663 research outputs found

    A Temporal Logic for Hyperproperties

    Full text link
    Hyperproperties, as introduced by Clarkson and Schneider, characterize the correctness of a computer program as a condition on its set of computation paths. Standard temporal logics can only refer to a single path at a time, and therefore cannot express many hyperproperties of interest, including noninterference and other important properties in security and coding theory. In this paper, we investigate an extension of temporal logic with explicit path variables. We show that the quantification over paths naturally subsumes other extensions of temporal logic with operators for information flow and knowledge. The model checking problem for temporal logic with path quantification is decidable. For alternation depth 1, the complexity is PSPACE in the length of the formula and NLOGSPACE in the size of the system, as for linear-time temporal logic

    Hybrid automata dicretising agents for formal modelling of robots

    No full text
    Some of the fundamental capabilities required by autonomous vehicles and systems for their intelligent decision making are: modelling of the environment and forming data abstractions for symbolic, logic based reasoning. The paper formulates a discrete agent framework that abstracts and controls a hybrid system that is a composition of hybrid automata modelled continuous individual processes. Theoretical foundations are laid down for a class of general model composition agents (MCAs) with an advanced subclass of rational physical agents (RPAs). We define MCAs as the most basic structures for the description of complex autonomous robotic systems. The RPA’s have logic based decision making that is obtained by an extension of the hybrid systems concepts using a set of abstractions. The theory presented helps the creation of robots with reliable performance and safe operation in their environment. The paper emphasizes the abstraction aspects of the overall hybrid system that emerges from parallel composition of sets of RPAs and MCAs

    The Complexity of Synthesizing Uniform Strategies

    Full text link
    We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is observation-based. We propose a formal language to specify uniformity properties, interpreted over two-player turn-based arenas equipped with a binary relation between plays. This way, we capture e.g. games with winning conditions expressible in epistemic temporal logic, whose underlying equivalence relation between plays reflects the observational capabilities of agents (for example, synchronous perfect recall). Our framework naturally generalizes many other situations from the literature. We establish that the problem of synthesizing strategies under uniformity constraints based on regular binary relations between plays is non-elementary complete.Comment: In Proceedings SR 2013, arXiv:1303.007

    Comparing BDD and SAT based techniques for model checking Chaum's Dining Cryptographers Protocol

    Get PDF
    We analyse different versions of the Dining Cryptographers protocol by means of automatic verification via model checking. Specifically we model the protocol in terms of a network of communicating automata and verify that the protocol meets the anonymity requirements specified. Two different model checking techniques (ordered binary decision diagrams and SAT-based bounded model checking) are evaluated and compared to verify the protocols

    Model-Checking an Alternating-time Temporal Logic with Knowledge, Imperfect Information, Perfect Recall and Communicating Coalitions

    Full text link
    We present a variant of ATL with distributed knowledge operators based on a synchronous and perfect recall semantics. The coalition modalities in this logic are based on partial observation of the full history, and incorporate a form of cooperation between members of the coalition in which agents issue their actions based on the distributed knowledge, for that coalition, of the system history. We show that model-checking is decidable for this logic. The technique utilizes two variants of games with imperfect information and partially observable objectives, as well as a subset construction for identifying states whose histories are indistinguishable to the considered coalition

    Model checking multi-agent systems

    Get PDF
    A multi-agent system (MAS) is usually understood as a system composed of interacting autonomous agents. In this sense, MAS have been employed successfully as a modelling paradigm in a number of scenarios, especially in Computer Science. However, the process of modelling complex and heterogeneous systems is intrinsically prone to errors: for this reason, computer scientists are typically concerned with the issue of verifying that a system actually behaves as it is supposed to, especially when a system is complex. Techniques have been developed to perform this task: testing is the most common technique, but in many circumstances a formal proof of correctness is needed. Techniques for formal verification include theorem proving and model checking. Model checking techniques, in particular, have been successfully employed in the formal verification of distributed systems, including hardware components, communication protocols, security protocols. In contrast to traditional distributed systems, formal verification techniques for MAS are still in their infancy, due to the more complex nature of agents, their autonomy, and the richer language used in the specification of properties. This thesis aims at making a contribution in the formal verification of properties of MAS via model checking. In particular, the following points are addressed: • Theoretical results about model checking methodologies for MAS, obtained by extending traditional methodologies based on Ordered Binary Decision Diagrams (OBDDS) for temporal logics to multi-modal logics for time, knowledge, correct behaviour, and strategies of agents. Complexity results for model checking these logics (and their symbolic representations). • Development of a software tool (MCMAS) that permits the specification and verification of MAS described in the formalism of interpreted systems. • Examples of application of MCMAS to various MAS scenarios (communication, anonymity, games, hardware diagnosability), including experimental results, and comparison with other tools available
    corecore