3,704 research outputs found

    Evaluating Engagement in Digital Narratives from Facial Data

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    Engagement researchers indicate that the engagement level of people in a narrative has an influence on people's subsequent story-related attitudes and beliefs, which helps psychologists understand people's social behaviours and personal experience. With the arrival of multimedia, the digital narrative combines multimedia features (e.g. varying images, music and voiceover) with traditional storytelling. Research on digital narratives has been widely used in helping students gain problem-solving and presentation skills as well as supporting child psychologists investigating children's social understanding such as family/peer relationships through completing their digital narratives. However, there is little study on the effect of multimedia features in digital narratives on the engagement level of people. This research focuses on measuring the levels of engagement of people in digital narratives and specifically on understanding the media effect of digital narratives on people's engagement levels. Measurement tools are developed and validated through analyses of facial data from different age groups (children and young adults) in watching stories with different media features of digital narratives. Data sources used in this research include a questionnaire with Smileyometer scale and the observation of each participant's facial behaviours

    Machine Understanding of Human Behavior

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    A widely accepted prediction is that computing will move to the background, weaving itself into the fabric of our everyday living spaces and projecting the human user into the foreground. If this prediction is to come true, then next generation computing, which we will call human computing, should be about anticipatory user interfaces that should be human-centered, built for humans based on human models. They should transcend the traditional keyboard and mouse to include natural, human-like interactive functions including understanding and emulating certain human behaviors such as affective and social signaling. This article discusses a number of components of human behavior, how they might be integrated into computers, and how far we are from realizing the front end of human computing, that is, how far are we from enabling computers to understand human behavior

    Detecting Drowsy Learners at the Wheel of e-Learning Platforms with Multimodal Learning Analytics

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    Learners are expected to stay wakeful and focused while interacting with e-learning platforms. Although wakefulness of learners strongly relates to educational outcomes, detecting drowsy learning behaviors only from log data is not an easy task. In this study, we describe the results of our research to model learners’ wakefulness based on multimodal data generated from heart rate, seat pressure, and face recognition. We collected multimodal data from learners in a blended course of informatics and conducted two types of analysis on them. First, we clustered features based on learners’ wakefulness labels as generated by human raters and ran a statistical analysis. This analysis helped us generate insights from multimodal data that can be used to inform learner and teacher feedback in multimodal learning analytics. Second, we trained machine learning models with multiclass-Support Vector Machine (SVM), Random Forest (RF) and CatBoost Classifier (CatBoost) algorithms to recognize learners’ wakefulness states automatically. We achieved an average macro-F1 score of 0.82 in automated user-dependent models with CatBoost. We also showed that compared to unimodal data from each sensor, the multimodal sensor data can improve the accuracy of models predicting the wakefulness states of learners while they are interacting with e-learning platforms

    Biometric features modeling to measure students engagement.

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    The ability to measure students’ engagement in an educational setting may improve student retention and academic success, revealing which students are disinterested, or which segments of a lesson are causing difficulties. This ability will facilitate timely intervention in both the learning and the teaching process in a variety of classroom settings. In this dissertation, an automatic students engagement measure is proposed through investigating three main engagement components of the engagement: the behavioural engagement, the emotional engagement and the cognitive engagement. The main goal of the proposed technology is to provide the instructors with a tool that could help them estimating both the average class engagement level and the individuals engagement levels while they give the lecture in real-time. Such system could help the instructors to take actions to improve students\u27 engagement. Also, it can be used by the instructor to tailor the presentation of material in class, identify course material that engages and disengages with students, and identify students who are engaged or disengaged and at risk of failure. A biometric sensor network (BSN) is designed to capture data consist of individuals facial capture cameras, wall-mounted cameras and high performance computing machine to capture students head pose, eye gaze, body pose, body movements, and facial expressions. These low level features will be used to train a machine-learning model to estimate the behavioural and emotional engagements in either e-learning or in-class environment. A set of experiments is conducted to compare the proposed technology with the state-of-the-art frameworks in terms of performance. The proposed framework shows better accuracy in estimating both behavioral and emotional engagement. Also, it offers superior flexibility to work in any educational environment. Further, this approach allows quantitative comparison of teaching methods, such as lecture, flipped classrooms, classroom response systems, etc. such that an objective metric can be used for teaching evaluation with immediate closed-loop feedback to the instructor

    Recognising Complex Mental States from Naturalistic Human-Computer Interactions

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    New advances in computer vision techniques will revolutionize the way we interact with computers, as they, together with other improvements, will help us build machines that understand us better. The face is the main non-verbal channel for human-human communication and contains valuable information about emotion, mood, and mental state. Affective computing researchers have investigated widely how facial expressions can be used for automatically recognizing affect and mental states. Nowadays, physiological signals can be measured by video-based techniques, which can also be utilised for emotion detection. Physiological signals, are an important indicator of internal feelings, and are more robust against social masking. This thesis focuses on computer vision techniques to detect facial expression and physiological changes for recognizing non-basic and natural emotions during human-computer interaction. It covers all stages of the research process from data acquisition, integration and application. Most previous studies focused on acquiring data from prototypic basic emotions acted out under laboratory conditions. To evaluate the proposed method under more practical conditions, two different scenarios were used for data collection. In the first scenario, a set of controlled stimulus was used to trigger the user’s emotion. The second scenario aimed at capturing more naturalistic emotions that might occur during a writing activity. In the second scenario, the engagement level of the participants with other affective states was the target of the system. For the first time this thesis explores how video-based physiological measures can be used in affect detection. Video-based measuring of physiological signals is a new technique that needs more improvement to be used in practical applications. A machine learning approach is proposed and evaluated to improve the accuracy of heart rate (HR) measurement using an ordinary camera during a naturalistic interaction with computer

    Recognising Complex Mental States from Naturalistic Human-Computer Interactions

    Get PDF
    New advances in computer vision techniques will revolutionize the way we interact with computers, as they, together with other improvements, will help us build machines that understand us better. The face is the main non-verbal channel for human-human communication and contains valuable information about emotion, mood, and mental state. Affective computing researchers have investigated widely how facial expressions can be used for automatically recognizing affect and mental states. Nowadays, physiological signals can be measured by video-based techniques, which can also be utilised for emotion detection. Physiological signals, are an important indicator of internal feelings, and are more robust against social masking. This thesis focuses on computer vision techniques to detect facial expression and physiological changes for recognizing non-basic and natural emotions during human-computer interaction. It covers all stages of the research process from data acquisition, integration and application. Most previous studies focused on acquiring data from prototypic basic emotions acted out under laboratory conditions. To evaluate the proposed method under more practical conditions, two different scenarios were used for data collection. In the first scenario, a set of controlled stimulus was used to trigger the user’s emotion. The second scenario aimed at capturing more naturalistic emotions that might occur during a writing activity. In the second scenario, the engagement level of the participants with other affective states was the target of the system. For the first time this thesis explores how video-based physiological measures can be used in affect detection. Video-based measuring of physiological signals is a new technique that needs more improvement to be used in practical applications. A machine learning approach is proposed and evaluated to improve the accuracy of heart rate (HR) measurement using an ordinary camera during a naturalistic interaction with computer

    A Multimodal Approach for Monitoring Driving Behavior and Emotions

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    Studies have indicated that emotions can significantly be influenced by environmental factors; these factors can also significantly influence drivers’ emotional state and, accordingly, their driving behavior. Furthermore, as the demand for autonomous vehicles is expected to significantly increase within the next decade, a proper understanding of drivers’/passengers’ emotions, behavior, and preferences will be needed in order to create an acceptable level of trust with humans. This paper proposes a novel semi-automated approach for understanding the effect of environmental factors on drivers’ emotions and behavioral changes through a naturalistic driving study. This setup includes a frontal road and facial camera, a smart watch for tracking physiological measurements, and a Controller Area Network (CAN) serial data logger. The results suggest that the driver’s affect is highly influenced by the type of road and the weather conditions, which have the potential to change driving behaviors. For instance, when the research defines emotional metrics as valence and engagement, results reveal there exist significant differences between human emotion in different weather conditions and road types. Participants’ engagement was higher in rainy and clear weather compared to cloudy weather. More-over, engagement was higher on city streets and highways compared to one-lane roads and two-lane highways

    Application of Computer Vision and Mobile Systems in Education: A Systematic Review

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    The computer vision industry has experienced a significant surge in growth, resulting in numerous promising breakthroughs in computer intelligence. The present review paper outlines the advantages and potential future implications of utilizing this technology in education. A total of 84 research publications have been thoroughly scrutinized and analyzed. The study revealed that computer vision technology integrated with a mobile application is exceptionally useful in monitoring students’ perceptions and mitigating academic dishonesty. Additionally, it facilitates the digitization of handwritten scripts for plagiarism detection and automates attendance tracking to optimize valuable classroom time. Furthermore, several potential applications of computer vision technology for educational institutions have been proposed to enhance students’ learning processes in various faculties, such as engineering, medical science, and others. Moreover, the technology can also aid in creating a safer campus environment by automatically detecting abnormal activities such as ragging, bullying, and harassment
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