493 research outputs found

    Binocular Rivalry Oriented Predictive Auto-Encoding Network for Blind Stereoscopic Image Quality Measurement

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    Stereoscopic image quality measurement (SIQM) has become increasingly important for guiding stereo image processing and commutation systems due to the widespread usage of 3D contents. Compared with conventional methods which are relied on hand-crafted features, deep learning oriented measurements have achieved remarkable performance in recent years. However, most existing deep SIQM evaluators are not specifically built for stereoscopic contents and consider little prior domain knowledge of the 3D human visual system (HVS) in network design. In this paper, we develop a Predictive Auto-encoDing Network (PAD-Net) for blind/No-Reference stereoscopic image quality measurement. In the first stage, inspired by the predictive coding theory that the cognition system tries to match bottom-up visual signal with top-down predictions, we adopt the encoder-decoder architecture to reconstruct the distorted inputs. Besides, motivated by the binocular rivalry phenomenon, we leverage the likelihood and prior maps generated from the predictive coding process in the Siamese framework for assisting SIQM. In the second stage, quality regression network is applied to the fusion image for acquiring the perceptual quality prediction. The performance of PAD-Net has been extensively evaluated on three benchmark databases and the superiority has been well validated on both symmetrically and asymmetrically distorted stereoscopic images under various distortion types

    Visual experience of 3D TV

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    Stereoscopic video quality assessment using binocular energy

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    Stereoscopic imaging is becoming increasingly popular. However, to ensure the best quality of experience, there is a need to develop more robust and accurate objective metrics for stereoscopic content quality assessment. Existing stereoscopic image and video metrics are either extensions of conventional 2D metrics (with added depth or disparity information) or are based on relatively simple perceptual models. Consequently, they tend to lack the accuracy and robustness required for stereoscopic content quality assessment. This paper introduces full-reference stereoscopic image and video quality metrics based on a Human Visual System (HVS) model incorporating important physiological findings on binocular vision. The proposed approach is based on the following three contributions. First, it introduces a novel HVS model extending previous models to include the phenomena of binocular suppression and recurrent excitation. Second, an image quality metric based on the novel HVS model is proposed. Finally, an optimised temporal pooling strategy is introduced to extend the metric to the video domain. Both image and video quality metrics are obtained via a training procedure to establish a relationship between subjective scores and objective measures of the HVS model. The metrics are evaluated using publicly available stereoscopic image/video databases as well as a new stereoscopic video database. An extensive experimental evaluation demonstrates the robustness of the proposed quality metrics. This indicates a considerable improvement with respect to the state-of-the-art with average correlations with subjective scores of 0.86 for the proposed stereoscopic image metric and 0.89 and 0.91 for the proposed stereoscopic video metrics

    Metrics for Stereoscopic Image Compression

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    Metrics for automatically predicting the compression settings for stereoscopic images, to minimize file size, while still maintaining an acceptable level of image quality are investigated. This research evaluates whether symmetric or asymmetric compression produces a better quality of stereoscopic image. Initially, how Peak Signal to Noise Ratio (PSNR) measures the quality of varyingly compressed stereoscopic image pairs was investigated. Two trials with human subjects, following the ITU-R BT.500-11 Double Stimulus Continuous Quality Scale (DSCQS) were undertaken to measure the quality of symmetric and asymmetric stereoscopic image compression. Computational models of the Human Visual System (HVS) were then investigated and a new stereoscopic image quality metric designed and implemented. The metric point matches regions of high spatial frequency between the left and right views of the stereo pair and accounts for HVS sensitivity to contrast and luminance changes in these regions. The PSNR results show that symmetric, as opposed to asymmetric stereo image compression, produces significantly better results. The human factors trial suggested that in general, symmetric compression of stereoscopic images should be used. The new metric, Stereo Band Limited Contrast, has been demonstrated as a better predictor of human image quality preference than PSNR and can be used to predict a perceptual threshold level for stereoscopic image compression. The threshold is the maximum compression that can be applied without the perceived image quality being altered. Overall, it is concluded that, symmetric, as opposed to asymmetric stereo image encoding, should be used for stereoscopic image compression. As PSNR measures of image quality are correctly criticized for correlating poorly with perceived visual quality, the new HVS based metric was developed. This metric produces a useful threshold to provide a practical starting point to decide the level of compression to use

    Providing 3D video services: the challenge from 2D to 3DTV quality of experience

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    Recently, three-dimensional (3D) video has decisively burst onto the entertainment industry scene, and has arrived in households even before the standardization process has been completed. 3D television (3DTV) adoption and deployment can be seen as a major leap in television history, similar to previous transitions from black and white (B&W) to color, from analog to digital television (TV), and from standard definition to high definition. In this paper, we analyze current 3D video technology trends in order to define a taxonomy of the availability and possible introduction of 3D-based services. We also propose an audiovisual network services architecture which provides a smooth transition from two-dimensional (2D) to 3DTV in an Internet Protocol (IP)-based scenario. Based on subjective assessment tests, we also analyze those factors which will influence the quality of experience in those 3D video services, focusing on effects of both coding and transmission errors. In addition, examples of the application of the architecture and results of assessment tests are provided

    Quality Assessment of Stereoscopic 360-degree Images from Multi-viewports

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    Objective quality assessment of stereoscopic panoramic images becomes a challenging problem owing to the rapid growth of 360-degree contents. Different from traditional 2D image quality assessment (IQA), more complex aspects are involved in 3D omnidirectional IQA, especially unlimited field of view (FoV) and extra depth perception, which brings difficulty to evaluate the quality of experience (QoE) of 3D omnidirectional images. In this paper, we propose a multi-viewport based fullreference stereo 360 IQA model. Due to the freely changeable viewports when browsing in the head-mounted display (HMD), our proposed approach processes the image inside FoV rather than the projected one such as equirectangular projection (ERP). In addition, since overall QoE depends on both image quality and depth perception, we utilize the features estimated by the difference map between left and right views which can reflect disparity. The depth perception features along with binocular image qualities are employed to further predict the overall QoE of 3D 360 images. The experimental results on our public Stereoscopic OmnidirectionaL Image quality assessment Database (SOLID) show that the proposed method achieves a significant improvement over some well-known IQA metrics and can accurately reflect the overall QoE of perceived images

    Subjective Evaluation of Transmission Errors in IPTV and 3DTV

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    The increase of multimedia services delivered over packet-based networks has entailed greater quality expectations of the end-users. This has led to an intensive research on techniques for evaluating the quality of experience perceived by the viewers of audiovisual content, considering the different degradations that it could suffer along the broadcasting system. In this paper, a comprehensive study of the impact of transmission errors affecting video and audio in IPTV is presented. With this aim, subjective assessment tests were carried out proposing a novel methodology trying to keep as close as possible home environment viewing conditions. Also 3DTV content in side-by-side format has been used in the experiments to compare the impact of the degradations. The results provide a better understanding of the effects of transmission errors, and show that the QoE related to the first approach of 3DTV is acceptable, but the visual discomfort that it causes should be reduced
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