1,802 research outputs found

    Toward a collective intelligence recommender system for education

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    The development of Information and Communication Technology (ICT), have revolutionized the world and have moved us into the information age, however the access and handling of this large amount of information is causing valuable time losses. Teachers in Higher Education especially use the Internet as a tool to consult materials and content for the development of the subjects. The internet has very broad services, and sometimes it is difficult for users to find the contents in an easy and fast way. This problem is increasing at the time, causing that students spend a lot of time in search information rather than in synthesis, analysis and construction of new knowledge. In this context, several questions have emerged: Is it possible to design learning activities that allow us to value the information search and to encourage collective participation?. What are the conditions that an ICT tool that supports a process of information search has to have to optimize the student's time and learning? This article presents the use and application of a Recommender System (RS) designed on paradigms of Collective Intelligence (CI). The RS designed encourages the collective learning and the authentic participation of the students. The research combines the literature study with the analysis of the ICT tools that have emerged in the field of the CI and RS. Also, Design-Based Research (DBR) was used to compile and summarize collective intelligence approaches and filtering techniques reported in the literature in Higher Education as well as to incrementally improving the tool. Several are the benefits that have been evidenced as a result of the exploratory study carried out. Among them the following stand out: • It improves student motivation, as it helps you discover new content of interest in an easy way. • It saves time in the search and classification of teaching material of interest. • It fosters specialized reading, inspires competence as a means of learning. • It gives the teacher the ability to generate reports of trends and behaviors of their students, real-time assessment of the quality of learning material. The authors consider that the use of ICT tools that combine the paradigms of the CI and RS presented in this work, are a tool that improves the construction of student knowledge and motivates their collective development in cyberspace, in addition, the model of Filltering Contents used supports the design of models and strategies of collective intelligence in Higher Education.Postprint (author's final draft

    Finding co-solvers on Twitter, with a little help from Linked Data

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    In this paper we propose a method for suggesting potential collaborators for solving innovation challenges online, based on their competence, similarity of interests and social proximity with the user. We rely on Linked Data to derive a measure of semantic relatedness that we use to enrich both user profiles and innovation problems with additional relevant topics, thereby improving the performance of co-solver recommendation. We evaluate this approach against state of the art methods for query enrichment based on the distribution of topics in user profiles, and demonstrate its usefulness in recommending collaborators that are both complementary in competence and compatible with the user. Our experiments are grounded using data from the social networking service Twitter.com

    Hybrid human-AI driven open personalized education

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    Attaining those skills that match labor market demand is getting increasingly complicated as prerequisite knowledge, skills, and abilities are evolving dynamically through an uncontrollable and seemingly unpredictable process. Furthermore, people's interests in gaining knowledge pertaining to their personal life (e.g., hobbies and life-hacks) are also increasing dramatically in recent decades. In this situation, anticipating and addressing the learning needs are fundamental challenges to twenty-first century education. The need for such technologies has escalated due to the COVID-19 pandemic, where online education became a key player in all types of training programs. The burgeoning availability of data, not only on the demand side but also on the supply side (in the form of open/free educational resources) coupled with smart technologies, may provide a fertile ground for addressing this challenge. Therefore, this thesis aims to contribute to the literature about the utilization of (open and free-online) educational resources toward goal-driven personalized informal learning, by developing a novel Human-AI based system, called eDoer. In this thesis, we discuss all the new knowledge that was created in order to complete the system development, which includes 1) prototype development and qualitative user validation, 2) decomposing the preliminary requirements into meaningful components, 3) implementation and validation of each component, and 4) a final requirement analysis followed by combining the implemented components in order develop and validate the planned system (eDoer). All in all, our proposed system 1) derives the skill requirements for a wide range of occupations (as skills and jobs are typical goals in informal learning) through an analysis of online job vacancy announcements, 2) decomposes skills into learning topics, 3) collects a variety of open/free online educational resources that address those topics, 4) checks the quality of those resources and topic relevance using our developed intelligent prediction models, 5) helps learners to set their learning goals, 6) recommends personalized learning pathways and learning content based on individual learning goals, and 7) provides assessment services for learners to monitor their progress towards their desired learning objectives. Accordingly, we created a learning dashboard focusing on three Data Science related jobs and conducted an initial validation of eDoer through a randomized experiment. Controlling for the effects of prior knowledge as assessed by the pretest, the randomized experiment provided tentative support for the hypothesis that learners who engaged with personal eDoer recommendations attain higher scores on the posttest than those who did not. The hypothesis that learners who received personalized content in terms of format, length, level of detail, and content type, would achieve higher scores than those receiving non-personalized content was not supported as a statistically significant result

    Knowledge driven approaches to e-learning recommendation.

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    Learners often have difficulty finding and retrieving relevant learning materials to support their learning goals because of two main challenges. The vocabulary learners use to describe their goals is different from that used by domain experts in teaching materials. This challenge causes a semantic gap. Learners lack sufficient knowledge about the domain they are trying to learn about, so are unable to assemble effective keywords that identify what they wish to learn. This problem presents an intent gap. The work presented in this thesis focuses on addressing the semantic and intent gaps that learners face during an e-Learning recommendation task. The semantic gap is addressed by introducing a method that automatically creates background knowledge in the form of a set of rich learning-focused concepts related to the selected learning domain. The knowledge of teaching experts contained in e-Books is used as a guide to identify important domain concepts. The concepts represent important topics that learners should be interested in. An approach is developed which leverages the concept vocabulary for representing learning materials and this influences retrieval during the recommendation of new learning materials. The effectiveness of our approach is evaluated on a dataset of Machine Learning and Data Mining papers, and our approach outperforms benchmark methods. The results confirm that incorporating background knowledge into the representation of learning materials provides a shared vocabulary for experts and learners, and this enables the recommendation of relevant materials. We address the intent gap by developing an approach which leverages the background knowledge to identify important learning concepts that are employed for refining learners' queries. This approach enables us to automatically identify concepts that are similar to queries, and take advantage of distinctive concept terms for refining learners' queries. Using the refined query allows the search to focus on documents that contain topics which are relevant to the learner. An e-Learning recommender system is developed to evaluate the success of our approach using a collection of learner queries and a dataset of Machine Learning and Data Mining learning materials. Users with different levels of expertise are employed for the evaluation. Results from experts, competent users and beginners all showed that using our method produced documents that were consistently more relevant to learners than when the standard method was used. The results show the benefits in using our knowledge driven approaches to help learners find relevant learning materials

    OER Recommendations to Support Career Development

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    This Work in Progress Research paper departs from the recent, turbulent changes in global societies, forcing many citizens to re-skill themselves to (re)gain employment. Learners therefore need to be equipped with skills to be autonomous and strategic about their own skill development. Subsequently, high-quality, on-line, personalized educational content and services are also essential to serve this high demand for learning content. Open Educational Resources (OERs) have high potential to contribute to the mitigation of these problems, as they are available in a wide range of learning and occupational contexts globally. However, their applicability has been limited, due to low metadata quality and complex quality control. These issues resulted in a lack of personalised OER functions, like recommendation and search. Therefore, we suggest a novel, personalised OER recommendation method to match skill development targets with open learning content. This is done by: 1) using an OER quality prediction model based on metadata, OER properties, and content; 2) supporting learners to set individual skill targets based on actual labour market information, and 3) building a personalized OER recommender to help learners to master their skill targets. Accordingly, we built a prototype focusing on Data Science related jobs, and evaluated this prototype with 23 data scientists in different expertise levels. Pilot participants used our prototype for at least 30 minutes and commented on each of the recommended OERs. As a result, more than 400 recommendations were generated and 80.9% of the recommendations were reported as useful.Comment: This paper has been accepted to be published in the proceedings of IEEE Frontiers In Education (FIE) 2020 by IEEE Xplor

    What You Like: Generating Explainable Topical Recommendations for Twitter Using Social Annotations

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    With over 500 million tweets posted per day, in Twitter, it is difficult for Twitter users to discover interesting content from the deluge of uninteresting posts. In this work, we present a novel, explainable, topical recommendation system, that utilizes social annotations, to help Twitter users discover tweets, on topics of their interest. A major challenge in using traditional rating dependent recommendation systems, like collaborative filtering and content based systems, in high volume social networks is that, due to attention scarcity most items do not get any ratings. Additionally, the fact that most Twitter users are passive consumers, with 44% users never tweeting, makes it very difficult to use user ratings for generating recommendations. Further, a key challenge in developing recommendation systems is that in many cases users reject relevant recommendations if they are totally unfamiliar with the recommended item. Providing a suitable explanation, for why the item is recommended, significantly improves the acceptability of recommendation. By virtue of being a topical recommendation system our method is able to present simple topical explanations for the generated recommendations. Comparisons with state-of-the-art matrix factorization based collaborative filtering, content based and social recommendations demonstrate the efficacy of the proposed approach

    Can Who-Edits-What Predict Edit Survival?

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    As the number of contributors to online peer-production systems grows, it becomes increasingly important to predict whether the edits that users make will eventually be beneficial to the project. Existing solutions either rely on a user reputation system or consist of a highly specialized predictor that is tailored to a specific peer-production system. In this work, we explore a different point in the solution space that goes beyond user reputation but does not involve any content-based feature of the edits. We view each edit as a game between the editor and the component of the project. We posit that the probability that an edit is accepted is a function of the editor's skill, of the difficulty of editing the component and of a user-component interaction term. Our model is broadly applicable, as it only requires observing data about who makes an edit, what the edit affects and whether the edit survives or not. We apply our model on Wikipedia and the Linux kernel, two examples of large-scale peer-production systems, and we seek to understand whether it can effectively predict edit survival: in both cases, we provide a positive answer. Our approach significantly outperforms those based solely on user reputation and bridges the gap with specialized predictors that use content-based features. It is simple to implement, computationally inexpensive, and in addition it enables us to discover interesting structure in the data.Comment: Accepted at KDD 201
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