663 research outputs found
A Temporal Logic for Hyperproperties
Hyperproperties, as introduced by Clarkson and Schneider, characterize the
correctness of a computer program as a condition on its set of computation
paths. Standard temporal logics can only refer to a single path at a time, and
therefore cannot express many hyperproperties of interest, including
noninterference and other important properties in security and coding theory.
In this paper, we investigate an extension of temporal logic with explicit path
variables. We show that the quantification over paths naturally subsumes other
extensions of temporal logic with operators for information flow and knowledge.
The model checking problem for temporal logic with path quantification is
decidable. For alternation depth 1, the complexity is PSPACE in the length of
the formula and NLOGSPACE in the size of the system, as for linear-time
temporal logic
Hybrid automata dicretising agents for formal modelling of robots
Some of the fundamental capabilities required by autonomous vehicles and systems for their intelligent decision making are: modelling of the environment and forming data abstractions for symbolic, logic based reasoning. The paper formulates a discrete agent framework that abstracts and controls a hybrid system that is a composition of hybrid automata modelled continuous individual processes. Theoretical foundations are laid down for a class of general model composition agents (MCAs) with an advanced subclass of rational physical agents (RPAs). We define MCAs as the most basic structures for the description of complex autonomous robotic systems. The RPA’s have logic based decision making that is obtained by an extension of the hybrid systems concepts using a set of abstractions. The theory presented helps the creation of robots with reliable performance and safe operation in their environment. The paper emphasizes the abstraction aspects of the overall hybrid system that emerges from parallel composition of sets of RPAs and MCAs
The Complexity of Synthesizing Uniform Strategies
We investigate uniformity properties of strategies. These properties involve
sets of plays in order to express useful constraints on strategies that are not
\mu-calculus definable. Typically, we can state that a strategy is
observation-based. We propose a formal language to specify uniformity
properties, interpreted over two-player turn-based arenas equipped with a
binary relation between plays. This way, we capture e.g. games with winning
conditions expressible in epistemic temporal logic, whose underlying
equivalence relation between plays reflects the observational capabilities of
agents (for example, synchronous perfect recall). Our framework naturally
generalizes many other situations from the literature. We establish that the
problem of synthesizing strategies under uniformity constraints based on
regular binary relations between plays is non-elementary complete.Comment: In Proceedings SR 2013, arXiv:1303.007
Comparing BDD and SAT based techniques for model checking Chaum's Dining Cryptographers Protocol
We analyse different versions of the Dining Cryptographers protocol by means of automatic verification via model checking. Specifically we model the protocol in terms of a network of communicating automata and verify that the protocol meets the anonymity requirements specified. Two different model checking techniques (ordered binary decision diagrams and SAT-based bounded model checking) are evaluated and compared to verify the protocols
Model-Checking an Alternating-time Temporal Logic with Knowledge, Imperfect Information, Perfect Recall and Communicating Coalitions
We present a variant of ATL with distributed knowledge operators based on a
synchronous and perfect recall semantics. The coalition modalities in this
logic are based on partial observation of the full history, and incorporate a
form of cooperation between members of the coalition in which agents issue
their actions based on the distributed knowledge, for that coalition, of the
system history. We show that model-checking is decidable for this logic. The
technique utilizes two variants of games with imperfect information and
partially observable objectives, as well as a subset construction for
identifying states whose histories are indistinguishable to the considered
coalition
Model checking multi-agent systems
A multi-agent system (MAS) is usually understood as a system composed of interacting
autonomous agents. In this sense, MAS have been employed successfully as a modelling
paradigm in a number of scenarios, especially in Computer Science. However, the process
of modelling complex and heterogeneous systems is intrinsically prone to errors: for this
reason, computer scientists are typically concerned with the issue of verifying that a system
actually behaves as it is supposed to, especially when a system is complex.
Techniques have been developed to perform this task: testing is the most common technique,
but in many circumstances a formal proof of correctness is needed. Techniques
for formal verification include theorem proving and model checking. Model checking
techniques, in particular, have been successfully employed in the formal verification of
distributed systems, including hardware components, communication protocols, security
protocols.
In contrast to traditional distributed systems, formal verification techniques for MAS are
still in their infancy, due to the more complex nature of agents, their autonomy, and
the richer language used in the specification of properties. This thesis aims at making
a contribution in the formal verification of properties of MAS via model checking. In
particular, the following points are addressed:
• Theoretical results about model checking methodologies for MAS, obtained by
extending traditional methodologies based on Ordered Binary Decision Diagrams (OBDDS) for temporal logics to multi-modal logics for time, knowledge, correct behaviour, and strategies of agents. Complexity results for model checking these logics
(and their symbolic representations).
• Development of a software tool (MCMAS) that permits the specification and verification
of MAS described in the formalism of interpreted systems.
• Examples of application of MCMAS to various MAS scenarios (communication, anonymity, games, hardware diagnosability), including experimental results, and comparison with other tools available
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