64,332 research outputs found

    Combining and Relating Control Effects and their Semantics

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    Combining local exceptions and first class continuations leads to programs with complex control flow, as well as the possibility of expressing powerful constructs such as resumable exceptions. We describe and compare games models for a programming language which includes these features, as well as higher-order references. They are obtained by contrasting methodologies: by annotating sequences of moves with "control pointers" indicating where exceptions are thrown and caught, and by composing the exceptions and continuations monads. The former approach allows an explicit representation of control flow in games for exceptions, and hence a straightforward proof of definability (full abstraction) by factorization, as well as offering the possibility of a semantic approach to control flow analysis of exception-handling. However, establishing soundness of such a concrete and complex model is a non-trivial problem. It may be resolved by establishing a correspondence with the monad semantics, based on erasing explicit exception moves and replacing them with control pointers.Comment: In Proceedings COS 2013, arXiv:1309.092

    Provably Correct Control-Flow Graphs from Java Programs with Exceptions

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    We present an algorithm to extract flow graphs from Java bytecode, focusing on exceptional control flows. We prove its correctness, meaning that the behaviour of the extracted control-flow graph is an over-approximation of the behaviour of the original program. Thus any safety property that holds for the extracted control-flow graph also holds for the original program. This makes control-flow graphs suitable for performing different static analyses. For precision and efficiency, the extraction is performed in two phases. In the first phase the program is transformed into a BIR program, where BIR is a stack-less intermediate representation of Java bytecode; in the second phase the control-flow graph is extracted from the BIR representation. To prove the correctness of the two-phase extraction, we also define a direct extraction algorithm, whose correctness can be proven immediately. Then we show that the behaviour of the control-flow graph extracted via the intermediate representation is an over-approximation of the behaviour of the directly extracted graphs, and thus of the original program

    Pruning, Pushdown Exception-Flow Analysis

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    Statically reasoning in the presence of exceptions and about the effects of exceptions is challenging: exception-flows are mutually determined by traditional control-flow and points-to analyses. We tackle the challenge of analyzing exception-flows from two angles. First, from the angle of pruning control-flows (both normal and exceptional), we derive a pushdown framework for an object-oriented language with full-featured exceptions. Unlike traditional analyses, it allows precise matching of throwers to catchers. Second, from the angle of pruning points-to information, we generalize abstract garbage collection to object-oriented programs and enhance it with liveness analysis. We then seamlessly weave the techniques into enhanced reachability computation, yielding highly precise exception-flow analysis, without becoming intractable, even for large applications. We evaluate our pruned, pushdown exception-flow analysis, comparing it with an established analysis on large scale standard Java benchmarks. The results show that our analysis significantly improves analysis precision over traditional analysis within a reasonable analysis time.Comment: 14th IEEE International Working Conference on Source Code Analysis and Manipulatio

    PROSET — A Language for Prototyping with Sets

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    We discuss the prototyping language PROSET(Prototyping with Sets) as a language for experimental and evolutionary prototyping, focusing its attention on algorithm design. Some of PROSET’s features include generative communication, flexible exception handling and the integration of persistence. A discussion of some issues pertaining to the compiler and the programming environment conclude the pape

    A Historical Perspective on Runtime Assertion Checking in Software Development

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    This report presents initial results in the area of software testing and analysis produced as part of the Software Engineering Impact Project. The report describes the historical development of runtime assertion checking, including a description of the origins of and significant features associated with assertion checking mechanisms, and initial findings about current industrial use. A future report will provide a more comprehensive assessment of development practice, for which we invite readers of this report to contribute information

    Reasoning and Improving on Software Resilience against Unanticipated Exceptions

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    In software, there are the errors anticipated at specification and design time, those encountered at development and testing time, and those that happen in production mode yet never anticipated. In this paper, we aim at reasoning on the ability of software to correctly handle unanticipated exceptions. We propose an algorithm, called short-circuit testing, which injects exceptions during test suite execution so as to simulate unanticipated errors. This algorithm collects data that is used as input for verifying two formal exception contracts that capture two resilience properties. Our evaluation on 9 test suites, with 78% line coverage in average, analyzes 241 executed catch blocks, shows that 101 of them expose resilience properties and that 84 can be transformed to be more resilient

    A Context-Oriented Extension of F#

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    Context-Oriented programming languages provide us with primitive constructs to adapt program behaviour depending on the evolution of their operational environment, namely the context. In previous work we proposed ML_CoDa, a context-oriented language with two-components: a declarative constituent for programming the context and a functional one for computing. This paper describes the implementation of ML_CoDa as an extension of F#.Comment: In Proceedings FOCLASA 2015, arXiv:1512.0694

    Operational semantics for signal handling

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    Signals are a lightweight form of interprocess communication in Unix. When a process receives a signal, the control flow is interrupted and a previously installed signal handler is run. Signal handling is reminiscent both of exception handling and concurrent interleaving of processes. In this paper, we investigate different approaches to formalizing signal handling in operational semantics, and compare them in a series of examples. We find the big-step style of operational semantics to be well suited to modelling signal handling. We integrate exception handling with our big-step semantics of signal handling, by adopting the exception convention as defined in the Definition of Standard ML. The semantics needs to capture the complex interactions between signal handling and exception handling.Comment: In Proceedings EXPRESS/SOS 2012, arXiv:1208.244

    Why Just Boogie? Translating Between Intermediate Verification Languages

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    The verification systems Boogie and Why3 use their respective intermediate languages to generate verification conditions from high-level programs. Since the two systems support different back-end provers (such as Z3 and Alt-Ergo) and are used to encode different high-level languages (such as C# and Java), being able to translate between their intermediate languages would provide a way to reuse one system's features to verify programs meant for the other. This paper describes a translation of Boogie into WhyML (Why3's intermediate language) that preserves semantics, verifiability, and program structure to a large degree. We implemented the translation as a tool and applied it to 194 Boogie-verified programs of various sources and sizes; Why3 verified 83% of the translated programs with the same outcome as Boogie. These results indicate that the translation is often effective and practically applicable
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