23,994 research outputs found
Pattern Reification as the Basis for Description-Driven Systems
One of the main factors driving object-oriented software development for
information systems is the requirement for systems to be tolerant to change. To
address this issue in designing systems, this paper proposes a pattern-based,
object-oriented, description-driven system (DDS) architecture as an extension
to the standard UML four-layer meta-model. A DDS architecture is proposed in
which aspects of both static and dynamic systems behavior can be captured via
descriptive models and meta-models. The proposed architecture embodies four
main elements - firstly, the adoption of a multi-layered meta-modeling
architecture and reflective meta-level architecture, secondly the
identification of four data modeling relationships that can be made explicit
such that they can be modified dynamically, thirdly the identification of five
design patterns which have emerged from practice and have proved essential in
providing reusable building blocks for data management, and fourthly the
encoding of the structural properties of the five design patterns by means of
one fundamental pattern, the Graph pattern. A practical example of this
philosophy, the CRISTAL project, is used to demonstrate the use of
description-driven data objects to handle system evolution.Comment: 20 pages, 10 figure
Dependency analysis in ontology-driven content-based systems
Ontology-driven content-based systems are content-based systems (ODCBS) that are built to provide a better access to information by semantically annotating the content using ontologies. Such systems contain ontology layer, annotation layer and content layer. These layers contain semantically interrelated and interdependent entities. Thus, a change in one layer causes many unseen and undesired changes and impacts that propagate to other entities. Before any change is implemented in the ODCBS, it is crucial to understand the impacts of the change on other ODCBS entities. However, without getting these dependent entities, to which the change propagates, it is difficult to understand and analyze the impacts of the requested changes. In this paper we formally identify and define relevant dependencies, formalizing them and present a dependency analysis algorithm. The output of the dependency analysis
serves as an essential input for change impact analysis process that ensures the desired evolution of the ODCBS
Can we avoid high coupling?
It is considered good software design practice to organize source code into modules and to favour within-module connections (cohesion) over between-module connections (coupling), leading to the oft-repeated maxim "low coupling/high cohesion". Prior research into network theory and its application to software systems has found evidence that many important properties in real software systems exhibit approximately scale-free structure, including coupling; researchers have claimed that such scale-free structures are ubiquitous. This implies that high coupling must be unavoidable, statistically speaking, apparently contradicting standard ideas about software structure. We present a model that leads to the simple predictions that approximately scale-free structures ought to arise both for between-module connectivity and overall connectivity, and not as the result of poor design or optimization shortcuts. These predictions are borne out by our large-scale empirical study. Hence we conclude that high coupling is not avoidable--and that this is in fact quite reasonable
Joint Video and Text Parsing for Understanding Events and Answering Queries
We propose a framework for parsing video and text jointly for understanding
events and answering user queries. Our framework produces a parse graph that
represents the compositional structures of spatial information (objects and
scenes), temporal information (actions and events) and causal information
(causalities between events and fluents) in the video and text. The knowledge
representation of our framework is based on a spatial-temporal-causal And-Or
graph (S/T/C-AOG), which jointly models possible hierarchical compositions of
objects, scenes and events as well as their interactions and mutual contexts,
and specifies the prior probabilistic distribution of the parse graphs. We
present a probabilistic generative model for joint parsing that captures the
relations between the input video/text, their corresponding parse graphs and
the joint parse graph. Based on the probabilistic model, we propose a joint
parsing system consisting of three modules: video parsing, text parsing and
joint inference. Video parsing and text parsing produce two parse graphs from
the input video and text respectively. The joint inference module produces a
joint parse graph by performing matching, deduction and revision on the video
and text parse graphs. The proposed framework has the following objectives:
Firstly, we aim at deep semantic parsing of video and text that goes beyond the
traditional bag-of-words approaches; Secondly, we perform parsing and reasoning
across the spatial, temporal and causal dimensions based on the joint S/T/C-AOG
representation; Thirdly, we show that deep joint parsing facilitates subsequent
applications such as generating narrative text descriptions and answering
queries in the forms of who, what, when, where and why. We empirically
evaluated our system based on comparison against ground-truth as well as
accuracy of query answering and obtained satisfactory results
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