27,912 research outputs found

    A Historical Perspective on Runtime Assertion Checking in Software Development

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    This report presents initial results in the area of software testing and analysis produced as part of the Software Engineering Impact Project. The report describes the historical development of runtime assertion checking, including a description of the origins of and significant features associated with assertion checking mechanisms, and initial findings about current industrial use. A future report will provide a more comprehensive assessment of development practice, for which we invite readers of this report to contribute information

    Empirical Evaluation of Test Coverage for Functional Programs

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    The correlation between test coverage and test effectiveness is important to justify the use of coverage in practice. Existing results on imperative programs mostly show that test coverage predicates effectiveness. However, since functional programs are usually structurally different from imperative ones, it is unclear whether the same result may be derived and coverage can be used as a prediction of effectiveness on functional programs. In this paper we report the first empirical study on the correlation between test coverage and test effectiveness on functional programs. We consider four types of coverage: as input coverages, statement/branch coverage and expression coverage, and as oracle coverages, count of assertions and checked coverage. We also consider two types of effectiveness: raw effectiveness and normalized effectiveness. Our results are twofold. (1) In general the findings on imperative programs still hold on functional programs, warranting the use of coverage in practice. (2) On specific coverage criteria, the results may be unexpected or different from the imperative ones, calling for further studies on functional programs

    Edit and verify

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    Automated theorem provers are used in extended static checking, where they are the performance bottleneck. Extended static checkers are run typically after incremental changes to the code. We propose to exploit this usage pattern to improve performance. We present two approaches of how to do so and a full solution

    Tortoise: Interactive System Configuration Repair

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    System configuration languages provide powerful abstractions that simplify managing large-scale, networked systems. Thousands of organizations now use configuration languages, such as Puppet. However, specifications written in configuration languages can have bugs and the shell remains the simplest way to debug a misconfigured system. Unfortunately, it is unsafe to use the shell to fix problems when a system configuration language is in use: a fix applied from the shell may cause the system to drift from the state specified by the configuration language. Thus, despite their advantages, configuration languages force system administrators to give up the simplicity and familiarity of the shell. This paper presents a synthesis-based technique that allows administrators to use configuration languages and the shell in harmony. Administrators can fix errors using the shell and the technique automatically repairs the higher-level specification written in the configuration language. The approach (1) produces repairs that are consistent with the fix made using the shell; (2) produces repairs that are maintainable by minimizing edits made to the original specification; (3) ranks and presents multiple repairs when relevant; and (4) supports all shells the administrator may wish to use. We implement our technique for Puppet, a widely used system configuration language, and evaluate it on a suite of benchmarks under 42 repair scenarios. The top-ranked repair is selected by humans 76% of the time and the human-equivalent repair is ranked 1.31 on average.Comment: Published version in proceedings of IEEE/ACM International Conference on Automated Software Engineering (ASE) 201

    Test Case Purification for Improving Fault Localization

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    Finding and fixing bugs are time-consuming activities in software development. Spectrum-based fault localization aims to identify the faulty position in source code based on the execution trace of test cases. Failing test cases and their assertions form test oracles for the failing behavior of the system under analysis. In this paper, we propose a novel concept of spectrum driven test case purification for improving fault localization. The goal of test case purification is to separate existing test cases into small fractions (called purified test cases) and to enhance the test oracles to further localize faults. Combining with an original fault localization technique (e.g., Tarantula), test case purification results in better ranking the program statements. Our experiments on 1800 faults in six open-source Java programs show that test case purification can effectively improve existing fault localization techniques

    COST Action IC 1402 ArVI: Runtime Verification Beyond Monitoring -- Activity Report of Working Group 1

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    This report presents the activities of the first working group of the COST Action ArVI, Runtime Verification beyond Monitoring. The report aims to provide an overview of some of the major core aspects involved in Runtime Verification. Runtime Verification is the field of research dedicated to the analysis of system executions. It is often seen as a discipline that studies how a system run satisfies or violates correctness properties. The report exposes a taxonomy of Runtime Verification (RV) presenting the terminology involved with the main concepts of the field. The report also develops the concept of instrumentation, the various ways to instrument systems, and the fundamental role of instrumentation in designing an RV framework. We also discuss how RV interplays with other verification techniques such as model-checking, deductive verification, model learning, testing, and runtime assertion checking. Finally, we propose challenges in monitoring quantitative and statistical data beyond detecting property violation

    Life of occam-Pi

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    This paper considers some questions prompted by a brief review of the history of computing. Why is programming so hard? Why is concurrency considered an “advanced” subject? What’s the matter with Objects? Where did all the Maths go? In searching for answers, the paper looks at some concerns over fundamental ideas within object orientation (as represented by modern programming languages), before focussing on the concurrency model of communicating processes and its particular expression in the occam family of languages. In that focus, it looks at the history of occam, its underlying philosophy (Ockham’s Razor), its semantic foundation on Hoare’s CSP, its principles of process oriented design and its development over almost three decades into occam-? (which blends in the concurrency dynamics of Milner’s ?-calculus). Also presented will be an urgent need for rationalisation – occam-? is an experiment that has demonstrated significant results, but now needs time to be spent on careful review and implementing the conclusions of that review. Finally, the future is considered. In particular, is there a future

    Checking-in on Network Functions

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    When programming network functions, changes within a packet tend to have consequences---side effects which must be accounted for by network programmers or administrators via arbitrary logic and an innate understanding of dependencies. Examples of this include updating checksums when a packet's contents has been modified or adjusting a payload length field of a IPv6 header if another header is added or updated within a packet. While static-typing captures interface specifications and how packet contents should behave, it does not enforce precise invariants around runtime dependencies like the examples above. Instead, during the design phase of network functions, programmers should be given an easier way to specify checks up front, all without having to account for and keep track of these consequences at each and every step during the development cycle. In keeping with this view, we present a unique approach for adding and generating both static checks and dynamic contracts for specifying and checking packet processing operations. We develop our technique within an existing framework called NetBricks and demonstrate how our approach simplifies and checks common dependent packet and header processing logic that other systems take for granted, all without adding much overhead during development.Comment: ANRW 2019 ~ https://irtf.org/anrw/2019/program.htm
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