2,955 research outputs found

    On the design and implementation of a high definition multi-view intelligent video surveillance system

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    This paper proposes a distributed architecture for high definition (HD) multi-view video surveillance system. It adopts a modular design where multiple intelligent Internet Protocol (IP)-based video surveillance cameras are connected to a local video server. Each server is equipped with storage and optional graphics processing units (GPUs) for supporting high-level video analytics and processing algorithms such as real-time decoding and tracking for the video captured. The servers are connected to the IP network for supporting distributed processing and remote data access. The DSP-based surveillance camera is equipped with realtime algorithms for streaming compressed videos to the server and performing simple video analytics functions. We also developed video analytics algorithms for security monitoring. Both publicly available data set and real video data that are captured under indoor and outdoor scenarios are used to validate our algorithms. Experimental results show that our distributed system can support real-time video applications with high definition resolution.published_or_final_versio

    Audiovisual preservation strategies, data models and value-chains

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    This is a report on preservation strategies, models and value-chains for digital file-based audiovisual content. The report includes: (a)current and emerging value-chains and business-models for audiovisual preservation;(b) a comparison of preservation strategies for audiovisual content including their strengths and weaknesses, and(c) a review of current preservation metadata models, and requirements for extension to support audiovisual files

    Study and design of an interface for remote audio processing

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    This project focused on the study and design of an interface for remote audio processing, with the objective of acquiring by filtering, biasing, and amplifying an analog signal before digitizing it by means of two MCP3208 ADCs to achieve a 24-bit resolution signal. The resulting digital signal was then transmitted to a Raspberry Pi using SPI protocol, where it was processed by a Flask server that could be accessed from both local and remote networks. The design of the PCB was a critical component of the project, as it had to accommodate various components and ensure accurate signal acquisition and transmission. The PCB design was created using KiCad software, which allowed for the precise placement and routing of all components. A major challenge in the design of the interface was to ensure that the analog signal was not distorted during acquisition and amplification. This was achieved through careful selection of amplifier components and using high-pass and low-pass filters to remove any unwanted noise. Once the analog signal was acquired and digitized, the resulting digital signal was transmitted to the Raspberry Pi using SPI protocol. The Raspberry Pi acted as the host for a Flask server, which could be accessed from local and remote networks using a web browser. The Flask server allowed for the processing of the digital signal and provided a user interface for controlling the gain and filtering parameters of the analog signal. This enabled the user to adjust the signal parameters to suit their specific requirements, making the interface highly flexible and adaptable to a variety of audio processing applications. The final interface was capable of remote audio processing, making it highly useful in scenarios where the audio signal needed to be acquired and processed in a location separate from the user. For example, it could be used in a recording studio, where the audio signal from the microphone could be remotely processed using the interface. The gain and filtering parameters could be adjusted in real-time, allowing the sound engineer to fine-tune the audio signal to produce the desired recording. In conclusion, the project demonstrated the feasibility and potential benefits of using a remote audio processing system for various applications. The design of the PCB, selection of components, and use of the Flask server enabled the creation of an interface that was highly flexible, accurate, and adaptable to a variety of audio processing requirements. Overall, the project represents a significant step forward in the field of remote audio processing, with the potential to benefit many different applications in the future

    Development of STEP-NC based machining system for machining process information flow

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    To realize the STEP-NC based machining system, it is necessary to perform machining feature extraction, generating machine-specific information, and creating a relationship between STEP-NC entities. A process planning system of a STEP-NC information flow that starts with constructing a machining feature from a CAD model will be developed. In this paper, a further in depth study of the implementation and adaptation of STEP-NC in manufacturing is studied. This study will help to understand how the data from CAD/CAM can be converted into STEP-NC codes and the machining process will be based on the STEP-NC codes generated

    Digital television, Personal Video Recorders and convergence in the Australian home

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    Out of the confusion of delivery technologies for domestic digital video, the function of a Personal Video Recorder (PVR) that has a content management system based on an electronic program guide emerges as a key component of a home entertainment system. Serving as a content manager for video broadcasts for free-to-air and pay-TV, PVRs can automatically record, sort, schedule, store and integrate video material from different sources in a convenient, easy-to-use and timely fashion. Devices with PVR functionality are still not yet in widespread use in Australian homes, but are the increasing subject of pioneering commercial enterprise, innovative experimentation and open-source community development. The concept of a MADE system is introduced as a system with converged functionality for Media, Automation, Data, and Entertainment. This paper describes and compares three systems with PVR functionality and evaluates their current and future roles as a component for MADE systems in Australia: the TiVo appliance, the MythTV open source software for Linux; and a Topfield set top box using IceGuide. The drivers for and threats to the convergence of functionality towards a MADE system are also considered

    Digital television, Personal Video Recorders and Media, Automation, Data and Entertainment convergence in the home

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    Out of the confusion of possible delivery technologies for domestic digital video entertainment, the personal video recorder (PVR) with an electronic program guide (EPG) emerges as a key component. Serving as a content manager for video broadcasts, PVRs can automatically record, sort, schedule, store and integrate video material from different sources in a convenient, easy-to-use and timely fashion. Such devices are gradually being adopted in the homes of the developed world, and are the increasing subject of pioneering commercial enterprise, innovative experimentation and open-source community development. Going one step further, the concept of a 'MADE system' is introduced as a system with converged functionality for media, automation, data and entertainment. This article describes and compares three systems with PVR functionality and evaluates their current and future roles as a component for MADE systems. The drivers for and threats to the convergence of functionality towards a MADE system are also considered

    Piloting Multimodal Learning Analytics using Mobile Mixed Reality in Health Education

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    © 2019 IEEE. Mobile mixed reality has been shown to increase higher achievement and lower cognitive load within spatial disciplines. However, traditional methods of assessment restrict examiners ability to holistically assess spatial understanding. Multimodal learning analytics seeks to investigate how combinations of data types such as spatial data and traditional assessment can be combined to better understand both the learner and learning environment. This paper explores the pedagogical possibilities of a smartphone enabled mixed reality multimodal learning analytics case study for health education, focused on learning the anatomy of the heart. The context for this study is the first loop of a design based research study exploring the acquisition and retention of knowledge by piloting the proposed system with practicing health experts. Outcomes from the pilot study showed engagement and enthusiasm of the method among the experts, but also demonstrated problems to overcome in the pedagogical method before deployment with learners
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