40,641 research outputs found

    Evolutionary L∞ identification and model reduction for robust control

    Get PDF
    An evolutionary approach for modern robust control oriented system identification and model reduction in the frequency domain is proposed. The technique provides both an optimized nominal model and a 'worst-case' additive or multiplicative uncertainty bounding function which is compatible with robust control design methodologies. In addition, the evolutionary approach is applicable to both continuous- and discrete-time systems without the need for linear parametrization or a confined problem domain for deterministic convex optimization. The proposed method is validated against a laboratory multiple-input multiple-output (MIMO) test rig and benchmark problems, which show a higher fitting accuracy and provides a tighter L�¢���� error bound than existing methods in the literature do

    A Tabu Search Based Approach for Graph Layout

    Get PDF
    This paper describes an automated tabu search based method for drawing general graph layouts with straight lines. To our knowledge, this is the first time tabu methods have been applied to graph drawing. We formulated the task as a multi-criteria optimization problem with a number of metrics which are used in a weighted fitness function to measure the aesthetic quality of the graph layout. The main goal of this work is to speed up the graph layout process without sacrificing layout quality. To achieve this, we use a tabu search based method that goes through a predefined number of iterations to minimize the value of the fitness function. Tabu search always chooses the best solution in the neighbourhood. This may lead to cycling, so a tabu list is used to store moves that are not permitted, meaning that the algorithm does not choose previous solutions for a set period of time. We evaluate the method according to the time spent to draw a graph and the quality of the drawn graphs. We give experimental results applied on random graphs and we provide statistical evidence that our method outperforms a fast search-based drawing method (hill climbing) in execution time while it produces comparably good graph layouts.We also demonstrate the method on real world graph datasets to show that we can reproduce similar results in a real world setting
    corecore