648 research outputs found
Tiramisu: A Polyhedral Compiler for Expressing Fast and Portable Code
This paper introduces Tiramisu, a polyhedral framework designed to generate
high performance code for multiple platforms including multicores, GPUs, and
distributed machines. Tiramisu introduces a scheduling language with novel
extensions to explicitly manage the complexities that arise when targeting
these systems. The framework is designed for the areas of image processing,
stencils, linear algebra and deep learning. Tiramisu has two main features: it
relies on a flexible representation based on the polyhedral model and it has a
rich scheduling language allowing fine-grained control of optimizations.
Tiramisu uses a four-level intermediate representation that allows full
separation between the algorithms, loop transformations, data layouts, and
communication. This separation simplifies targeting multiple hardware
architectures with the same algorithm. We evaluate Tiramisu by writing a set of
image processing, deep learning, and linear algebra benchmarks and compare them
with state-of-the-art compilers and hand-tuned libraries. We show that Tiramisu
matches or outperforms existing compilers and libraries on different hardware
architectures, including multicore CPUs, GPUs, and distributed machines.Comment: arXiv admin note: substantial text overlap with arXiv:1803.0041
PIPS Is not (just) Polyhedral Software Adding GPU Code Generation in PIPS
6 pagesInternational audienceParallel and heterogeneous computing are growing in audience thanks to the increased performance brought by ubiquitous manycores and GPUs. However, available programming models, like OPENCL or CUDA, are far from being straightforward to use. As a consequence, several automated or semi-automated approaches have been proposed to automatically generate hardware-level codes from high-level sequential sources. Polyhedral models are becoming more popular because of their combination of expressiveness, compactness, and accurate abstraction of the data-parallel behaviour of programs. These models provide automatic or semi-automatic parallelization and code transformation capabilities that target such modern parallel architectures. PIPS is a quarter-century old source-to-source transformation framework that initially targeted parallel machines but then evolved to include other targets. PIPS uses abstract interpretation on an integer polyhedral lattice to represent program code, allowing linear relation analysis on integer variables in an interprocedural way. The same representation is used for the dependence test and the convex array region analysis. The polyhedral model is also more classically used to schedule code from linear constraints. In this paper, we illustrate the features of this compiler infrastructure on an hypothetical input code, demonstrating the combination of polyhedral and non polyhedral transformations. PIPS interprocedural polyhedral analyses are used to generate data transfers and are combined with non-polyhedral transformations to achieve efficient CUDA code generation
Texturizing PPCG: Supporting Texture Memory in a Polyhedral Compiler
In this paper, we discuss techniques to transform
sequential programs to texture/surface memory optimized CUDA
programs. We achieve this by using PPCG, an automatic paral-
lelizing compiler based on the Polyhedral model. We implemented
a static analysis in PPCG which validates the semantics of the
texturized transformed program. Depending on the results of
the analysis, our algorithm chooses to use texture and/or surface
memory, and alters the Abstract Syntax Tree accordingly. We
also modified the code-generation phase of PPCG to take care
of various subtleties. We evaluated the texturization algorithm
on the PolyBench (4.2.1 beta) benchmark and observed up to
1.6x speedup with a geometric mean of 1.103X. The title and
at many places, the paper uses term Texture memory. But, the
optimizations are for Texture and Surface memory
Loo.py: transformation-based code generation for GPUs and CPUs
Today's highly heterogeneous computing landscape places a burden on
programmers wanting to achieve high performance on a reasonably broad
cross-section of machines. To do so, computations need to be expressed in many
different but mathematically equivalent ways, with, in the worst case, one
variant per target machine.
Loo.py, a programming system embedded in Python, meets this challenge by
defining a data model for array-style computations and a library of
transformations that operate on this model. Offering transformations such as
loop tiling, vectorization, storage management, unrolling, instruction-level
parallelism, change of data layout, and many more, it provides a convenient way
to capture, parametrize, and re-unify the growth among code variants. Optional,
deep integration with numpy and PyOpenCL provides a convenient computing
environment where the transition from prototype to high-performance
implementation can occur in a gradual, machine-assisted form
Towards Comprehensive Parametric Code Generation Targeting Graphics Processing Units in Support of Scientific Computation
The most popular multithreaded languages based on the fork-join concurrency model (CIlkPlus, OpenMP) are currently being extended to support other forms of parallelism (vectorization, pipelining and single-instruction-multiple-data (SIMD)). In the SIMD case, the objective is to execute the corresponding code on a many-core device, like a GPGPU, for which the CUDA language is a natural choice. Since the programming concepts of CilkPlus and OpenMP are very different from those of CUDA, it is desirable to automatically generate optimized CUDA-like code from CilkPlus or OpenMP.
In this thesis, we propose an accelerator model for annotated C/C++ code together with an implementation that allows the automatic generation of CUDA code. One of the key features of this CUDA code generator is that it supports the generation of CUDA kernel code where program parameters (like number of threads per block) and machine parameters (like shared memory size) are treated as unknown symbols. Hence, these parameters need not to be known at code-generation-time: machine parameters and program parameters can be respectively determined when the generated code is installed on the target machine. In addition, we show how these parametric CUDA programs can be optimized at compile-time in the form of a case discussion, where cases depend on the values of machine parameters (e.g. hardware resource limits) and program parameters (e.g. dimension sizes of thread-blocks). This generation of parametric CUDA kernels requires to deal with non-linear polynomial expressions during the dependence analysis and tiling phase. To achieve these algebraic calculations, we take advantage of techniques from computer algebra, in particular in the RegularChains library of Maple. Various illustrative examples are provided together with performance evaluation
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