43 research outputs found

    Baseline analysis of a conventional and virtual reality lifelog retrieval system

    Get PDF
    Continuous media capture via a wearable devices is currently one of the most popular methods to establish a comprehensive record of the entirety of an individual's life experience, referred to in the research community as a lifelog. These vast multimodal corpora include visual and other sensor data and are enriched by content analysis, to generate as extensive a record of an individual's life experience. However, interfacing with such datasets remains an active area of research, and despite the advent of new technology and a plethora of competing mediums for processing digital information, there has been little focus on newly emerging platforms such as virtual reality. In this work, we suggest that the increase in immersion and spatial dimensions provided by virtual reality could provide significant benefits to users when compared to more conventional access methodologies. Hence, we motivate virtual reality as a viable method of exploring multimedia archives (specifically lifelogs) by performing a baseline comparative analysis using a novel application prototype built for the HTC Vive and a conventional prototype built for a standard personal computer

    Exploring Intuitive Lifelog Retrieval and Interaction Modes in Virtual Reality with vitrivr-VR

    Get PDF
    The multimodal nature of lifelog data collections poses unique challenges for multimedia management and retrieval systems. The Lifelog Search Challenge (LSC) offers an annual evaluation platform for such interactive retrieval systems. They compete against one another in finding items of interest within a set time frame. In this paper, we present the multimedia retrieval system vitrivr-vr, the latest addition to the vitrivr stack, which participated in the LSC in recent years. vitrivr-vr leverages the 3D space in virtual reality (VR) to offer novel retrieval and user interaction models, which we describe with a special focus on design decisions taken for the participation in the LSC

    Virtual Reality Lifelog Explorer: A Prototype for Immersive Lifelog Analytics

    Get PDF

    Visual access to lifelog data in a virtual environment

    Get PDF
    Continuous image capture via a wearable camera is currently one of the most popular methods to establish a comprehensive record of the entirety of an indi- vidual’s life experience, referred to in the research community as a lifelog. These vast image corpora are further enriched by content analysis and combined with additional data such as biometrics to generate as extensive a record of a person’s life as possible. However, interfacing with such datasets remains an active area of research, and despite the advent of new technology and a plethora of com- peting mediums for processing digital information, there has been little focus on newly emerging platforms such as virtual reality. We hypothesise that the increase in immersion, accessible spatial dimensions, and more, could provide significant benefits in the lifelogging domain over more conventional media. In this work, we motivate virtual reality as a viable method of lifelog exploration by performing an in-depth analysis using a novel application prototype built for the HTC Vive. This research also includes the development of a governing design framework for lifelog applications which supported the development of our prototype but is also intended to support the development of future such lifelog systems

    Lifelogging As An Extreme Form of Personal Information Management -- What Lessons To Learn

    Full text link
    Personal data includes the digital footprints that we leave behind as part of our everyday activities, both online and offline in the real world. It includes data we collect ourselves, such as from wearables, as well as the data collected by others about our online behaviour and activities. Sometimes we are able to use the personal data we ourselves collect, in order to examine some parts of our lives but for the most part, our personal data is leveraged by third parties including internet companies, for services like targeted advertising and recommendations. Lifelogging is a form of extreme personal data gathering and in this article we present an overview of the tools used to manage access to lifelogs as demonstrated at the most recent of the annual Lifelog Search Challenge benchmarking workshops. Here, experimental systems are showcased in live, real time information seeking tasks by real users. This overview of these systems' capabilities show the range of possibilities for accessing our own personal data which may, in time, become more easily available as consumer-level services

    Stress detection in lifelog data for improved personalized lifelog retrieval system

    Get PDF
    Stress can be categorized into acute and chronic types, with acute stress having short-term positive effects in managing hazardous situations, while chronic stress can adversely impact mental health. In a biological context, stress elicits a physiological response indicative of the fight-or-flight mechanism, accompanied by measurable changes in physiological signals such as blood volume pulse (BVP), galvanic skin response (GSR), and skin temperature (TEMP). While clinical-grade devices have traditionally been used to measure these signals, recent advancements in sensor technology enable their capture using consumer-grade wearable devices, providing opportunities for research in acute stress detection. Despite these advancements, there has been limited focus on utilizing low-resolution data obtained from sensor technology for early stress detection and evaluating stress detection models under real-world conditions. Moreover, the potential of physiological signals to infer mental stress information remains largely unexplored in lifelog retrieval systems. This thesis addresses these gaps through empirical investigations and explores the potential of utilizing physiological signals for stress detection and their integration within the state-of-the-art (SOTA) lifelog retrieval system. The main contributions of this thesis are as follows. Firstly, statistical analyses are conducted to investigate the feasibility of using low-resolution data for stress detection and emphasize the superiority of subject-dependent models over subject-independent models, thereby proposing the optimal approach to training stress detection models with low-resolution data. Secondly, longitudinal stress lifelog data is collected to evaluate stress detection models in real-world settings. It is proposed that training lifelog models on physiological signals in real-world settings is crucial to avoid detection inaccuracies caused by differences between laboratory and free-living conditions. Finally, a state-of-the-art lifelog interactive retrieval system called \lifeseeker is developed, incorporating the stress-moment filter function. Experimental results demonstrate that integrating this function improves the overall performance of the system in both interactive and non-interactive modes. In summary, this thesis contributes to the understanding of stress detection applied in real-world settings and showcases the potential of integrating stress information for enhancing personalized lifelog retrieval system performance

    Graph-based indexing and retrieval of lifelog data

    Get PDF
    Understanding the relationship between objects in an image is an important challenge because it can help to describe actions in the image. In this paper, a graphical data structure, named “Scene Graph”, is utilized to represent an encoded informative visual relationship graph for an image, which we suggest has a wide range of potential applications. This scene graph is applied and tested in the popular domain of lifelogs, and specifically in the challenge of known-item retrieval from lifelogs. In this work, every lifelog image is represented by a scene graph, and at retrieval time, this scene graph is compared with the semantic graph, parsed from a textual query. The result is combined with location or date information to determine the matching items. The experiment shows that this technique can outperform a conventional method

    Temporal multimodal video and lifelog retrieval

    Get PDF
    The past decades have seen exponential growth of both consumption and production of data, with multimedia such as images and videos contributing significantly to said growth. The widespread proliferation of smartphones has provided everyday users with the ability to consume and produce such content easily. As the complexity and diversity of multimedia data has grown, so has the need for more complex retrieval models which address the information needs of users. Finding relevant multimedia content is central in many scenarios, from internet search engines and medical retrieval to querying one's personal multimedia archive, also called lifelog. Traditional retrieval models have often focused on queries targeting small units of retrieval, yet users usually remember temporal context and expect results to include this. However, there is little research into enabling these information needs in interactive multimedia retrieval. In this thesis, we aim to close this research gap by making several contributions to multimedia retrieval with a focus on two scenarios, namely video and lifelog retrieval. We provide a retrieval model for complex information needs with temporal components, including a data model for multimedia retrieval, a query model for complex information needs, and a modular and adaptable query execution model which includes novel algorithms for result fusion. The concepts and models are implemented in vitrivr, an open-source multimodal multimedia retrieval system, which covers all aspects from extraction to query formulation and browsing. vitrivr has proven its usefulness in evaluation campaigns and is now used in two large-scale interdisciplinary research projects. We show the feasibility and effectiveness of our contributions in two ways: firstly, through results from user-centric evaluations which pit different user-system combinations against one another. Secondly, we perform a system-centric evaluation by creating a new dataset for temporal information needs in video and lifelog retrieval with which we quantitatively evaluate our models. The results show significant benefits for systems that enable users to specify more complex information needs with temporal components. Participation in interactive retrieval evaluation campaigns over multiple years provides insight into possible future developments and challenges of such campaigns

    Myscéal 2.0: a revised experimental interactive lifelog retrieval system for LSC'21

    Get PDF
    Building an interactive retrieval system for lifelogging contains many challenges due to massive multi-modal personal data besides the requirement of accuracy and rapid response for such a tool. The Lifelog Search Challenge (LSC) is the international lifelog retrieval competition that inspires researchers to develop their systems to cope with the challenges and evaluates the effectiveness of their solutions. In this paper, we upgrade our previous Myscéal 2.0 and present Myscéal 2.0 system for the LSC'21 with the improved features inspired by the novice users experiments. The experiments show that a novice user achieved more than half of the expert score on average. To mitigate the gap of them, some potential enhancements were identified and integrated to the enhanced version

    LifeLogging: personal big data

    Get PDF
    We have recently observed a convergence of technologies to foster the emergence of lifelogging as a mainstream activity. Computer storage has become significantly cheaper, and advancements in sensing technology allows for the efficient sensing of personal activities, locations and the environment. This is best seen in the growing popularity of the quantified self movement, in which life activities are tracked using wearable sensors in the hope of better understanding human performance in a variety of tasks. This review aims to provide a comprehensive summary of lifelogging, to cover its research history, current technologies, and applications. Thus far, most of the lifelogging research has focused predominantly on visual lifelogging in order to capture life details of life activities, hence we maintain this focus in this review. However, we also reflect on the challenges lifelogging poses to an information retrieval scientist. This review is a suitable reference for those seeking a information retrieval scientist’s perspective on lifelogging and the quantified self
    corecore