21,236 research outputs found
Efficient Micro-Mobility using Intra-domain Multicast-based Mechanisms (M&M)
One of the most important metrics in the design of IP mobility protocols is
the handover performance. The current Mobile IP (MIP) standard has been shown
to exhibit poor handover performance. Most other work attempts to modify MIP to
slightly improve its efficiency, while others propose complex techniques to
replace MIP. Rather than taking these approaches, we instead propose a new
architecture for providing efficient and smooth handover, while being able to
co-exist and inter-operate with other technologies. Specifically, we propose an
intra-domain multicast-based mobility architecture, where a visiting mobile is
assigned a multicast address to use while moving within a domain. Efficient
handover is achieved using standard multicast join/prune mechanisms. Two
approaches are proposed and contrasted. The first introduces the concept
proxy-based mobility, while the other uses algorithmic mapping to obtain the
multicast address of visiting mobiles. We show that the algorithmic mapping
approach has several advantages over the proxy approach, and provide mechanisms
to support it. Network simulation (using NS-2) is used to evaluate our scheme
and compare it to other routing-based micro-mobility schemes - CIP and HAWAII.
The proactive handover results show that both M&M and CIP shows low handoff
delay and packet reordering depth as compared to HAWAII. The reason for M&M's
comparable performance with CIP is that both use bi-cast in proactive handover.
The M&M, however, handles multiple border routers in a domain, where CIP fails.
We also provide a handover algorithm leveraging the proactive path setup
capability of M&M, which is expected to outperform CIP in case of reactive
handover.Comment: 12 pages, 11 figure
Dynamic reconfiguration of human brain networks during learning
Human learning is a complex phenomenon requiring flexibility to adapt
existing brain function and precision in selecting new neurophysiological
activities to drive desired behavior. These two attributes -- flexibility and
selection -- must operate over multiple temporal scales as performance of a
skill changes from being slow and challenging to being fast and automatic. Such
selective adaptability is naturally provided by modular structure, which plays
a critical role in evolution, development, and optimal network function. Using
functional connectivity measurements of brain activity acquired from initial
training through mastery of a simple motor skill, we explore the role of
modularity in human learning by identifying dynamic changes of modular
organization spanning multiple temporal scales. Our results indicate that
flexibility, which we measure by the allegiance of nodes to modules, in one
experimental session predicts the relative amount of learning in a future
session. We also develop a general statistical framework for the identification
of modular architectures in evolving systems, which is broadly applicable to
disciplines where network adaptability is crucial to the understanding of
system performance.Comment: Main Text: 19 pages, 4 figures Supplementary Materials: 34 pages, 4
figures, 3 table
The Simulation Model Partitioning Problem: an Adaptive Solution Based on Self-Clustering (Extended Version)
This paper is about partitioning in parallel and distributed simulation. That
means decomposing the simulation model into a numberof components and to
properly allocate them on the execution units. An adaptive solution based on
self-clustering, that considers both communication reduction and computational
load-balancing, is proposed. The implementation of the proposed mechanism is
tested using a simulation model that is challenging both in terms of structure
and dynamicity. Various configurations of the simulation model and the
execution environment have been considered. The obtained performance results
are analyzed using a reference cost model. The results demonstrate that the
proposed approach is promising and that it can reduce the simulation execution
time in both parallel and distributed architectures
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