43 research outputs found

    Localizability of Wireless Sensor Networks: Beyond Wheel Extension

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    A network is called localizable if the positions of all the nodes of the network can be computed uniquely. If a network is localizable and embedded in plane with generic configuration, the positions of the nodes may be computed uniquely in finite time. Therefore, identifying localizable networks is an important function. If the complete information about the network is available at a single place, localizability can be tested in polynomial time. In a distributed environment, networks with trilateration orderings (popular in real applications) and wheel extensions (a specific class of localizable networks) embedded in plane can be identified by existing techniques. We propose a distributed technique which efficiently identifies a larger class of localizable networks. This class covers both trilateration and wheel extensions. In reality, exact distance is almost impossible or costly. The proposed algorithm based only on connectivity information. It requires no distance information

    Sviluppo di un sistema di localizzazione ZigBee e valutazione sperimentale delle prestazioni in ambienti chiusi

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    L'obiettivo del presente lavoro di tesi è stato quello di implementare un sistema di localizzazione all'interno di una rete Wireless Sensor Network (WSN) installata in ambienti chiusi. La tecnologia utilizzata per implementare la rete WSN è stata quella ZigBee. Dopo un'analisi degli algoritmi di localizzazione esistenti e del sistema di localizzazione implementato, il lavoro si conclude con il confronto prestazionale del sistema implementato e un sistema di localizzazione in commercio denominato Ekahau dedicato a reti implementate con la tecnologia Wi-fi

    Advanced Applications of Rapid Prototyping Technology in Modern Engineering

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    Rapid prototyping (RP) technology has been widely known and appreciated due to its flexible and customized manufacturing capabilities. The widely studied RP techniques include stereolithography apparatus (SLA), selective laser sintering (SLS), three-dimensional printing (3DP), fused deposition modeling (FDM), 3D plotting, solid ground curing (SGC), multiphase jet solidification (MJS), laminated object manufacturing (LOM). Different techniques are associated with different materials and/or processing principles and thus are devoted to specific applications. RP technology has no longer been only for prototype building rather has been extended for real industrial manufacturing solutions. Today, the RP technology has contributed to almost all engineering areas that include mechanical, materials, industrial, aerospace, electrical and most recently biomedical engineering. This book aims to present the advanced development of RP technologies in various engineering areas as the solutions to the real world engineering problems

    Proceedings of the European Conference on Agricultural Engineering AgEng2021

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    This proceedings book results from the AgEng2021 Agricultural Engineering Conference under auspices of the European Society of Agricultural Engineers, held in an online format based on the University of Évora, Portugal, from 4 to 8 July 2021. This book contains the full papers of a selection of abstracts that were the base for the oral presentations and posters presented at the conference. Presentations were distributed in eleven thematic areas: Artificial Intelligence, data processing and management; Automation, robotics and sensor technology; Circular Economy; Education and Rural development; Energy and bioenergy; Integrated and sustainable Farming systems; New application technologies and mechanisation; Post-harvest technologies; Smart farming / Precision agriculture; Soil, land and water engineering; Sustainable production in Farm buildings

    Feature Papers of Drones - Volume II

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    [EN] The present book is divided into two volumes (Volume I: articles 1–23, and Volume II: articles 24–54) which compile the articles and communications submitted to the Topical Collection ”Feature Papers of Drones” during the years 2020 to 2022 describing novel or new cutting-edge designs, developments, and/or applications of unmanned vehicles (drones). Articles 24–41 are focused on drone applications, but emphasize two types: firstly, those related to agriculture and forestry (articles 24–35) where the number of applications of drones dominates all other possible applications. These articles review the latest research and future directions for precision agriculture, vegetation monitoring, change monitoring, forestry management, and forest fires. Secondly, articles 36–41 addresses the water and marine application of drones for ecological and conservation-related applications with emphasis on the monitoring of water resources and habitat monitoring. Finally, articles 42–54 looks at just a few of the huge variety of potential applications of civil drones from different points of view, including the following: the social acceptance of drone operations in urban areas or their influential factors; 3D reconstruction applications; sensor technologies to either improve the performance of existing applications or to open up new working areas; and machine and deep learning development

    Proceedings of the International Micro Air Vehicles Conference and Flight Competition 2017 (IMAV 2017)

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    The IMAV 2017 conference has been held at ISAE-SUPAERO, Toulouse, France from Sept. 18 to Sept. 21, 2017. More than 250 participants coming from 30 different countries worldwide have presented their latest research activities in the field of drones. 38 papers have been presented during the conference including various topics such as Aerodynamics, Aeroacoustics, Propulsion, Autopilots, Sensors, Communication systems, Mission planning techniques, Artificial Intelligence, Human-machine cooperation as applied to drones

    Neural Radiance Fields: Past, Present, and Future

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    The various aspects like modeling and interpreting 3D environments and surroundings have enticed humans to progress their research in 3D Computer Vision, Computer Graphics, and Machine Learning. An attempt made by Mildenhall et al in their paper about NeRFs (Neural Radiance Fields) led to a boom in Computer Graphics, Robotics, Computer Vision, and the possible scope of High-Resolution Low Storage Augmented Reality and Virtual Reality-based 3D models have gained traction from res with more than 1000 preprints related to NeRFs published. This paper serves as a bridge for people starting to study these fields by building on the basics of Mathematics, Geometry, Computer Vision, and Computer Graphics to the difficulties encountered in Implicit Representations at the intersection of all these disciplines. This survey provides the history of rendering, Implicit Learning, and NeRFs, the progression of research on NeRFs, and the potential applications and implications of NeRFs in today's world. In doing so, this survey categorizes all the NeRF-related research in terms of the datasets used, objective functions, applications solved, and evaluation criteria for these applications.Comment: 413 pages, 9 figures, 277 citation
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