9 research outputs found

    Smart PIN: utility-based replication and delivery of multimedia content to mobile users in wireless networks

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    Next generation wireless networks rely on heterogeneous connectivity technologies to support various rich media services such as personal information storage, file sharing and multimedia streaming. Due to users’ mobility and dynamic characteristics of wireless networks, data availability in collaborating devices is a critical issue. In this context Smart PIN was proposed as a personal information network which focuses on performance of delivery and cost efficiency. Smart PIN uses a novel data replication scheme based on individual and overall system utility to best balance the requirements for static data and multimedia content delivery with variable device availability due to user mobility. Simulations show improved results in comparison with other general purpose data replication schemes in terms of data availability

    Smart PIN: performance and cost-oriented context-aware personal information network

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    The next generation of networks will involve interconnection of heterogeneous individual networks such as WPAN, WLAN, WMAN and Cellular network, adopting the IP as common infrastructural protocol and providing virtually always-connected network. Furthermore, there are many devices which enable easy acquisition and storage of information as pictures, movies, emails, etc. Therefore, the information overload and divergent content’s characteristics make it difficult for users to handle their data in manual way. Consequently, there is a need for personalised automatic services which would enable data exchange across heterogeneous network and devices. To support these personalised services, user centric approaches for data delivery across the heterogeneous network are also required. In this context, this thesis proposes Smart PIN - a novel performance and cost-oriented context-aware Personal Information Network. Smart PIN's architecture is detailed including its network, service and management components. Within the service component, two novel schemes for efficient delivery of context and content data are proposed: Multimedia Data Replication Scheme (MDRS) and Quality-oriented Algorithm for Multiple-source Multimedia Delivery (QAMMD). MDRS supports efficient data accessibility among distributed devices using data replication which is based on a utility function and a minimum data set. QAMMD employs a buffer underflow avoidance scheme for streaming, which achieves high multimedia quality without content adaptation to network conditions. Simulation models for MDRS and QAMMD were built which are based on various heterogeneous network scenarios. Additionally a multiple-source streaming based on QAMMS was implemented as a prototype and tested in an emulated network environment. Comparative tests show that MDRS and QAMMD perform significantly better than other approaches

    Autonomous Replication for High Availability in Unstructured P2P Systems

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    We consider the problem of increasing the availability of shared data in peer-to-peer systems. In particular, we conservatively estimate the amount of excess storage required to achieve a practical availability of 99.9% by studying a decentralized algorithm that only depends on a modest amount of loosely synchronized global state. Our algorithm uses randomized decisions extensively together with a novel application of an erasure code to tolerate autonomous peer actions as well as staleness in the loosely synchronized global state. We study the behavior of this algorithm in three distinct environments modeled on previously reported measurements. We show that while peers act autonomously, the community as a whole will reach a stable configuration. We also show that space is used fairly and efficiently, delivering three nines availability at a cost of six times the storage footprint of the data collection when the average peer availability is only 24%

    Autonomous Replication for High Availability in Unstructured P2P Systems

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    We consider the problem of increasing the availability of shared data in peer-to-peer (P2P) systems so that users can access any content, regardless of the current subset of online peers. In particular, we seek to conservatively estimate the amount of excess storage required to achieve a practical availability of 99.9% by studying a decentralized algorithm that only depends on a modest amount of loosely synchronized global state. Our algorithm uses randomized decisions extensively together with a novel application of the Reed Solomon erasure codes to tolerate autonomous member actions as well as staleness in the loosely synchronized global state. We study the behavior of this algorithm under three distinct environments, modeled using data published from earlier studies of a corporate environment, the Napster and Gnutella file sharing communities, and a file sharing community local to students of our University. We show that while peers act autonomously, the community as a whole will reach a relatively stable configuration. We also show that space is used fairly and efficiently, delivering three nines availability at a cost of six times the storage footprint of the data collection when the average peer availability is only 24%.Technical report DCS-TR-50

    Framework for privacy-aware content distribution in peer-to- peer networks with copyright protection

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    The use of peer-to-peer (P2P) networks for multimedia distribution has spread out globally in recent years. This mass popularity is primarily driven by the efficient distribution of content, also giving rise to piracy and copyright infringement as well as privacy concerns. An end user (buyer) of a P2P content distribution system does not want to reveal his/her identity during a transaction with a content owner (merchant), whereas the merchant does not want the buyer to further redistribute the content illegally. Therefore, there is a strong need for content distribution mechanisms over P2P networks that do not pose security and privacy threats to copyright holders and end users, respectively. However, the current systems being developed to provide copyright and privacy protection to merchants and end users employ cryptographic mechanisms, which incur high computational and communication costs, making these systems impractical for the distribution of big files, such as music albums or movies.El uso de soluciones de igual a igual (peer-to-peer, P2P) para la distribución multimedia se ha extendido mundialmente en los últimos años. La amplia popularidad de este paradigma se debe, principalmente, a la distribución eficiente de los contenidos, pero también da lugar a la piratería, a la violación del copyright y a problemas de privacidad. Un usuario final (comprador) de un sistema de distribución de contenidos P2P no quiere revelar su identidad durante una transacción con un propietario de contenidos (comerciante), mientras que el comerciante no quiere que el comprador pueda redistribuir ilegalmente el contenido más adelante. Por lo tanto, existe una fuerte necesidad de mecanismos de distribución de contenidos por medio de redes P2P que no supongan un riesgo de seguridad y privacidad a los titulares de derechos y los usuarios finales, respectivamente. Sin embargo, los sistemas actuales que se desarrollan con el propósito de proteger el copyright y la privacidad de los comerciantes y los usuarios finales emplean mecanismos de cifrado que implican unas cargas computacionales y de comunicaciones muy elevadas que convierten a estos sistemas en poco prácticos para distribuir archivos de gran tamaño, tales como álbumes de música o películas.L'ús de solucions d'igual a igual (peer-to-peer, P2P) per a la distribució multimèdia s'ha estès mundialment els darrers anys. L'àmplia popularitat d'aquest paradigma es deu, principalment, a la distribució eficient dels continguts, però també dóna lloc a la pirateria, a la violació del copyright i a problemes de privadesa. Un usuari final (comprador) d'un sistema de distribució de continguts P2P no vol revelar la seva identitat durant una transacció amb un propietari de continguts (comerciant), mentre que el comerciant no vol que el comprador pugui redistribuir il·legalment el contingut més endavant. Per tant, hi ha una gran necessitat de mecanismes de distribució de continguts per mitjà de xarxes P2P que no comportin un risc de seguretat i privadesa als titulars de drets i els usuaris finals, respectivament. Tanmateix, els sistemes actuals que es desenvolupen amb el propòsit de protegir el copyright i la privadesa dels comerciants i els usuaris finals fan servir mecanismes d'encriptació que impliquen unes càrregues computacionals i de comunicacions molt elevades que fan aquests sistemes poc pràctics per a distribuir arxius de grans dimensions, com ara àlbums de música o pel·lícules
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