198,954 research outputs found

    Monotonic Allocation Schemes in Clan Games

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    Total clan games are characterized using monotonicity, veto power of the clan members, and a concavity condition reflecting the decreasing marginal contribution of non-clan members to growing coalitions.This decreasing marginal contribution is incorporated in the notion of a bi-monotonic allocation scheme, where the value of each coalition is divided over its members in such a way that the clan members receive a higher, and the non-clan members a lower share as the coalitions grow larger.Each core element of a total clan game can be extended to both a population monotonic and a bi-monotonic allocation scheme.In total clan games where the clan consists of a single member (the so-called big boss) the use of the nucleolus as an allocation mechanism gives rise to a bi-monotonic allocation scheme.cooperative games;population monotonic allocation scheme;bi-monotonic allocation scheme;clan games;big boss games

    Convex games versus clan games

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    In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each monotonic convex game generates a total clan game with zero worth for the clan by a "dualize and extend" procedure. These procedures are also useful for relating core elements and elements of the Weber set of the corresponding games.convex games, core, dual games, marginal games, total clan games, Weber set

    Convex Games versus Clan Games

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    In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games.We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games.Furthermore, each monotonic convex game generates a total clan game with zero worth for the clan by a "dualize and extend" procedure.These procedures are also useful for relating core elements and elements of the Weber set of the corresponding games.convex games;core;dual games;marginal games;total clan games;Weber set

    Multi-Choice Total Clan Games: Characterizations and Solution Concepts

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    This paper deals with a new class of multi-choice games, the class of multi- choice total clan games. The structure of the core of a multi-choice clan game is explicitly described. Furthermore, characterizations of multi-choice total clan games are given and bi-monotonic allocation schemes related to players' levels are introduced for such games. It turns out that some elements in the core of a multi- choice total clan game are extendable to such bi-monotonic allocation schemes via suitable compensation-sharing rules on the domain of multi-choice (total) clan games.Multi-choice games;Clan games;Monotonic allocation schemes

    Working with the CHILDES tools : transcription, coding and analysis

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    The Child Language Data Exchange System (CHILDES) consists of Codes for the Human Analysis of Transcripts (CHAT), Computerized Language Analysis (CLAN), and a database. There is also an online manual which includes the CHILDES bibliography, the database, and the CHAT conventions as well as the CLAN instructions. The first three parts of this paper concern the CHAT format of transcription, grammatical coding, and analyzing transcripts by using the CLAN programs. The fourth part shows examples of transcribed and coded data

    On Statistical Mechanics Developments of Clan Concept in Multiparticle Production

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    Clan concept has been introduced in multiparticle dynamics in order to interpret the wide occurrence of negative binomial (NB) regularity in n-charged particle multiplicity distributions (MDs) in various high energy collisions. The centrality of clan concept led to the attempt to justify its occurrence within a statistical model of clan formation and evolution. In this framework all thermodynamical potentials have been explicitly calculated in terms of NB parameters. Interestingly it was found that NB parameter k corresponds to the one particle canonical partition function. The goal of this paper is to explore a possible temperature and volume dependence of parameter k in various classes of events in high energy hadron-hadron collisions. It is shown that the existence of a phase transition at parton level from the ideal clan gas associated to the semihard component with k>1 to the ideal clan gas of the hard component with k<1 implies a discontinuity in the average number of particles at hadron level.Comment: 20 pages, latex, no figures; v2: the description of the framework has been considerably expanded, and the main body has been reorganized for clarit
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