69,662 research outputs found

    Sound and Precise Malware Analysis for Android via Pushdown Reachability and Entry-Point Saturation

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    We present Anadroid, a static malware analysis framework for Android apps. Anadroid exploits two techniques to soundly raise precision: (1) it uses a pushdown system to precisely model dynamically dispatched interprocedural and exception-driven control-flow; (2) it uses Entry-Point Saturation (EPS) to soundly approximate all possible interleavings of asynchronous entry points in Android applications. (It also integrates static taint-flow analysis and least permissions analysis to expand the class of malicious behaviors which it can catch.) Anadroid provides rich user interface support for human analysts which must ultimately rule on the "maliciousness" of a behavior. To demonstrate the effectiveness of Anadroid's malware analysis, we had teams of analysts analyze a challenge suite of 52 Android applications released as part of the Auto- mated Program Analysis for Cybersecurity (APAC) DARPA program. The first team analyzed the apps using a ver- sion of Anadroid that uses traditional (finite-state-machine-based) control-flow-analysis found in existing malware analysis tools; the second team analyzed the apps using a version of Anadroid that uses our enhanced pushdown-based control-flow-analysis. We measured machine analysis time, human analyst time, and their accuracy in flagging malicious applications. With pushdown analysis, we found statistically significant (p < 0.05) decreases in time: from 85 minutes per app to 35 minutes per app in human plus machine analysis time; and statistically significant (p < 0.05) increases in accuracy with the pushdown-driven analyzer: from 71% correct identification to 95% correct identification.Comment: Appears in 3rd Annual ACM CCS workshop on Security and Privacy in SmartPhones and Mobile Devices (SPSM'13), Berlin, Germany, 201

    Semantic and logical foundations of global computing: Papers from the EU-FET global computing initiative (2001–2005)

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    Overvew of the contents of the volume "Semantic and logical foundations of global computing

    Agent oriented AmI engineering

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    KLAIM: A Kernel Language for Agents Interaction and Mobility

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    We investigate the issue of designing a kernel programming language for mobile computing and describe KLAIM, a language that supports a programming paradigm where processes, like data, can be moved from one computing environment to another. The language consists of a core Linda with multiple tuple spaces and of a set of operators for building processes. KLAIM naturally supports programming with explicit localities. Localities are first-class data (they can be manipulated like any other data), but the language provides coordination mechanisms to control the interaction protocols among located processes. The formal operational semantics is useful for discussing the design of the language and provides guidelines for implementations. KLAIM is equipped with a type system that statically checks access rights violations of mobile agents. Types are used to describe the intentions (read, write, execute, etc.) of processes in relation to the various localities. The type system is used to determine the operations that processes want to perform at each locality, and to check whether they comply with the declared intentions and whether they have the necessary rights to perform the intended operations at the specific localities. Via a series of examples, we show that many mobile code programming paradigms can be naturally implemented in our kernel language. We also present a prototype implementaton of KLAIM in Java

    A Flexible and Modular Framework for Implementing Infrastructures for Global Computing

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    We present a Java software framework for building infrastructures to support the development of applications for systems where mobility and network awareness are key issues. The framework is particularly useful to develop run-time support for languages oriented towards global computing. It enables platform designers to customize communication protocols and network architectures and guarantees transparency of name management and code mobility in distributed environments. The key features are illustrated by means of a couple of simple case studies

    Evaluating Maintainability Prejudices with a Large-Scale Study of Open-Source Projects

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    Exaggeration or context changes can render maintainability experience into prejudice. For example, JavaScript is often seen as least elegant language and hence of lowest maintainability. Such prejudice should not guide decisions without prior empirical validation. We formulated 10 hypotheses about maintainability based on prejudices and test them in a large set of open-source projects (6,897 GitHub repositories, 402 million lines, 5 programming languages). We operationalize maintainability with five static analysis metrics. We found that JavaScript code is not worse than other code, Java code shows higher maintainability than C# code and C code has longer methods than other code. The quality of interface documentation is better in Java code than in other code. Code developed by teams is not of higher and large code bases not of lower maintainability. Projects with high maintainability are not more popular or more often forked. Overall, most hypotheses are not supported by open-source data.Comment: 20 page
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