393 research outputs found

    An Efficient Multiple-Place Foraging Algorithm for Scalable Robot Swarms

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    Searching and collecting multiple resources from large unmapped environments is an important challenge. It is particularly difficult given limited time, a large search area and incomplete data about the environment. This search task is an abstraction of many real-world applications such as search and rescue, hazardous material clean-up, and space exploration. The collective foraging behavior of robot swarms is an effective approach for this task. In our work, individual robots have limited sensing and communication range (like ants), but they are organized and work together to complete foraging tasks collectively. An efficient foraging algorithm coordinates robots to search and collect as many resources as possible in the least amount of time. In the foraging algorithms we study, robots act independently with little or no central control. As the swarm size and arena size increase (e.g., thousands of robots searching over the surface of Mars or ocean), the foraging performance per robot decreases. Generally, larger robot swarms produce more inter-robot collisions, and in swarm robot foraging, larger search arenas result in larger travel distances causing the phenomenon of diminishing returns. The foraging performance per robot (measured as a number of collected resources per unit time) is sublinear with the arena size and the swarm size. Our goal is to design a scale-invariant foraging robot swarm. In other words, the foraging performance per robot should be nearly constant as the arena size and the swarm size increase. We address these problems with the Multiple-Place Foraging Algorithm (MPFA), which uses multiple collection zones distributed throughout the search area. Robots start from randomly assigned home collection zones but always return to the closest collection zones with found resources. We simulate the foraging behavior of robot swarms in the robot simulator ARGoS and employ a Genetic Algorithm (GA) to discover different optimized foraging strategies as swarm sizes and the number of resources is scaled up. In our experiments, the MPFA always produces higher foraging rates, fewer collisions, and lower travel and search time than the Central-Place Foraging Algorithm (CPFA). To make the MPFA more adaptable, we introduce dynamic depots that move to the centroid of recently collected resources, minimizing transport times when resources are clustered in heterogeneous distributions. Finally, we extend the MPFA with a bio-inspired hierarchical branching transportation network. We demonstrate a scale-invariant swarm foraging algorithm that ensures that each robot finds and delivers resources to a central collection zone at the same rate, regardless of the size of the swarm or the search area. Dispersed mobile depots aggregate locally foraged resources and transport them to a central place via a hierarchical branching transportation network. This approach is inspired by ubiquitous fractal branching networks such as animal cardiovascular networks that deliver resources to cells and determine the scale and pace of life. The transportation of resources through the cardiovascular system from the heart to dispersed cells is the inverse problem of transportation of dispersed resources to a central collection zone through the hierarchical branching transportation network in robot swarms. We demonstrate that biological scaling laws predict how quickly robots forage in simulations of up to thousands of robots searching over thousands of square meters. We then use biological scaling predictions to determine the capacity of depot robots in order to overcome scaling constraints and produce scale-invariant robot swarms. We verify the predictions using ARGoS simulations. While simulations are useful for initial evaluations of the viability of algorithms, our ultimate goal is predicting how algorithms will perform when physical robots interact in the unpredictable conditions of environments they are placed in. The CPFA and the Distributed Deterministic Spiral Algorithm (DDSA) are compared in physical robots in a large outdoor arena. The physical experiments change our conclusion about which algorithm has the best performance, emphasizing the importance of systematically comparing the performance of swarm robotic algorithms in the real world. We illustrate the feasibility of implementing the MPFA with transportation networks in physical robot swarms. Full implementation of the MPFA in an outdoor environment is the next step to demonstrate truly scalable and robust foraging robot swarms

    Intelligent Robotics Navigation System: Problems, Methods, and Algorithm

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    This paper set out to supplement new studies with a brief and comprehensible review of the advanced development in the area of the navigation system, starting from a single robot, multi-robot, and swarm robots from a particular perspective by taking insights from these biological systems. The inspiration is taken from nature by observing the human and the social animal that is believed to be very beneficial for this purpose. The intelligent navigation system is developed based on an individual characteristic or a social animal biological structure. The discussion of this paper will focus on how simple agent’s structure utilizes flexible and potential outcomes in order to navigate in a productive and unorganized surrounding. The combination of the navigation system and biologically inspired approach has attracted considerable attention, which makes it an important research area in the intelligent robotic system. Overall, this paper explores the implementation, which is resulted from the simulation performed by the embodiment of robots operating in real environments

    Swarm robotics: Cooperative navigation in unknown environments

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    Swarm Robotics is garnering attention in the robotics field due to its substantial benefits. It has been proven to outperform most other robotic approaches in many applications such as military, space exploration and disaster search and rescue missions. It is inspired by the behavior of swarms of social insects such as ants and bees. It consists of a number of robots with limited capabilities and restricted local sensing. When deployed, individual robots behave according to local sensing until the emergence of a global behavior where they, as a swarm, can accomplish missions individuals cannot. In this research, we propose a novel exploration and navigation method based on a combination of Probabilistic Finite Sate Machine (PFSM), Robotic Darwinian Particle Swarm Optimization (RDPSO) and Depth First Search (DFS). We use V-REP Simulator to test our approach. We are also implementing our own cost effective swarm robot platform, AntBOT, as a proof of concept for future experimentation. We prove that our proposed method will yield excellent navigation solution in optimal time when compared to methods using either PFSM only or RDPSO only. In fact, our method is proved to produce 40% more success rate along with an exploration speed of 1.4x other methods. After exploration, robots can navigate the environment forming a Mobile Ad-hoc Network (MANET) and using the graph of robots as network nodes

    Swarm of One: Bottom-up Emergence of Stable Robot Bodies from Identical Cells

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    Unlike most human-engineered systems, biological systems are emergent from low-level interactions, allowing much broader diversity and superior adaptation to the complex environments. Inspired by the process of morphogenesis in nature, a bottom-up design approach for robot morphology is proposed to treat a robot's body as an emergent response to underlying processes rather than a predefined shape. This paper presents Loopy, a "Swarm-of-One" polymorphic robot testbed that can be viewed simultaneously as a robotic swarm and a single robot. Loopy's shape is determined jointly by self-organization and morphological computing using physically linked homogeneous cells. Experimental results show that Loopy can form symmetric shapes consisting of lobes. Using the the same set of parameters, even small amounts of initial noise can change the number of lobes formed. However, once in a stable configuration, Loopy has an "inertia" to transfiguring in response to dynamic parameters. By making the connections among self-organization, morphological computing, and robot design, this paper lays the foundation for more adaptable robot designs in the future.Comment: 6 pages, 6 figures, IROS 202
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