58,965 research outputs found

    Mechatronic Design: A Port-Based Approach

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    In this paper we consider the integrated design of a mechatronic system. After considering the different design steps it is shown that a port-based approach during all phases of the design supports a true mechatronic design philosophy. Port-based design enables use of consistent models of the system throughout the design process, multiple views in different domains and reusability of plant models, controller components and software processes. The ideas are illustrated with the conceptual and detailed design of a mobile robot

    Towards the Evolution of Novel Vertical-Axis Wind Turbines

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    Renewable and sustainable energy is one of the most important challenges currently facing mankind. Wind has made an increasing contribution to the world's energy supply mix, but still remains a long way from reaching its full potential. In this paper, we investigate the use of artificial evolution to design vertical-axis wind turbine prototypes that are physically instantiated and evaluated under approximated wind tunnel conditions. An artificial neural network is used as a surrogate model to assist learning and found to reduce the number of fabrications required to reach a higher aerodynamic efficiency, resulting in an important cost reduction. Unlike in other approaches, such as computational fluid dynamics simulations, no mathematical formulations are used and no model assumptions are made.Comment: 14 pages, 11 figure

    Digitally interpreting traditional folk crafts

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    The cultural heritage preservation requires that objects persist throughout time to continue to communicate an intended meaning. The necessity of computer-based preservation and interpretation of traditional folk crafts is validated by the decreasing number of masters, fading technologies, and crafts losing economic ground. We present a long-term applied research project on the development of a mathematical basis, software tools, and technology for application of desktop or personal fabrication using compact, cheap, and environmentally friendly fabrication devices, including '3D printers', in traditional crafts. We illustrate the properties of this new modeling and fabrication system using several case studies involving the digital capture of traditional objects and craft patterns, which we also reuse in modern designs. The test application areas for the development are traditional crafts from different cultural backgrounds, namely Japanese lacquer ware and Norwegian carvings. Our project includes modeling existing artifacts, Web presentations of the models, automation of the models fabrication, and the experimental manufacturing of new designs and forms

    Using ACL2 to Verify Loop Pipelining in Behavioral Synthesis

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    Behavioral synthesis involves compiling an Electronic System-Level (ESL) design into its Register-Transfer Level (RTL) implementation. Loop pipelining is one of the most critical and complex transformations employed in behavioral synthesis. Certifying the loop pipelining algorithm is challenging because there is a huge semantic gap between the input sequential design and the output pipelined implementation making it infeasible to verify their equivalence with automated sequential equivalence checking techniques. We discuss our ongoing effort using ACL2 to certify loop pipelining transformation. The completion of the proof is work in progress. However, some of the insights developed so far may already be of value to the ACL2 community. In particular, we discuss the key invariant we formalized, which is very different from that used in most pipeline proofs. We discuss the needs for this invariant, its formalization in ACL2, and our envisioned proof using the invariant. We also discuss some trade-offs, challenges, and insights developed in course of the project.Comment: In Proceedings ACL2 2014, arXiv:1406.123

    gCSP: A Graphical Tool for Designing CSP systems

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    For broad acceptance of an engineering paradigm, a graphical notation and a supporting design tool seem necessary. This paper discusses certain issues of developing a design environment for building systems based on CSP. Some of the issues discussed depend specifically on the underlying theory of CSP, while a number of them are common for any graphical notation and supporting tools, such as provisions for complexity management and design overview
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