13 research outputs found

    Solving DCOPs with Distributed Large Neighborhood Search

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    The field of Distributed Constraint Optimization has gained momentum in recent years, thanks to its ability to address various applications related to multi-agent cooperation. Nevertheless, solving Distributed Constraint Optimization Problems (DCOPs) optimally is NP-hard. Therefore, in large-scale, complex applications, incomplete DCOP algorithms are necessary. Current incomplete DCOP algorithms suffer of one or more of the following limitations: they (a) find local minima without providing quality guarantees; (b) provide loose quality assessment; or (c) are unable to benefit from the structure of the problem, such as domain-dependent knowledge and hard constraints. Therefore, capitalizing on strategies from the centralized constraint solving community, we propose a Distributed Large Neighborhood Search (D-LNS) framework to solve DCOPs. The proposed framework (with its novel repair phase) provides guarantees on solution quality, refining upper and lower bounds during the iterative process, and can exploit domain-dependent structures. Our experimental results show that D-LNS outperforms other incomplete DCOP algorithms on both structured and unstructured problem instances

    AED: An Anytime Evolutionary DCOP Algorithm

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    Evolutionary optimization is a generic population-based metaheuristic that can be adapted to solve a wide variety of optimization problems and has proven very effective for combinatorial optimization problems. However, the potential of this metaheuristic has not been utilized in Distributed Constraint Optimization Problems (DCOPs), a well-known class of combinatorial optimization problems prevalent in Multi-Agent Systems. In this paper, we present a novel population-based algorithm, Anytime Evolutionary DCOP (AED), that uses evolutionary optimization to solve DCOPs. In AED, the agents cooperatively construct an initial set of random solutions and gradually improve them through a new mechanism that considers an optimistic approximation of local benefits. Moreover, we present a new anytime update mechanism for AED that identifies the best among a distributed set of candidate solutions and notifies all the agents when a new best is found. In our theoretical analysis, we prove that AED is anytime. Finally, we present empirical results indicating AED outperforms the state-of-the-art DCOP algorithms in terms of solution quality.Comment: 9 pages, 6 figures, 2 tables. Appeared in the proceedings of the 19th International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS 2020

    Distributed Gibbs: A memory-bounded sampling-based DCOP algorithm

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    National Research Foundation (NRF) Singapore under International Research Centres in Singapore Funding Initiativ

    Combining search strategies for distributed constraint satisfaction.

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    Many real-life problems such as distributed meeting scheduling, mobile frequency allocation and resource allocation can be solved using multi-agent paradigms. Distributed constraint satisfaction problems (DisCSPs) is a framework for describing such problems in terms of related subproblems, called a complex local problem (CLP), which are dispersed over a number of locations, each with its own constraints on the values their variables can take. An agent knows the variables in its CLP plus the variables (and their current value) which are directly related to one of its own variables and the constraints relating them. It knows little about the rest of the problem. Thus, each CLP is solved by an agent which cooperates with other agents to solve the overall problem. Algorithms for solving DisCSPs can be classified as either systematic or local search with the former being complete and the latter incomplete. The algorithms generally assume that each agent has only one variable as they can solve DisCSP with CLPs using virtual agents. However, in large DisCSPs where it is appropriate to trade completeness off against timeliness, systematic search algorithms can be expensive when compared to local search algorithms which generally converge quicker to a solution (if a solution is found) when compared to systematic algorithms. A major drawback of local search algorithms is getting stuck at local optima. Significant researches have focused on heuristics which can be used in an attempt to either escape or avoid local optima. This thesis makes significant contributions to local search algorithms for DisCSPs. Firstly, we present a novel combination of heuristics in DynAPP (Dynamic Agent Prioritisation with Penalties), which is a distributed synchronous local search algorithm for solving DisCSPs having one variable per agent. DynAPP combines penalties on values and dynamic agent prioritisation heuristics to escape local optima. Secondly, we develop a divide and conquer approach that handles DisCSP with CLPs by exploiting the structure of the problem. The divide and conquer approach prioritises the finding of variable instantiations which satisfy the constraints between agents which are often more expensive to satisfy when compared to constraints within an agent. The approach also exploits concurrency and combines the following search strategies: (i) both systematic and local searches; (ii) both centralised and distributed searches; and (iii) a modified compilation strategy. We also present an algorithm that implements the divide and conquer approach in Multi-DCA (Divide and Conquer Algorithm for Agents with CLPs). DynAPP and Multi-DCA were evaluated on several benchmark problems and compared to the leading algorithms for DisCSPs and DisCSPs with CLPs respectively. The results show that at the region of difficult problems, combining search heuristics and exploiting problem structure in distributed constraint satisfaction achieve significant benefits (i.e. generally used less computational time and communication costs) over existing competing methods
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