8,539 research outputs found
Lock-free Concurrent Data Structures
Concurrent data structures are the data sharing side of parallel programming.
Data structures give the means to the program to store data, but also provide
operations to the program to access and manipulate these data. These operations
are implemented through algorithms that have to be efficient. In the sequential
setting, data structures are crucially important for the performance of the
respective computation. In the parallel programming setting, their importance
becomes more crucial because of the increased use of data and resource sharing
for utilizing parallelism.
The first and main goal of this chapter is to provide a sufficient background
and intuition to help the interested reader to navigate in the complex research
area of lock-free data structures. The second goal is to offer the programmer
familiarity to the subject that will allow her to use truly concurrent methods.Comment: To appear in "Programming Multi-core and Many-core Computing
Systems", eds. S. Pllana and F. Xhafa, Wiley Series on Parallel and
Distributed Computin
Optimising Simulation Data Structures for the Xeon Phi
In this paper, we propose a lock-free architecture
to accelerate logic gate circuit simulation using SIMD multi-core
machines. We evaluate its performance on different test circuits
simulated on the Intel Xeon Phi and 2 other machines. Comparisons
are presented of this software/hardware combination with
reported performances of GPU and other multi-core simulation
platforms. Comparisons are also given between the lock free
architecture and a leading commercial simulator running on the
same Intel hardware
Programming MPSoC platforms: Road works ahead
This paper summarizes a special session on multicore/multi-processor system-on-chip (MPSoC) programming challenges. The current trend towards MPSoC platforms in most computing domains does not only mean a radical change in computer architecture. Even more important from a SW developer´s viewpoint, at the same time the classical sequential von Neumann programming model needs to be overcome. Efficient utilization of the MPSoC HW resources demands for radically new models and corresponding SW development tools, capable of exploiting the available parallelism and guaranteeing bug-free parallel SW. While several standards are established in the high-performance computing domain (e.g. OpenMP), it is clear that more innovations are required for successful\ud
deployment of heterogeneous embedded MPSoC. On the other hand, at least for coming years, the freedom for disruptive programming technologies is limited by the huge amount of certified sequential code that demands for a more pragmatic, gradual tool and code replacement strategy
Virtual Machine Support for Many-Core Architectures: Decoupling Abstract from Concrete Concurrency Models
The upcoming many-core architectures require software developers to exploit
concurrency to utilize available computational power. Today's high-level
language virtual machines (VMs), which are a cornerstone of software
development, do not provide sufficient abstraction for concurrency concepts. We
analyze concrete and abstract concurrency models and identify the challenges
they impose for VMs. To provide sufficient concurrency support in VMs, we
propose to integrate concurrency operations into VM instruction sets.
Since there will always be VMs optimized for special purposes, our goal is to
develop a methodology to design instruction sets with concurrency support.
Therefore, we also propose a list of trade-offs that have to be investigated to
advise the design of such instruction sets.
As a first experiment, we implemented one instruction set extension for
shared memory and one for non-shared memory concurrency. From our experimental
results, we derived a list of requirements for a full-grown experimental
environment for further research
Enhancing the performance of Decoupled Software Pipeline through Backward Slicing
The rapidly increasing number of cores available in multicore processors does
not necessarily lead directly to a commensurate increase in performance:
programs written in conventional languages, such as C, need careful
restructuring, preferably automatically, before the benefits can be observed in
improved run-times. Even then, much depends upon the intrinsic capacity of the
original program for concurrent execution. The subject of this paper is the
performance gains from the combined effect of the complementary techniques of
the Decoupled Software Pipeline (DSWP) and (backward) slicing. DSWP extracts
threadlevel parallelism from the body of a loop by breaking it into stages
which are then executed pipeline style: in effect cutting across the control
chain. Slicing, on the other hand, cuts the program along the control chain,
teasing out finer threads that depend on different variables (or locations).
parts that depend on different variables. The main contribution of this paper
is to demonstrate that the application of DSWP, followed by slicing offers
notable improvements over DSWP alone, especially when there is a loop-carried
dependence that prevents the application of the simpler DOALL optimization.
Experimental results show an improvement of a factor of ?1.6 for DSWP + slicing
over DSWP alone and a factor of ?2.4 for DSWP + slicing over the original
sequential code
Accelerating sequential programs using FastFlow and self-offloading
FastFlow is a programming environment specifically targeting cache-coherent
shared-memory multi-cores. FastFlow is implemented as a stack of C++ template
libraries built on top of lock-free (fence-free) synchronization mechanisms. In
this paper we present a further evolution of FastFlow enabling programmers to
offload part of their workload on a dynamically created software accelerator
running on unused CPUs. The offloaded function can be easily derived from
pre-existing sequential code. We emphasize in particular the effective
trade-off between human productivity and execution efficiency of the approach.Comment: 17 pages + cove
pocl: A Performance-Portable OpenCL Implementation
OpenCL is a standard for parallel programming of heterogeneous systems. The
benefits of a common programming standard are clear; multiple vendors can
provide support for application descriptions written according to the standard,
thus reducing the program porting effort. While the standard brings the obvious
benefits of platform portability, the performance portability aspects are
largely left to the programmer. The situation is made worse due to multiple
proprietary vendor implementations with different characteristics, and, thus,
required optimization strategies.
In this paper, we propose an OpenCL implementation that is both portable and
performance portable. At its core is a kernel compiler that can be used to
exploit the data parallelism of OpenCL programs on multiple platforms with
different parallel hardware styles. The kernel compiler is modularized to
perform target-independent parallel region formation separately from the
target-specific parallel mapping of the regions to enable support for various
styles of fine-grained parallel resources such as subword SIMD extensions, SIMD
datapaths and static multi-issue. Unlike previous similar techniques that work
on the source level, the parallel region formation retains the information of
the data parallelism using the LLVM IR and its metadata infrastructure. This
data can be exploited by the later generic compiler passes for efficient
parallelization.
The proposed open source implementation of OpenCL is also platform portable,
enabling OpenCL on a wide range of architectures, both already commercialized
and on those that are still under research. The paper describes how the
portability of the implementation is achieved. Our results show that most of
the benchmarked applications when compiled using pocl were faster or close to
as fast as the best proprietary OpenCL implementation for the platform at hand.Comment: This article was published in 2015; it is now openly accessible via
arxi
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