4,229 research outputs found
Automatic alignment of surgical videos using kinematic data
Over the past one hundred years, the classic teaching methodology of "see
one, do one, teach one" has governed the surgical education systems worldwide.
With the advent of Operation Room 2.0, recording video, kinematic and many
other types of data during the surgery became an easy task, thus allowing
artificial intelligence systems to be deployed and used in surgical and medical
practice. Recently, surgical videos has been shown to provide a structure for
peer coaching enabling novice trainees to learn from experienced surgeons by
replaying those videos. However, the high inter-operator variability in
surgical gesture duration and execution renders learning from comparing novice
to expert surgical videos a very difficult task. In this paper, we propose a
novel technique to align multiple videos based on the alignment of their
corresponding kinematic multivariate time series data. By leveraging the
Dynamic Time Warping measure, our algorithm synchronizes a set of videos in
order to show the same gesture being performed at different speed. We believe
that the proposed approach is a valuable addition to the existing learning
tools for surgery.Comment: Accepted at AIME 201
Automatic Test Framework Anomaly Detection in Home Routers
In a modern world most people have a home network and multiple devices behind it. These devices include simple IoT, that require external protection not to join a botnet. This protection can be granted by a security router with a feature of determining the usual network traffic of a device and alerting its unusual behaviour. This work is dedicated to creating a testbed to verify such router's work. The test bed includes tools to capture IoT traffic, edit and replay it. Created tool supports UDP, TCP, partially ICMP and is extendable to other protocols. UDP and TCP protocols are replayed using OS sockets at transport network layer. The methods described have proved to work on a real setup
Remembering today tomorrow: exploring the human-centred design of digital mementos
This paper describes two-part research exploring the context for and human-centred design of ‘digital mementos’, as an example of technology for reflection on personal experience(in this case, autobiographical memories). Field studies into families’ use of physical and digital objects for remembering provided a rich understanding of associated user needs and human values, and suggested properties for
‘digital mementos’ such as being ‘not like work’, discoverable and fun. In a subsequent design study, artefacts were devised to express these features and develop the understanding of needs and values further via discussion with groups of potential ‘users’. ‘Critical artefacts’(the products of Critical Design)were used to enable participants to envisage broader possibilities for social practices and applications of technology in the context of personal remembering, and thus to engage in the design of novel devices and systems relevant to their lives.
Reflection was a common theme in the work, being what the digital mementos were designed to afford and the mechanism by which the design activity progressed. Ideas for digital mementos formed the output of this research and expressed the designer’s and researcher’s understanding of participants’ practices and needs, and the human values that underlie them and, in doing so, suggest devices and systems that go beyond usability to support a broader conception of human activity
'Girlfriends and Strawberry Jam’: Tagging Memories, Experiences, and Events for Future Retrieval
In this short paper we have some preliminary thoughts about tagging everyday life events in order to allow future retrieval of events or experiences related to events. Elaboration of these thoughts will be done in the context of the recently started Network of Excellence PetaMedia (Peer-to-Peer Tagged Media) and the Network of Excellence SSPNet (Social Signal Processing), to start in 2009, both funded by the European Commission's Seventh Framework Programme. Descriptions of these networks will be given later in this paper
Evaluating Mobility Pattern Space Routing for DTNs
Because a delay tolerant network (DTN) can often be partitioned, the problem
of routing is very challenging. However, routing benefits considerably if one
can take advantage of knowledge concerning node mobility. This paper addresses
this problem with a generic algorithm based on the use of a high-dimensional
Euclidean space, that we call MobySpace, constructed upon nodes' mobility
patterns. We provide here an analysis and the large scale evaluation of this
routing scheme in the context of ambient networking by replaying real mobility
traces. The specific MobySpace evaluated is based on the frequency of visit of
nodes for each possible location. We show that the MobySpace can achieve good
performance compared to that of the other algorithms we implemented, especially
when we perform routing on the nodes that have a high connection time. We
determine that the degree of homogeneity of mobility patterns of nodes has a
high impact on routing. And finally, we study the ability of nodes to learn
their own mobility patterns.Comment: IEEE INFOCOM 2006 preprin
Non-intrusive on-the-fly data race detection using execution replay
This paper presents a practical solution for detecting data races in parallel
programs. The solution consists of a combination of execution replay (RecPlay)
with automatic on-the-fly data race detection. This combination enables us to
perform the data race detection on an unaltered execution (almost no probe
effect). Furthermore, the usage of multilevel bitmaps and snooped matrix clocks
limits the amount of memory used. As the record phase of RecPlay is highly
efficient, there is no need to switch it off, hereby eliminating the
possibility of Heisenbugs because tracing can be left on all the time.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop
on Automated Debugging (AAdebug 2000), August 2000, Munich. cs.SE/001003
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