2,505 research outputs found
A LiDAR Point Cloud Generator: from a Virtual World to Autonomous Driving
3D LiDAR scanners are playing an increasingly important role in autonomous
driving as they can generate depth information of the environment. However,
creating large 3D LiDAR point cloud datasets with point-level labels requires a
significant amount of manual annotation. This jeopardizes the efficient
development of supervised deep learning algorithms which are often data-hungry.
We present a framework to rapidly create point clouds with accurate point-level
labels from a computer game. The framework supports data collection from both
auto-driving scenes and user-configured scenes. Point clouds from auto-driving
scenes can be used as training data for deep learning algorithms, while point
clouds from user-configured scenes can be used to systematically test the
vulnerability of a neural network, and use the falsifying examples to make the
neural network more robust through retraining. In addition, the scene images
can be captured simultaneously in order for sensor fusion tasks, with a method
proposed to do automatic calibration between the point clouds and captured
scene images. We show a significant improvement in accuracy (+9%) in point
cloud segmentation by augmenting the training dataset with the generated
synthesized data. Our experiments also show by testing and retraining the
network using point clouds from user-configured scenes, the weakness/blind
spots of the neural network can be fixed
Semantic Instance Annotation of Street Scenes by 3D to 2D Label Transfer
Semantic annotations are vital for training models for object recognition,
semantic segmentation or scene understanding. Unfortunately, pixelwise
annotation of images at very large scale is labor-intensive and only little
labeled data is available, particularly at instance level and for street
scenes. In this paper, we propose to tackle this problem by lifting the
semantic instance labeling task from 2D into 3D. Given reconstructions from
stereo or laser data, we annotate static 3D scene elements with rough bounding
primitives and develop a model which transfers this information into the image
domain. We leverage our method to obtain 2D labels for a novel suburban video
dataset which we have collected, resulting in 400k semantic and instance image
annotations. A comparison of our method to state-of-the-art label transfer
baselines reveals that 3D information enables more efficient annotation while
at the same time resulting in improved accuracy and time-coherent labels.Comment: 10 pages in Conference on Computer Vision and Pattern Recognition
(CVPR), 201
Hybrid image representation methods for automatic image annotation: a survey
In most automatic image annotation systems, images are represented with low level features using either global
methods or local methods. In global methods, the entire image is used as a unit. Local methods divide images into blocks where fixed-size sub-image blocks are adopted as sub-units; or into regions by using segmented regions as sub-units in images. In contrast to typical automatic image annotation methods that use either global or local features exclusively, several recent methods have considered incorporating the two kinds of information, and believe that the combination of the two levels of features is
beneficial in annotating images. In this paper, we provide a
survey on automatic image annotation techniques according to
one aspect: feature extraction, and, in order to complement
existing surveys in literature, we focus on the emerging image annotation methods: hybrid methods that combine both global and local features for image representation
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