1,968 research outputs found

    Towards formal models and languages for verifiable Multi-Robot Systems

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    Incorrect operations of a Multi-Robot System (MRS) may not only lead to unsatisfactory results, but can also cause economic losses and threats to safety. These threats may not always be apparent, since they may arise as unforeseen consequences of the interactions between elements of the system. This call for tools and techniques that can help in providing guarantees about MRSs behaviour. We think that, whenever possible, these guarantees should be backed up by formal proofs to complement traditional approaches based on testing and simulation. We believe that tailored linguistic support to specify MRSs is a major step towards this goal. In particular, reducing the gap between typical features of an MRS and the level of abstraction of the linguistic primitives would simplify both the specification of these systems and the verification of their properties. In this work, we review different agent-oriented languages and their features; we then consider a selection of case studies of interest and implement them useing the surveyed languages. We also evaluate and compare effectiveness of the proposed solution, considering, in particular, easiness of expressing non-trivial behaviour.Comment: Changed formattin

    Multi Agent Systems

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    Research on multi-agent systems is enlarging our future technical capabilities as humans and as an intelligent society. During recent years many effective applications have been implemented and are part of our daily life. These applications have agent-based models and methods as an important ingredient. Markets, finance world, robotics, medical technology, social negotiation, video games, big-data science, etc. are some of the branches where the knowledge gained through multi-agent simulations is necessary and where new software engineering tools are continuously created and tested in order to reach an effective technology transfer to impact our lives. This book brings together researchers working in several fields that cover the techniques, the challenges and the applications of multi-agent systems in a wide variety of aspects related to learning algorithms for different devices such as vehicles, robots and drones, computational optimization to reach a more efficient energy distribution in power grids and the use of social networks and decision strategies applied to the smart learning and education environments in emergent countries. We hope that this book can be useful and become a guide or reference to an audience interested in the developments and applications of multi-agent systems

    The 1990 progress report and future plans

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    This document describes the progress and plans of the Artificial Intelligence Research Branch (RIA) at ARC in 1990. Activities span a range from basic scientific research to engineering development and to fielded NASA applications, particularly those applications that are enabled by basic research carried out at RIA. Work is conducted in-house and through collaborative partners in academia and industry. Our major focus is on a limited number of research themes with a dual commitment to technical excellence and proven applicability to NASA short, medium, and long-term problems. RIA acts as the Agency's lead organization for research aspects of artificial intelligence, working closely with a second research laboratory at JPL and AI applications groups at all NASA centers

    Strategies for Scaleable Communication and Coordination in Multi-Agent (UAV) Systems

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    A system is considered in which agents (UAVs) must cooperatively discover interest-points (i.e., burning trees, geographical features) evolving over a grid. The objective is to locate as many interest-points as possible in the shortest possible time frame. There are two main problems: a control problem, where agents must collectively determine the optimal action, and a communication problem, where agents must share their local states and infer a common global state. Both problems become intractable when the number of agents is large. This survey/concept paper curates a broad selection of work in the literature pointing to a possible solution; a unified control/communication architecture within the framework of reinforcement learning. Two components of this architecture are locally interactive structure in the state-space, and hierarchical multi-level clustering for system-wide communication. The former mitigates the complexity of the control problem and the latter adapts to fundamental throughput constraints in wireless networks. The challenges of applying reinforcement learning to multi-agent systems are discussed. The role of clustering is explored in multi-agent communication. Research directions are suggested to unify these components

    Multi-Objective Constraint Satisfaction for Mobile Robot Area Defense

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    In developing multi-robot cooperative systems, there are often competing objectives that need to be met. For example in automating area defense systems, multiple robots must work together to explore the entire area, and maintain consistent communications to alert the other agents and ensure trust in the system. This research presents an algorithm that tasks robots to meet the two specific goals of exploration and communication maintenance in an uncoordinated environment reducing the need for a user to pre-balance the objectives. This multi-objective problem is defined as a constraint satisfaction problem solved using the Non-dominated Sorting Genetic Algorithm II (NSGA-II). Both goals of exploration and communication maintenance are described as fitness functions in the algorithm that would satisfy their corresponding constraints. The exploration fitness was described in three ways to diversify the way exploration was measured, whereas the communication maintenance fitness was calculated as the number of independent clusters of agents. Applying the algorithm to the area defense problem, results show exploration and communication without coordination are two diametrically opposed goals, in which one may be favored, but only at the expense of the other. This work also presents suggestions for anyone looking to take further steps in developing a physically grounded solution to this area defense problem

    Sequential decision making in artificial musical intelligence

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    Over the past 60 years, artificial intelligence has grown from a largely academic field of research to a ubiquitous array of tools and approaches used in everyday technology. Despite its many recent successes and growing prevalence, certain meaningful facets of computational intelligence have not been as thoroughly explored. Such additional facets cover a wide array of complex mental tasks which humans carry out easily, yet are difficult for computers to mimic. A prime example of a domain in which human intelligence thrives, but machine understanding is still fairly limited, is music. Over the last decade, many researchers have applied computational tools to carry out tasks such as genre identification, music summarization, music database querying, and melodic segmentation. While these are all useful algorithmic solutions, we are still a long way from constructing complete music agents, able to mimic (at least partially) the complexity with which humans approach music. One key aspect which hasn't been sufficiently studied is that of sequential decision making in musical intelligence. This thesis strives to answer the following question: Can a sequential decision making perspective guide us in the creation of better music agents, and social agents in general? And if so, how? More specifically, this thesis focuses on two aspects of musical intelligence: music recommendation and human-agent (and more generally agent-agent) interaction in the context of music. The key contributions of this thesis are the design of better music playlist recommendation algorithms; the design of algorithms for tracking user preferences over time; new approaches for modeling people's behavior in situations that involve music; and the design of agents capable of meaningful interaction with humans and other agents in a setting where music plays a roll (either directly or indirectly). Though motivated primarily by music-related tasks, and focusing largely on people's musical preferences, this thesis also establishes that insights from music-specific case studies can also be applicable in other concrete social domains, such as different types of content recommendation. Showing the generality of insights from musical data in other contexts serves as evidence for the utility of music domains as testbeds for the development of general artificial intelligence techniques. Ultimately, this thesis demonstrates the overall usefulness of taking a sequential decision making approach in settings previously unexplored from this perspectiveComputer Science

    Agents and Robots for Reliable Engineered Autonomy

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    This book contains the contributions of the Special Issue entitled "Agents and Robots for Reliable Engineered Autonomy". The Special Issue was based on the successful first edition of the "Workshop on Agents and Robots for reliable Engineered Autonomy" (AREA 2020), co-located with the 24th European Conference on Artificial Intelligence (ECAI 2020). The aim was to bring together researchers from autonomous agents, as well as software engineering and robotics communities, as combining knowledge from these three research areas may lead to innovative approaches that solve complex problems related to the verification and validation of autonomous robotic systems
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