224,762 research outputs found

    An efficient industry 4.0 architecture for energy conservation using an automatic machine monitor and control in the foundry

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    In this article, a machine monitor and control architecture (MMCA) satisfying the industry 4.0 standard is proposed for energy conservation by optimizing the core moulding machine in industrial automation. Since the foundry environment is a fine dust area and is maintained at very high temperatures (around 140°C), the manual operation of machines is more complex and demanding. Moreover, the monitoring and controlling of machines need highly reliable eco-friendly systems. With real-time data logging, the proposed MMCA prototype system has been installed to monitor and control the overall process in a single core shooter machine (CSM). The parameters controlled using MMCA in foundry machinery include pressure, temperature and power consumption. The complete system can be controlled using an intranet or Internet connection without any human intervention in the machinery environment, which operates at a very high temperature. After explaining the architecture and its features, the experimental results are presented on a real-time implementation of the framework to validate the optimal energy management by the proposed MMCA. The experiments were performed on a CSM, which is automated for practical industrial applications. Its real-time implementation ensures that MMCA-based monitoring and controlling is more effective and advantageous than the programmable logic controller-based machine monitoring

    Real Time Virtual Humans

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    The last few years have seen great maturation in the computation speed and control methods needed to portray 3D virtual humans suitable for real interactive applications. Various dimensions of real-time virtual humans are considered, such as appearance and movement, autonomous action, and skills such as gesture, attention, and locomotion. A virtual human architecture includes low level motor skills, mid-level PaT-Net parallel finite-state machine controller, and a high level conceptual action representation that can be used to drive virtual humans through complex tasks. This structure offers a deep connection between natural language instructions and animation control

    SCANN: Synthesis of Compact and Accurate Neural Networks

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    Deep neural networks (DNNs) have become the driving force behind recent artificial intelligence (AI) research. An important problem with implementing a neural network is the design of its architecture. Typically, such an architecture is obtained manually by exploring its hyperparameter space and kept fixed during training. This approach is time-consuming and inefficient. Another issue is that modern neural networks often contain millions of parameters, whereas many applications and devices require small inference models. However, efforts to migrate DNNs to such devices typically entail a significant loss of classification accuracy. To address these challenges, we propose a two-step neural network synthesis methodology, called DR+SCANN, that combines two complementary approaches to design compact and accurate DNNs. At the core of our framework is the SCANN methodology that uses three basic architecture-changing operations, namely connection growth, neuron growth, and connection pruning, to synthesize feed-forward architectures with arbitrary structure. SCANN encapsulates three synthesis methodologies that apply a repeated grow-and-prune paradigm to three architectural starting points. DR+SCANN combines the SCANN methodology with dataset dimensionality reduction to alleviate the curse of dimensionality. We demonstrate the efficacy of SCANN and DR+SCANN on various image and non-image datasets. We evaluate SCANN on MNIST and ImageNet benchmarks. In addition, we also evaluate the efficacy of using dimensionality reduction alongside SCANN (DR+SCANN) on nine small to medium-size datasets. We also show that our synthesis methodology yields neural networks that are much better at navigating the accuracy vs. energy efficiency space. This would enable neural network-based inference even on Internet-of-Things sensors.Comment: 13 pages, 8 figure

    A Flexible and Secure Deployment Framework for Distributed Applications

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    This paper describes an implemented system which is designed to support the deployment of applications offering distributed services, comprising a number of distributed components. This is achieved by creating high level placement and topology descriptions which drive tools that deploy applications consisting of components running on multiple hosts. The system addresses issues of heterogeneity by providing abstractions over host-specific attributes yielding a homogeneous run-time environment into which components may be deployed. The run-time environments provide secure binding mechanisms that permit deployed components to bind to stored data and services on the hosts on which they are running.Comment: 2nd International Working Conference on Component Deployment (CD 2004), Edinburgh, Scotlan

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    Network Virtual Machine (NetVM): A New Architecture for Efficient and Portable Packet Processing Applications

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    A challenge facing network device designers, besides increasing the speed of network gear, is improving its programmability in order to simplify the implementation of new applications (see for example, active networks, content networking, etc). This paper presents our work on designing and implementing a virtual network processor, called NetVM, which has an instruction set optimized for packet processing applications, i.e., for handling network traffic. Similarly to a Java Virtual Machine that virtualizes a CPU, a NetVM virtualizes a network processor. The NetVM is expected to provide a compatibility layer for networking tasks (e.g., packet filtering, packet counting, string matching) performed by various packet processing applications (firewalls, network monitors, intrusion detectors) so that they can be executed on any network device, ranging from expensive routers to small appliances (e.g. smart phones). Moreover, the NetVM will provide efficient mapping of the elementary functionalities used to realize the above mentioned networking tasks upon specific hardware functional units (e.g., ASICs, FPGAs, and network processing elements) included in special purpose hardware systems possibly deployed to implement network devices
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