714 research outputs found

    Inter-Domain Integration of Services and Service Management

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    The evolution of the global telecommunications industry into an open services market presents developers of telecommunication service and management systems with many new challenges. Increased competition, complex service provision chains and integrated service offerings require effective techniques for the rapid integration of service and management systems over multiple organisational domains. These integration issues have been examined in the ACTS project Prospect by developing a working set of integrated, managed telecommunications services for a user trial. This paper presents the initial results of this work detailing the technologies and standards used, the architectural approach taken and the application of this approach to specific services

    Experiences in Integrated Multi-Domain Service Management

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    Increased competition, complex service provision chains and integrated service offerings require effective techniques for the rapid integration of telecommunications services and management systems over multiple organisational domains. This paper presents some of the results of practical development work in this area, detailing the technologies and standards used, the architectural approach taken and the application of this approach to specific services. This work covers the integration of multimedia services, broadband networks, service management and network management, though the detailed examples given focus specifically on the integration of services and service management

    Economic FAQs About the Internet

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    This is a set of Frequently Asked Questions (and answers) about the economic, institutional, and technological structure of the Internet. We describe the history and current state of the Internet, discuss some of the pressing economic and regulatory problems, and speculate about future developments.Internet, telecommunications, congestion pricing, National Information Infrastructure

    Analisis Unjuk Kerja Server Connectionless Pada Jaringan Atm

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    ATM works in connection oriented mode must be able to offer a connectionless service. ITU recommends two ways connectionless service delivery in this ATM network, the indirect approach and a direct approach. In the indirect approach, the organization of the connectionless function is implemented on the side of the customer is not in the ATM network. While the direct approach connectionless function located on the customer side and the ATM network (ie the connectionless servers (CLS)).In this study, focused on direct penyelengcaraan approach, especially analyzing the performance of the connectionless servers. There are several architectures that affect the performance of the method of packet forwarding this, Interleaving scheme, tipeflow control, routing algorithms, and network topology. But in this study, the performance of the server is analyzed by the method of packet forwarding (Based Frame Forwarding clicking unakan Reassembly Mode and Cell-Based Forwarding using streaming mode), interleaving scheme (Packet Interleaving and Cell Interleaving) and flow control which type of Static Rate Control (constant rate control. In this study will be investigated a data unit loss probability and mean delay performance of a CLS on an ATM network. So that is obtained from the analysis of performance of each server that uses the method of direct approach that is suitable for application server as a service delivery ATM connectionless network.The CLS-streaming mode of data units have a lower probability of loss of CLS-reassembly mode (in the case of low load). And the second server has a probability of data loss vang unit is almost identical to the case of high load. While CLS-streaming mode showed a mean delay lower than the CLS-reassembly mode

    An investigation into advance time division multiple access based personal communication networks : this thesis is presented in partial fulfilment of the requirements for the degree of Master of Technology in Production Technology at Massey University

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    This thesis examines and simulates a statistically multiplexed multiple access technique known as Advanced Time Division Multiple Access (ATDMA). The simulations were carried out in a multimedia traffic environment. Parameters that could optimise the network performance in terms of quality, reliability and capacity have been examined using a simulation model. This thesis also examines network architecture and signalling related issues. The simulation results were analysed to propose a suitable ATDMA frame structure in terms of the frame length and the organisation of traffic and reservation slots. The simulation results indicated that the performance of the ATDMA based system can be enhanced when delay insensitive data is transmitted as blocks of packets of a specific size. The simulation results also indicated that the performance of the ATDMA based system can be further enhanced when a video terminal is allocated a single traffic slot as opposed to multiple traffic slots. Further simulations have been carried out to determine the up-link traffic channel capacities and control channel capacities. This thesis also examined aspects that could further enhance the performance of an ATDMA based system

    Low Cost Quality of Service Multicast Routing in High Speed Networks

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    Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.
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