18,404 research outputs found
MOSAIC vision and scenarios for mobile collaborative work related to health and wellbeing
The main objective of the MOSAIC project is to accelerate innovation in Mobile Worker Support Environments by shaping future research and innovation activities in Europe. The modus operandi of MOSAIC is to develop visions and illustrative scenarios for future collaborative workspaces involving mobile and location-aware working. Analysis of the scenarios is input to the process of road mapping with the purpose of developing strategies for R&D leading to deployment of innovative mobile work technologies and applications across different domains. This paper relates to one specific domain, that of Health and Wellbeing. The focus is therefore is on mobile working environments which enable mobile collaborative working related to the domain of healthcare and wellbeing services for citizens. This paper reports the work of MOSAIC T2.2 on the vision and scenarios for mobile collaborative work related to this domain. This work was also an input to the activity of developing the MOSAIC roadmap for future research and development targeted at realization of the future Health and Wellbeing vision. The MOSAIC validation process for the Health and Wellbeing scenarios is described and one scenario – the Major Incident Scenario - is presented in detail
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Smart labs and social practice: social tools for pervasive laboratory workspaces: a position paper
The emergence of pervasive and ubiquitous computing stimulates a view of future work environments where sharing of information, data and knowledge is easy and commonplace, particularly in highly interactive settings. Much of the work in this area focuses on tool development to support activities such as data collection, data recording and sharing, and so on. We are interested in this kind of technical development, which is both challenging and essential for science communities. But we are also interested in a broader interpretation of knowledge sharing and the human/social side of tools we develop to support this. We are keen to know more about how groups of different kinds of scientists can make their work understandable and shareable with each other in a multidisciplinary setting. This is a complex task because boundaries and barriers can emerge between disciplines engendered by differences in discourses and practices, which may not easily translate into other discipline areas. In the worst case, there may be some hostility between disciplines, or at least doubt and scepticism. Nevertheless, sharing approaches to research, research expertise, data and methods across disciplines can be a very fruitful exercise, and encouragement to engage in this activity is particularly pertinent in the digital era. Issues of privacy and security are also key aspects – knowing when and how to release data or information to other groups is crucial to providing a safe environment for people to work, and there are several sensitivities to be explored here.
In this paper we describe an evolving situation that captures many of these issues, which we aim to track longitudinally
TechNews digests: Jan - Mar 2010
TechNews is a technology, news and analysis service aimed at anyone in the education sector keen to stay informed about technology developments, trends and issues. TechNews focuses on emerging technologies and other technology news. TechNews service : digests september 2004 till May 2010 Analysis pieces and News combined publish every 2 to 3 month
Reflections on the use of Project Wonderland as a mixed-reality environment for teaching and learning
This paper reflects on the lessons learnt from MiRTLE?a collaborative research project to create a ?mixed reality teaching and learning environment? that enables teachers and students participating in real-time mixed and online classes to interact with avatar representations of each other. The key hypothesis of the project is that avatar representations of teachers and students can help create a sense of shared presence, engendering a greater sense of community and improving student engagement in online lessons. This paper explores the technology that underpins such environments by presenting work on the use of a massively multi-user game server, based on Sun?s Project Darkstar and Project Wonderland tools, to create a shared teaching environment, illustrating the process by describing the creation of a virtual classroom. It is planned that the MiRTLE platform will be used in several trial applications ? which are described in the paper. These example applications are then used to explore some of the research issues arising from the use of virtual environments within an education environment. The research discussion initially focuses on the plans to assess this within the MiRTLE project. This includes some of the issues of designing virtual environments for teaching and learning, and how supporting pedagogical and social theories can inform this process
Challenges of Multi-Factor Authentication for Securing Advanced IoT (A-IoT) Applications
The unprecedented proliferation of smart devices together with novel
communication, computing, and control technologies have paved the way for the
Advanced Internet of Things~(A-IoT). This development involves new categories
of capable devices, such as high-end wearables, smart vehicles, and consumer
drones aiming to enable efficient and collaborative utilization within the
Smart City paradigm. While massive deployments of these objects may enrich
people's lives, unauthorized access to the said equipment is potentially
dangerous. Hence, highly-secure human authentication mechanisms have to be
designed. At the same time, human beings desire comfortable interaction with
their owned devices on a daily basis, thus demanding the authentication
procedures to be seamless and user-friendly, mindful of the contemporary urban
dynamics. In response to these unique challenges, this work advocates for the
adoption of multi-factor authentication for A-IoT, such that multiple
heterogeneous methods - both well-established and emerging - are combined
intelligently to grant or deny access reliably. We thus discuss the pros and
cons of various solutions as well as introduce tools to combine the
authentication factors, with an emphasis on challenging Smart City
environments. We finally outline the open questions to shape future research
efforts in this emerging field.Comment: 7 pages, 4 figures, 2 tables. The work has been accepted for
publication in IEEE Network, 2019. Copyright may be transferred without
notice, after which this version may no longer be accessibl
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