660 research outputs found

    Low power techniques for video compression

    Get PDF
    This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms

    Robust and fast global motion estimation for arbitrarily shaped video objects in MPEG-4

    Get PDF
    Centre for Multimedia Signal Processing, Department of Electronic and Information EngineeringRefereed conference paper2004-2005 > Academic research: refereed > Refereed conference paperVersion of RecordPublishe

    Priority search technique for MPEG-4 motion estimation of arbitrarily shaped video object

    Get PDF
    2001-2002 > Academic research: refereed > Refereed conference paperVersion of RecordPublishe

    A novel hexagonal search algorithm for fast block matching motion estimation

    Get PDF
    Authors of articles published in EURASIP Journal on Advances in Signal Processing are the copyright holders of their articles and have granted to any third party, in advance and in perpetuity, the right to use, reproduce or disseminate the article, according to the SpringerOpen copyright and license agreement (http://www.springeropen.com/authors/license)

    Shape adaptive integer transform for coding arbitrarily shaped objects in H.264/AVC

    Get PDF
    The use of shape-adaptive transforms is a popular approach for coding arbitrarily shaped objects in image/video coding due to their adaptability at object edges and low complexity. In this respect shape adaptive DCT (SA-DCT) and shape adaptive DWT (SA-DWT) have been proposed in previous literature. The Integer Transform (IT), a derivative of the 4x4 DCT, has been adopted in the latest H.264/AVC standard for coding image blocks in residual data (texture). The associated integer arithmetic guarantees fast and accurate coding/decoding. In this paper, we propose a novel Shape Adaptive Integer Transform (SA-IT) which can be effectively used in future for enabling arbitrary shaped object coding in H.264. Though Integer Transforms are a derivative of 4x4 DCTs, in H.264, to maintain integer arithmetic capability, the post-and pre-scaling factors of transform process are integrated into the forward and inverse quantiser stages respectively for reducing the total number of multiplications and avoiding the loss of accuracy. Thus SA-IT considerably differs from SA-DCT and calls for novel design and implementation considerations based on combining those merits of both SA-DCT and IT. We provide theoretical proofs and support them with experimental justifications

    The aceToolbox: low-level audiovisual feature extraction for retrieval and classification

    Get PDF
    In this paper we present an overview of a software platform that has been developed within the aceMedia project, termed the aceToolbox, that provides global and local lowlevel feature extraction from audio-visual content. The toolbox is based on the MPEG-7 eXperimental Model (XM), with extensions to provide descriptor extraction from arbitrarily shaped image segments, thereby supporting local descriptors reflecting real image content. We describe the architecture of the toolbox as well as providing an overview of the descriptors supported to date. We also briefly describe the segmentation algorithm provided. We then demonstrate the usefulness of the toolbox in the context of two different content processing scenarios: similarity-based retrieval in large collections and scene-level classification of still images

    Hardware acceleration architectures for MPEG-Based mobile video platforms: a brief overview

    Get PDF
    This paper presents a brief overview of past and current hardware acceleration (HwA) approaches that have been proposed for the most computationally intensive compression tools of the MPEG-4 standard. These approaches are classified based on their historical evolution and architectural approach. An analysis of both evolutionary and functional classifications is carried out in order to speculate on the possible trends of the HwA architectures to be employed in mobile video platforms

    Energy-efficient acceleration of MPEG-4 compression tools

    Get PDF
    We propose novel hardware accelerator architectures for the most computationally demanding algorithms of the MPEG-4 video compression standard-motion estimation, binary motion estimation (for shape coding), and the forward/inverse discrete cosine transforms (incorporating shape adaptive modes). These accelerators have been designed using general low-energy design philosophies at the algorithmic/architectural abstraction levels. The themes of these philosophies are avoiding waste and trading area/performance for power and energy gains. Each core has been synthesised targeting TSMC 0.09 μm TCBN90LP technology, and the experimental results presented in this paper show that the proposed cores improve upon the prior art
    corecore