910 research outputs found

    Data-driven depth and 3D architectural layout estimation of an interior environment from monocular panoramic input

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    Recent years have seen significant interest in the automatic 3D reconstruction of indoor scenes, leading to a distinct and very-active sub-field within 3D reconstruction. The main objective is to convert rapidly measured data representing real-world indoor environments into models encompassing geometric, structural, and visual abstractions. This thesis focuses on the particular subject of extracting geometric information from single panoramic images, using either visual data alone or sparse registered depth information. The appeal of this setup lies in the efficiency and cost-effectiveness of data acquisition using 360o images. The challenge, however, is that creating a comprehensive model from mostly visual input is extremely difficult, due to noise, missing data, and clutter. My research has concentrated on leveraging prior information, in the form of architectural and data-driven priors derived from large annotated datasets, to develop end-to-end deep learning solutions for specific tasks in the structured reconstruction pipeline. My first contribution consists in a deep neural network architecture for estimating a depth map from a single monocular indoor panorama, operating directly on the equirectangular projection. Leveraging the characteristics of indoor 360-degree images and recognizing the impact of gravity on indoor scene design, the network efficiently encodes the scene into vertical spherical slices. By exploiting long- and short- term relationships among these slices, it recovers an equirectangular depth map directly from the corresponding RGB image. My second contribution generalizes the approach to handle multimodal input, also covering the situation in which the equirectangular input image is paired with a sparse depth map, as provided from common capture setups. Depth is inferred using an efficient single-branch network with a dynamic gating system, processing both dense visual data and sparse geometric data. Additionally, a new augmentation strategy enhances the model's robustness to various types of sparsity, including those from structured light sensors and LiDAR setups. While the first two contributions focus on per-pixel geometric information, my third contribution addresses the recovery of the 3D shape of permanent room surfaces from a single panoramic image. Unlike previous methods, this approach tackles the problem in 3D, expanding the reconstruction space. It employs a graph convolutional network to directly infer the room structure as a 3D mesh, deforming a graph- encoded tessellated sphere mapped to the spherical panorama. Gravity- aligned features are actively incorporated using a projection layer with multi-head self-attention, and specialized losses guide plausible solutions in the presence of clutter and occlusions. The benchmarks on publicly available data show that all three methods provided significant improvements over the state-of-the-art

    From cognitive maps to spatial schemas

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    A schema refers to a structured body of prior knowledge that captures common patterns across related experiences. Schemas have been studied separately in the realms of episodic memory and spatial navigation across different species and have been grounded in theories of memory consolidation, but there has been little attempt to integrate our understanding across domains, particularly in humans. We propose that experiences during navigation with many similarly structured environments give rise to the formation of spatial schemas (for example, the expected layout of modern cities) that share properties with but are distinct from cognitive maps (for example, the memory of a modern city) and event schemas (such as expected events in a modern city) at both cognitive and neural levels. We describe earlier theoretical frameworks and empirical findings relevant to spatial schemas, along with more targeted investigations of spatial schemas in human and non-human animals. Consideration of architecture and urban analytics, including the influence of scale and regionalization, on different properties of spatial schemas may provide a powerful approach to advance our understanding of spatial schemas

    Understanding space by moving through it: neural networks of motion- and space processing in humans

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    Humans explore the world by moving in it, whether moving their whole body as during walking or driving a car, or moving their arm to explore the immediate environment. During movement, self-motion cues arise from the sensorimotor system comprising vestibular, proprioceptive, visual and motor cues, which provide information about direction and speed of the movement. Such cues allow the body to keep track of its location while it moves through space. Sensorimotor signals providing self-motion information can therefore serve as a source for spatial processing in the brain. This thesis is an inquiry into human brain systems of movement and motion processing in a number of different sensory and motor modalities using functional magnetic resonance imaging (fMRI). By characterizing connections between these systems and the spatial representation system in the brain, this thesis investigated how humans understand space by moving through it. In the first study of this thesis, the recollection networks of whole-body movement were explored. Brain activation was measured during the retrieval of active and passive self-motion and retrieval of observing another person performing these tasks. Primary sensorimotor areas dominated the recollection network of active movement, while higher association areas in parietal and mid-occipital cortex were recruited during the recollection of passive transport. Common to both self-motion conditions were bilateral activations in the posterior medial temporal lobe (MTL). No MTL activations were observed during recollection of movement observation. Considering that on a behavioral level, both active and passive self-motion provide sufficient information for spatial estimations, the common activation in MTL might represent the common physiological substrate for such estimations. The second study investigated processing in the 'parahippocampal place area' (PPA), a region in the posterior MTL, during haptic exploration of spatial layout. The PPA in known to respond strongly to visuo-spatial layout. The study explored if this region is processing visuo-spatial layout specifically or spatial layout in general, independent from the encoding sensory modality. In both a cohort of sighted and blind participants, activation patterns in PPA were measured while participants haptically explored the spatial layout of model scenes or the shape of information-matched objects. Both in sighted and blind individuals, PPA activity was greater during layout exploration than during object-shape exploration. While PPA activity in the sighted could also be caused by a transformation of haptic information into a mental visual image of the layout, two points speak against this: Firstly, no increase in connectivity between the visual cortex and the PPA were observed, which would be expected if visual imagery took place. Secondly, blind participates, who cannot resort to visual imagery, showed the same pattern of PPA activity. Together, these results suggest that the PPA processes spatial layout information independent from the encoding modality. The third and last study addressed error accumulation in motion processing on different levels of the visual system. Using novel analysis methods of fMRI data, possible links between physiological properties in hMT+ and V1 and inter-individual differences in perceptual performance were explored. A correlation between noise characteristics and performance score was found in hMT+ but not V1. Better performance correlated with greater signal variability in hMT+. Though neurophysiological variability is traditionally seen as detrimental for behavioral accuracy, the results of this thesis contribute to the increasing evidence which suggests the opposite: that more efficient processing under certain circumstances can be related to more noise in neurophysiological signals. In summary, the results of this doctoral thesis contribute to our current understanding of motion and movement processing in the brain and its interface with spatial processing networks. The posterior MTL appears to be a key region for both self-motion and spatial processing. The results further indicate that physiological characteristics on the level of category-specific processing but not primary encoding reflect behavioral judgments on motion. This thesis also makes methodological contributions to the field of neuroimaging: it was found that the analysis of signal variability is a good gauge for analysing inter-individual physiological differences, while superior head-movement correction techniques have to be developed before pattern classification can be used to this end

    A Human-Centered Approach for the Design of Perimeter Office Spaces Based on Visual Environment Criteria

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    With perimeter office spaces with large glazing facades being an indisputable trend in modern architecture, human comfort has been in the scope of Building science; the necessity to improve occupants’ satisfaction, along with maintaining sustainability has become apparent, as productivity and even the well-being of occupants are connected with maintaining a pleasant environment in the interior. While thermal comfort has been extensively studied, the satisfaction with the visual environment has still aspects that are either inadequately explained, or even entirely absent from literature. This Thesis investigated most aspects of the visual environment, including visual comfort, lighting energy performance through the utilization of daylight and connection to the outdoors, using experimental studies, simulation studies and human subjects’ based experiments

    Semantics-Driven Large-Scale 3D Scene Retrieval

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    I Want to Take You Higher : Popular Music Museums as Social Fields for Legitimizing Popular Music Memories

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    This paper is an ethnographic and interview-based study of popular music museums in the United States. I observed that curatorial practices in pop music museums aligned with two major goals -- education and entertainment. These curatorial practices worked within the goals of the social field of museums as well as responded to the legacy of cultural hierarchy. I ultimately find that popular music museums are sites for legitimizing Americans\u27 memories of and taste for popular music, rather than merely sites of music history education or entertainment
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