniques, including a model's original seed techniques as well as novel techniques. I demonstrate the analysis potential of the GLO model by clustering the twenty-nine seed techniques using two different GLO-based schemes. Finally, I demonstrate the practical engineering potential of the model through an open-source Javascript implementation (GLO.js) and two applications built atop the implementation for exploring a graph and discovering novel techniques using GLOs (GLO-STIX and GLO-CLI).Ph.D
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